It would be absolutely lovely if successfully dodging an attack prevented any accompanying afflictions from sticking, as well. Ablaze and freezing from Spellshapers, and blackout from villagers, just as examples.
I would like if you could differentiate between your own attacks and other peoples attacks with a different colours. I know it would be pretty easy to write a script but.. meh. We're allowed to dream here right?
I would like if you could differentiate between your own attacks and other peoples attacks with a different colours. I know it would be pretty easy to write a script but.. meh. We're allowed to dream here right?
Definitely check out GMCP CombatMessages. They're not something many people have experimented with, and we frankly have a ways to go on the conversion side of things, but the end goal is to give you really simple flexibility with things like this. Something like 5 lines of code could do what you're asking for.
@Oleis - I use the CombatMessages. I had thought I wouldn't like them when I first heard what they did, but in reality they're really pretty handy and simplify things a lot.
Tell me and I forget, teach me and I remember, involve me and I learn. -Benjamin Franklin
@Oleis - I use the CombatMessages. I had thought I wouldn't like them when I first heard what they did, but in reality they're really pretty handy and simplify things a lot.
Yep! For most clients, the GMCP is getting parsed no matter what. Might as well shut off the full message and choose how to display it with your scripting vs. trying to capture, gag, modify, replace, etc. Glad you like!
There's nothing to learn with GMCP really. The only thing difference between it and any other line you receive is that it's difficult and impractical to try to base an act off when you receive GMCP information - should only use GMCP to gather info, and pull info from that collection when you want it.
Here's another idea. I like the idea of the cloaking gem artifact hiding you on QWHO, but if you have the gem yourself, that (like 2 people having hood) should bypass the cloaking mechanic and thusly you would be able to see all gem-cloaked members on QWHO.
Just a thought.
(Oasis): Benedicto says, "There was like 0.5 seconds between "Oh hey, they're in area. That was quick." and "OMFG THEY'RE IN THE AREA STAHP STAHP!""
That effect devalues the artifact with each purchase. The day everyone buys a hood artifact (lol yeah right) is the day the artifact ceases to be useful at all. That artifact really needs changing or more preferably die.
¤ Si vis pacem, para bellum. ¤
Someone powerful says, "We're going to have to delete you."
I would love it if the hood/elusion had its own key word that would toggle it on or off, that way I can wear it and still see other people with it, but not be hidden myself.
Trigger: You are now wearing a veiled hood of elusion.
send("remove hood") disableTrigger("Hoodie")
On all farsee/scry/whatever aliases, I do this: sendAll("wear hood", "farsee "..matches[2]) enableTrigger("Hoodie") if hoodTrigKillTimer then killTimer(hoodTrigKillTimer) end hoodTrigKillTimer = tempTimer(.5, [[killTrigger("Hoodie")]])
Manually put the hood on for group fights etc. and remove afterwards, this trigger won't bother manual wearing.
Arbre-Today at 7:27 PM
You're a vindictive lil unicorn ---------------------------
Lartus-Today at 7:16 PM
oh wait, toz is famous
Karhast-Today at 7:01 PM
You're a singularity of fucking awfulness Toz
--------------------------- Didi's voice resonates across the land, "Yay tox."
---------------------------
Ictinus — 11/01/2021
Block Toz
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lim — Today at 10:38 PM
you disgust me
---------------------------
(Web): Bryn says, "Toz is why we can't have nice things."
When sipping frost it gives us the Temperance defence.
You have gained the temperance defence.
When in Daru. If we track skills upkeep from GMCP the 'temperance' skill interfers with
Usage: EVOKE TEMPERANCE Using the strength of your Inner Spark, you temper your body against physical damage.
MY question is, Can we change one of the names? So when upkeeping them on defenses neither of them interfer? Granted the evoke one doesnt have a You have gained x defence but when tracking from gmcp, it tracks as temperance too.
Can the auto-stand toggle in FirstAid be tweaked to account for Kipup? Would actually make bashing viable on mobile, which would be greatly appreciated.
Any chance we can get a way to view the PREVIOUS quota's contributions? Because of how turnins work - the new quota immediately becomes active - it's impossible to see who did what unless you're the one doing the turnin. It would be nice to be able to reward people for quota stuff, but it's a real headache with the current contributions display.
Yeah, I don't give rewards because ugh. But if we could just do something like QUOTA LAST and it showed the tallies for the previous quota's turnins, it'd be a lot easier.
It would be nice to be able to see your designs still after you give up a craft. I'd have loved to renew some of them, and then share them with people who could make them. I can see them expire, but can't see which ones did.
Could we have weapons like Luminary's mace and Indorani dagger actually be referred to in II and IH as "bonedagger" or "spiritmace," to differentiate them from "dagger" and "mace?" I'm asking this considering the very very specific uses these two weapons have.
Could we have weapons like Luminary's mace and Indorani dagger actually be referred to in II and IH as "bonedagger" or "spiritmace," to differentiate them from "dagger" and "mace?" I'm asking this considering the very very specific uses these two weapons have.
Tentatively changed the template to do this. The latter may cause some weird messages (but bonedagger is appropriate either way). We'll just have to keep an eye on it.
Could we have weapons like Luminary's mace and Indorani dagger actually be referred to in II and IH as "bonedagger" or "spiritmace," to differentiate them from "dagger" and "mace?" I'm asking this considering the very very specific uses these two weapons have.
Tentatively changed the template to do this. The latter may cause some weird messages (but bonedagger is appropriate either way). We'll just have to keep an eye on it.
Comments
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Always interested in knowing how I'm doing!
Politics
I remember, involve me and I
learn.
-Benjamin Franklin
Politics
Just a thought.
That effect devalues the artifact with each purchase. The day everyone buys a hood artifact (lol yeah right) is the day the artifact ceases to be useful at all. That artifact really needs changing or more preferably die.
It's very very rare that I want to be hidden. I mostly bought the hood to find hidden people.
send("remove hood")
disableTrigger("Hoodie")
On all farsee/scry/whatever aliases, I do this:
sendAll("wear hood", "farsee "..matches[2])
enableTrigger("Hoodie")
if hoodTrigKillTimer then killTimer(hoodTrigKillTimer) end
hoodTrigKillTimer = tempTimer(.5, [[killTrigger("Hoodie")]])
Manually put the hood on for group fights etc. and remove afterwards, this trigger won't bother manual wearing.
You have gained the temperance defence.
When in Daru. If we track skills upkeep from GMCP the 'temperance' skill interfers with
Usage: EVOKE TEMPERANCE
Using the strength of your Inner Spark, you temper your body against
physical damage.
MY question is, Can we change one of the names? So when upkeeping them on defenses neither of them interfer? Granted the evoke one doesnt have a You have gained x defence but when tracking from gmcp, it tracks as temperance too.
@Oleis or @Razmael
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~~
Always interested in knowing how I'm doing!
Politics
Add in a SECT STATUS for sect arena duels.
the way she tells me I'm hers and she is mine
open hand or closed fist would be fine
blood as rare and sweet as cherry wine
clicklikeclicklikeclicklikeclicklike
I'll keep an eye on it.
the way she tells me I'm hers and she is mine
open hand or closed fist would be fine
blood as rare and sweet as cherry wine