I think it's more that there's a thread that exists for that purpose already. It's the same reason we have Madden's Maddening 2: The Maddenation and Ankyrean Anguish.
Arbre-Today at 7:27 PM
You're a vindictive lil unicorn ---------------------------
Lartus-Today at 7:16 PM
oh wait, toz is famous
Karhast-Today at 7:01 PM
You're a singularity of fucking awfulness Toz
--------------------------- Didi's voice resonates across the land, "Yay tox."
---------------------------
Ictinus — 11/01/2021
Block Toz
---------------------------
lim — Today at 10:38 PM
you disgust me
---------------------------
(Web): Bryn says, "Toz is why we can't have nice things."
I think it's more that there's a thread that exists for that purpose already. It's the same reason we have Madden's Maddening 2: The Maddenation and Ankyrean Anguish.
I think that's completely different. If she wants to express her love/joy that way, who are we to say "No, go do it elsewhere cause you gotta do it this way here." The thank you thread is if you want to express your thanks. Love thread is if you want to express your love/joy. She said she loved Rashar for reasons he should know. Seems silly to try to dictate how you can express your love here in a thread about expressing your love.
I ain't trying to be difficult or nothing. Just if you don't like someone's love then just ignore it and don't say anything. She didn't break any rules, she's not derailing or off-topic... Meh, maybe it's just me. -shrug-
¤ Si vis pacem, para bellum. ¤
Someone powerful says, "We're going to have to delete you."
If people are buying people food I could use some, can't spend any money until the money for my new laptop comes out and I don't think I'll be able to eat until I get home.
Much love to our community. For every one person that slings insults, be it in person or anonymously, you've got 10 encouraging you to ignore it and move on. While this is true from a personal perspective for sure, it's simply fantastic watching this happen from afar too.
You guys are fantastic. Don't let a few rotten apples spoil the bunch.
It's amazing how uplifting it can be to remember old hobbies and interests that I'd put in the backseat while I tackled other things. Kind of like uncovering old treasure and remembering aspects of myself that I'd rather encourage.
I just wanted to say thanks to everyone, both sides, for that holywar. I had a lot of fun until I had to sleep!
Ivolnbutts - ya'll really muscled that out, it was pretty impressive!
1
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
Yea, we were doing fine, despite being outnumbered, until sleep set in. A few people not showing up on our side due to RL kind of ruined our plan. I knew when I went to sleep we'd lose, though I'll admit I didn't think you guys would do it so quickly.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Seriously, just...holy crap. How did I miss how awesome you were this whole time? I have never had so much fun/been so pleased with a God in an IRE game. My hat is off to you, Buddy Christ.
Okay, I know there is a LOT of complaining about the chests as promotions (and I'm not a big fan myself) but... I can certainly remember when there were NO promotions for IRE, at all. There were no elite memberships. You had to remember to eat myrrh to get your full lesson potential and if you forgot, you spent the next little while cursing about how you just lost out on x amount of lessons. There weren't chalices, book tattoos, grimstims, phoenix hearts, or bullseyes (or any of the other game's equivalents). There weren't instances that you could bash in that guaranteed good XP and decent gold.
So that said? I LOVE that IRE has actually put those options IN so that people have something to look forward to. I WISH there had been elite memberships way back in the day (I'm dating myself aren't I?) that could have helped with a bonus to xp / daily lessons / monthly credits / credit purchase bonuses for such a measly amount. Was it in IRE's best interest to generate a continual income from a lot of players on a regular basis? Sure. But it sure as hell helps out the players who don't have a bucket load of cash lying around, too.
So, to offset the complaints with a little love, I for one am grateful there are even promotions, even if they're crappy promotions (someone has to like them, or they wouldn't be a promotion, even if they're not as wildly popular as some of the other promos.)
Maybe I'm jaded, but I always thought that the promotions were there to earn IRE more money above all else.
Well... yea. I mean, it is a business, and the goal of all promotions is to raise money. Anything that happens (such as guild credits) are simply residual bonuses.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Sure, Daskalos. I'm sure that if IRE deleted org credits, as well as other forms of motivating org activity, they'd see absolutely no hurt to their income.
Go back to the rage thread if you want to argue with me and try to make me look stupid or whatever, don't spill this out over multiple threads.
