I think the comment is to have it noted somewhere that you can't move stuff. I'm sensing a story where an item was put down and had to be exploded because it couldn't be moved.
It wasn't exploded. I dropped a bed outside Enorian trying to drag it to Duiran because Meyvi's only got one hand to pull on it, and I wanted Aren to help. And then it rooted there. Stupid oak bed.
"Little pig, little pig, let me in, let me in. You look tasty and smell like bacon." *LICKLICKLICK*
New syntax 'roomnum' - when executed tells you room name and room's vnum in a format that isn't incredibly terrible to track and capture like the map readout.
New syntax 'roomnum' - when executed tells you room name and room's vnum in a format that isn't incredibly terrible to track and capture like the map readout.
It'd be nice if we had a simple_def like we have a simple_diagnose (Can't remember if that's what it's actually called.) where the defense list just states the actual defense names instead of their flavor text.
LIBRARY TAG <book> <thing1> <thing2> <thing3> - allow you to add "tags" to books as topics the book is relevent to.
LIBRARY TAGS - show all tags that exist in the library.
LIBRARY SHOW <tag> - shows all books tagged with that word. Eg, LIBRARY SHOW POETRY
I know categories are supposed to do the above things, but the setup is dated. We have to manually shift things around and we can't cross-reference stuff. This seems like an updated, cleaner way to handle that. You could keep categories for a cosmetic display, or work the tag listing into how categories currently work.
LIBRARY SEARCH <keyword> <title> - shows all books with x keyword in the title or tag. Appending title will ONLY search the title.
LIBRARY AUTHORS <name> - shows books listed by author. Appending a name will show all books written only by that specific author.
LIBRARY EDIT - Some way to let us edit a book without having to resubmit it entirely. Changing a typo or bad formatting is a headache and removes the credit from the original author.
Along those same lines...
BOOK EDITOR <name> - allow someone else to edit your book.
Give shop owners a log of the various 'WARES' commands other players have used while in their shop. It'd give them a good idea of what players are looking for, and allow them to accommodate their customers.
Instead of giving you some weird-looking line that isn't of much use, can hits you do to yourself with disregarding up give the 3rd-person message so it's like you are hitting someone else? Hunting down lines is kind of a pain, if you don't have anyone willing to just sit there and let you hit them.
Instead of:
You pump out at yourself with a powerful side kick.
<limb damage thing>
You connect to the torso!
Have it be:
You pump out at Kog with a powerful side kick.
You connect to the torso!
Arbre-Today at 7:27 PM
You're a vindictive lil unicorn ---------------------------
Lartus-Today at 7:16 PM
oh wait, toz is famous
Karhast-Today at 7:01 PM
You're a singularity of fucking awfulness Toz
--------------------------- Didi's voice resonates across the land, "Yay tox."
---------------------------
Ictinus — 11/01/2021
Block Toz
---------------------------
lim — Today at 10:38 PM
you disgust me
---------------------------
(Web): Bryn says, "Toz is why we can't have nice things."
While I get what you're going for, couldn't you just, uh, replace the 'yourself' with your target's name? Or is that not the same across all tekura attacks?
0
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
It would be nice, because then I could even test out offenses on myself :P
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Some attacks are oddly messaged and the swap isn't clear. Also, sometimes you want to test out offensive code and this would let you track this much easier.
Yeah it is buggy and not consistent - would love to be able to get hit lines and test stuff on myself instead of having to go grab someone to play dummy.
EDIT: would also like the limb damage line removed from when you hot yourself so I can code lazier. Or at least move it to after the full attack line instead of in the middle.
Arbre-Today at 7:27 PM
You're a vindictive lil unicorn ---------------------------
Lartus-Today at 7:16 PM
oh wait, toz is famous
Karhast-Today at 7:01 PM
You're a singularity of fucking awfulness Toz
--------------------------- Didi's voice resonates across the land, "Yay tox."
---------------------------
Ictinus — 11/01/2021
Block Toz
---------------------------
lim — Today at 10:38 PM
you disgust me
---------------------------
(Web): Bryn says, "Toz is why we can't have nice things."
Can we pleaaaaaaase have some sort of config option to hide all worn objects when you mutate into lycanthrope form? I made a liaison report about this before that was rejected on the basis that not everybody might want to do that (lol bears in dresses) so if it's something that can be config'd you cater to both parties!
Giant werewolves and bears wearing the same clothing they just wore two seconds ago is ridiculous. Hell, wearing clothes in general in either of those forms is ridiculous.
EDIT: Simply hiding the items would be more convenient than making a trigger/alias to remove all of the things you're wearing, especially in terms of artifacts/resist rings. If you're trying to make logical sense from an RP standpoint, you'd have to remove those too, and thus lose the benefits for bashing/fighting.
Feelings, sensations that you thought were dead. No squealin' remember, that it's all in your head.
A serverside command separator. When afflictions are cured in a determinate order as they are here, for an aff offense every ms counts. A serverside command separator would allow classes like praenom and syssin and anyone else that relies on an heavy affliction offense to minimize the effects of clientside latency inherent to clientside separation of commands when doing things like 'envenom bastard with curare/hack target/dwhisper impatience epilepsy target' or what have you. This effect is especially pronounced on those that already suffer from latency issues due to distance from California.
E: (I think it's California? Either way, sorry guys in NZ. :[ )
I would love it if more skills were opened up for the types of weapons that can be used, it's such a pity that we have so many options and yet many aren't even touched save for slim RP purposes. We now have weapon families, even just opening skills based on those would be nice. Hargrargh more forging not less.
Comments
razmael plz
Edit: I'll probably message Becue about this, but the ability to describe armbands as vambraces.
Does a search function exist now or not? *confused*
I don't know whether you missed it or if someone else ninja-edited the help file, but it's in HELP NEWS.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
EDIT: would also like the limb damage line removed from when you hot yourself so I can code lazier. Or at least move it to after the full attack line instead of in the middle.