9/23/2021 at 13:03
Razmael, the Synthesist
Everyone
Languages in emotes
Hey folks,
I've rewritten emote code from the ground up in order to make an entirely new feature possible: languages! You can now insert a language code into an emote following the format of: [action|language|text]
Here's a breakdown of what that means.
Action: The type of action your speech is. E.g. yelling, speaking. You can give this multiple words, but it's best to keep it simple.
Language: The language you want to speak. You must know the language, of course.
Text: The speech being said in the language.
For those who understand the language, the 'action' text will have ', in Minotaur,' appended to it. For those that don't understand, it'll have 'something in an unknown language' appended instead.
Here's a quick example to better showcase how it works.
Input:
emote strikes a pose, [uttering|minotaur|Check out these biceps]
Output to people who speak the language:
Razmael strikes a pose, uttering, in Minotaur, "Check out these biceps."
Output to people that don't speak the language:
Razmael strikes a pose, uttering something in an unknown language.
A few other changes and fixes that resulted from this rewrite:
- Speech in emotes now accounts for speech modifiers (e.g. drunkeness, lobanberries, and so on).
- Golems can no longer see and report on phased emotes.
- The next letter following a sentence-ending punctuation will now be uppercased. This includes when you start a sentence with a token like 'blah blah. $keroc_he'.
- You can now use the ^ self token with gender tokens. e.g. ^_him ^_she ^_his and it'll correctly sub in with your current pronouns.
- You can now use the @ item/mob token with gender tokens. e.g. @qeddwyn_him and it'll correctly sub in with the current pronouns for that NPC.
- Support for a new token - $person_himself/herself/themself - which translates to the proper 'self' term for the person's gender. e.g. himself, herself, themself, itself.
- Phased players can now target unphased players with an emote - though, of course, the unphased player won't see the emote at all. For your own ease of mind, the code will report to you if someone you targetted didn't see anything.
Also, since there was a full rewrite of emote code, this is a good time to remind you all about the PREVIEW command that lets you preview how an emote appears before sending it. You use it as PREVIEW EMOTE <your emote>. Just in case the old emote system had some strange things you had workarounds for that may not work in the new code, or show up differently.
Penned by my hand on Tisday, the 3rd of Haernos, in the year 497 MA.
9/21/2021 at 2:31
Ictinus, the Architect
Everyone
October Itinerary
Hi folks!
October is just around the corner and that means Aetolia is turning 20 years old!
We have a busy month planned for you, including a slew of games, various contests, celebrations, and one or two surprises.
So that you all have some notice and an idea of what to expect, the main itinerary for the month is posted below. This is not an exhaustive list, and you can expect a slew of impromptu game events like egg hunts, freeze tag, and such all through the month.
All of this will also be posted on EVENTS at the start of the month. The credits will rain!
Friday 1st:
A themed artisanal and bardic contest will be announced.
An Iron Lottery will go live with tickets available in game and as a bonus for promotional purchases.
This will be drawn on November 1st.
A daily quest will go live for the whole month with a very special reward for multiple completions.
A special shop will open with numerous wares themed around Aetolian history and events.
Monday 4th:
Days of the week promotions begin! Playing Aetolia on one of these days in October will confer the following benefits:
- Mondays: Denizens will respawn twice as fast after being slain.
- Tuesdays: Double milestone.
- Wednesdays: Increased critical hits.
- Thursdays: Double XP.
- Fridays: Favours for everyone!
Thursday 7th:
This is officially Aetolia's 20th birthday!
The CELEBRATE command will go live for the rest of the month, giving you a one-off 20 bound credits!
00:01 GMT: Starfall #1.
Saturday 9th:
00:01 GMT: 48 hour Great Hunt!
Monday 11th:
A Kingslayer tournament will open for a week, details to follow!
Wednesday 13th:
23:00 GMT: A quiz on Aetolian history with credit prizes!
Saturday 16th:
00:01 GMT: The Brawl.
19:00 GMT: Iron Epicurean.
Sunday October 17th:
20:00 GMT: The Duel.
Monday 18th:
The Kingslayer tournament will close.
Sunday 24th:
Something spooky this way comes!
Saturday 30th:
23:00 GMT: Capture the Flag!
Sunday 31st:
Deadline for artisanal and bardic entries.
17:00 GMT: Starfall #2.
21:00 GMT: Themed survivor!
Penned by my hand on Gosday, the 14th of Slyphian, in the year 497 MA.
9/18/2021 at 17:05
Anonymous
Everyone
Persona Gnome Grata
As the month of Niuran wound on and the election campaigns proceeded in earnest, it soon became clear that the tranquil exterior of Gorshire was but a facade for a far more cutthroat style of politics.
The candidates - now four - began to solicit endorsements from the outsiders using any and all means necessary. Scandal and plot seethed throughout the Lodi Valley with each passing day, vicious rumours and talk of bribery filling the air of Fountain Square as Gilbert, Inge, Sigrid, and Philbert pressed their campaigns hard.
Rhyot and Ayukazi toiled on behalf of Gilbert. Elene and Tina whipped votes for Sigrid. Even Inge found lively support in Merek and Feirenz among others.
Yet while Gilbert focused on his experience and expertise, Sigrid regaled all visitors with reports of her unrivalled productivity, and Inge spread tales of lust and depravity to anyone within earshot, one candidate had other ideas. Discontented with the isolationist and rigid policies of Gorshire, Philbert had bigger aspirations.
Accompanied by a horde of loyal fans shepherded by a mysterious woman wielding a clipboard, the young Gnome bravely stepped beyond the borders of Lodi and visited some of the major cities to rally support.
The Philbert for Foreman Foundation, or "PFFF" movement rapidly gained ground; scarcely could one walk the streets of Gorshire without seeing a toothy-grinned poster or a garishly designed button.
But scandal had not yet finished with Gorshire. Both Lim and Alela spilled blood on the flagstones of Fountain Square, resulting in hastily-issued edicts from Chief Constable Beck against intruders entering the village.
For one long and painful day did the forces of Spirit marshal their forces and hold the line. Among them stood Sryaen and Caitria, Iesid, Kalena, Jhura, Eaku, Finid, and Aisling, backed up by Illidan, Dato, Valeria, and Sekeres. Implacably they patrolled the precipice as the election finally drew to a close and Philbert, the champion of youth and progress, was declared the winner.
With the new foreman inaugurated, the Gnomes set off into the Vashnar Mountains and the Dakhota Hills to expand their operation. Barely had their excavations begun when the earth rumbled its response: amid tremors and quakes, swarms of direants issued forth from the newly opened tunnels and laid waste to each and every Gnome that had a pick in their hand and countless adventurers alongside.
Felling over three hundred of the irate creatures including two of their bulbous, oversized queens, the adventurers fell back to the Syndicate headquarters where Constable Beck and Mayor Gorbert engaged in a heated argument. Left to manage Gorshire's security without aid from the government, Beck had finally reached the end of his tether.
He tossed his badge at the mayor and resolved to venture forth from Gorshire and join one of the major cities, becoming the first Gnomish adventurer.
He would not be the last.
Penned by my hand on Falsday, the 24th of Niuran, in the year 497 MA.