-1
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
edited January 2014
Uh? I was agreeing with you, and commenting? Promotions -are- there to make money above all else, because this is a for-profit business. That being said, everything else is residual - things that they added by choice to HELP increase community. You want to know what org credits were created for? Here you go:
ANNOUNCE NEWS #785 (06/27/2001 at 07:53) From : Sarapis, the Logos To : Everyone Subject: credits and mentors
-------------------------------------------------------------------------------- Well, this will no doubt be unpopular with some and popular with others, but in an effort to recognize the fact that some mentors do it simply for the credits (and don't do a very good job of it), and that a person's guild and city is often instrumental in helping him along when he's young, we've decided to reduce the mentor award to 15% of the first four purchases.
However, instead, the guildmaster of the credit buyer's guild will get 5% of the purchases, as will the leader of the credit buyer's city, if any. Note that these purchases will both be logged in the guild and city logs respectively. Thus the leader will have the opportunity either to simply keep the credits, or, if he or she wishes to help the guild or city he or she was elected to serve, distribute the credits to worthy members.
It's probably also worth pointing out the obvious logic that those guilds which make it hard on newbies will simply end up getting less credits, as less newbies will join their guilds. Hel
I should also mention that the city and guild credit bonuses are in perpetuity, not just for the first four purchases.
Penned by my hand on the 19th of Ero, in the year 280 AF.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
The thing is, the kickback systems have become wrapped up into the game itself, as the discussion over in rage showed. Some of us (myself included) thought they were intended to be there, because of how integral they feel to org function these days. I think they are smart to do, but I guess the game could function without them as long as there are alternatives which still fulfill the same thing, ie giving players constant goals and means for progressing their character. The credit system overall is really quite brilliant for that - players can gradually make their character grow through org credit purchases, credit market purchases, rewards from doing org stuff...but when that credit flow is hindered, like now with orgs/credit market hurting, progression falters. A persistent game needs long-term progression to help keep players engaged (that's part of why WoW releases new raid tiers, for example, so players have new character progression goals), and for many people that's building your character up through learning skills and gaining artifacts. A lack of IG avenues to work at this frustrates that progression.
0
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
Yea, I just don't think they're -as- important as you're making them out to be. Don't get me wrong, I hated turning off credit purchases for a bit there in Enorian, but if we make it easy to get EVERYTHING IG, then no one spends money and then the games don't make money and we're done. It's why when too many credits start flooding the market and sitting out there, they hold credit auctions to take huge swaths off the table. It's why you can buy chests with gold, so that maybe you'll play the odds instead of buying credits (and then not buying them OOC). Promotions like chests run down organizational supplies, and while it may or may not be intentional, I'm sure they have no problem with a guild running low if it means someone like me buying credits since I can't get them IC'ly. As for the organizational thing, if having credits is what is making people stay in your orgs, perhaps you should evaluate the goals of the organization.
You may, or may not have met Solaris, who is a now deceased former player but was genuinely one of the nicest, most caring people I've ever known. She was confined to a wheelchair as a result of an accident (said complications later in life is what eventually claimed her) but -here- she felt like a normal person. Her dad would buy her 4,000 credits a month - she was the original walking artifact. She had it all, and even though she didn't need them, her dad would buy every month, and so she gave most of those away. She actually bought my first artifact and gave it to me as a surprise after I was complaining about getting webbed a lot in team fights. Just, out of the blue, gift box lands and there's spider boots. She gave artifacts and credits away like candy, but the moment she ran out, people left her, switched sides. It royally pissed me off to see people using her as a credit dispenser and then once they got what they wanted, they bailed on her. It wasn't true friendship, and many, many times she would break down and cry about the way people would use her. The lesson learned is that if you're handing out credits, and the only way to keep people active is by effectively bribing them, they're not really your friend, they're just using you. It's why org credits can come or go and I wouldn't care. I'm sure there are people in Enorian simply so they can farm credits and then they'll leave once they get them, and I'm sure that's the same way in every city.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Comments
Also..*eyeball @Areka* Much love for my Boar getting set up too..BATTLE PIG IS ARMORED AND READY TO FIGHT.
I you Sarkis!
Yesterday, I get this in the mail.
look in letter
A pure white letter is holding:
"leotard89109" a bacon and ice cream pattern leotard
Apparently he made it with me in mind. Yayyy...
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Seriously, just...holy crap. How did I miss how awesome you were this whole time? I have never had so much fun/been so pleased with a God in an IRE game. My hat is off to you, Buddy Christ.
Also: WE HAVE A SHIP! HEE!
/end fanboy
So that said? I LOVE that IRE has actually put those options IN so that people have something to look forward to. I WISH there had been elite memberships way back in the day (I'm dating myself aren't I?) that could have helped with a bonus to xp / daily lessons / monthly credits / credit purchase bonuses for such a measly amount. Was it in IRE's best interest to generate a continual income from a lot of players on a regular basis? Sure. But it sure as hell helps out the players who don't have a bucket load of cash lying around, too.
So, to offset the complaints with a little love, I for one am grateful there are even promotions, even if they're crappy promotions (someone has to like them, or they wouldn't be a promotion, even if they're not as wildly popular as some of the other promos.)
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Uh? I was agreeing with you, and commenting? Promotions -are- there to make money above all else, because this is a for-profit business. That being said, everything else is residual - things that they added by choice to HELP increase community. You want to know what org credits were created for? Here you go:
ANNOUNCE NEWS #785 (06/27/2001 at 07:53)
From : Sarapis, the Logos
To : Everyone
Subject: credits and mentors
--------------------------------------------------------------------------------
Well, this will no doubt be unpopular with some and popular with others,
but in an effort to recognize the fact that some mentors do it simply
for the credits (and don't do a very good job of it), and that a
person's guild and city is often instrumental in helping him along when
he's young, we've decided to reduce the mentor award to 15% of the first
four purchases.
However, instead, the guildmaster of the credit buyer's guild will get
5% of the purchases, as will the leader of the credit buyer's city, if
any. Note that these purchases will both be logged in the guild and city
logs respectively. Thus the leader will have the opportunity either to
simply keep the credits, or, if he or she wishes to help the guild or
city he or she was elected to serve, distribute the credits to worthy
members.
It's probably also worth pointing out the obvious logic that those
guilds which make it hard on newbies will simply end up getting less
credits, as less newbies will join their guilds. Hel
I should also mention that the city and guild credit bonuses are in
perpetuity, not just for the first four purchases.
Penned by my hand on the 19th of Ero, in the year 280 AF.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Yea, I just don't think they're -as- important as you're making them out to be. Don't get me wrong, I hated turning off credit purchases for a bit there in Enorian, but if we make it easy to get EVERYTHING IG, then no one spends money and then the games don't make money and we're done. It's why when too many credits start flooding the market and sitting out there, they hold credit auctions to take huge swaths off the table. It's why you can buy chests with gold, so that maybe you'll play the odds instead of buying credits (and then not buying them OOC). Promotions like chests run down organizational supplies, and while it may or may not be intentional, I'm sure they have no problem with a guild running low if it means someone like me buying credits since I can't get them IC'ly. As for the organizational thing, if having credits is what is making people stay in your orgs, perhaps you should evaluate the goals of the organization.
You may, or may not have met Solaris, who is a now deceased former player but was genuinely one of the nicest, most caring people I've ever known. She was confined to a wheelchair as a result of an accident (said complications later in life is what eventually claimed her) but -here- she felt like a normal person. Her dad would buy her 4,000 credits a month - she was the original walking artifact. She had it all, and even though she didn't need them, her dad would buy every month, and so she gave most of those away. She actually bought my first artifact and gave it to me as a surprise after I was complaining about getting webbed a lot in team fights. Just, out of the blue, gift box lands and there's spider boots. She gave artifacts and credits away like candy, but the moment she ran out, people left her, switched sides. It royally pissed me off to see people using her as a credit dispenser and then once they got what they wanted, they bailed on her. It wasn't true friendship, and many, many times she would break down and cry about the way people would use her. The lesson learned is that if you're handing out credits, and the only way to keep people active is by effectively bribing them, they're not really your friend, they're just using you. It's why org credits can come or go and I wouldn't care. I'm sure there are people in Enorian simply so they can farm credits and then they'll leave once they get them, and I'm sure that's the same way in every city.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."