You lift Calipso triumphantly into the air, then yank her down into your raised knee with back breaking force.
wt PRONED: calipso
Your mind lock with Calipso has been broken.
Calipso pales slightly.
With a sickening crunch and cry of pure agony, Calipso's head lolls aimlessly far too far to one side. Calipso collapses into such an undignified sprawl that you realise that the throw did indeed snap the spine like a dry twig.
Some of what I'm about to put here is going to sound mean. I'm not trying to troll, just to say how things actually are.
Calipso was never a member of Duiran. She was around for something like a week, meeting -some- citizens, so most of the leadership would pretty much not know who she is. On top of that, her actions really haven't been that much different than -any other necromancer-, aside from the fact that there have been few that have actually exterminated inside duiran.
Some of what I'm about to put here is going to sound mean. I'm not trying to troll, just to say how things actually are.
Calipso was never a member of Duiran. She was around for something like a week, meeting -some- citizens, so most of the leadership would pretty much not know who she is. On top of that, her actions really haven't been that much different than -any other necromancer-, aside from the fact that there have been few that have actually exterminated inside duiran.
Honestly the fact I was able to exterminate the very heart of the 'city' was more than enough fun. also since it seems people here are not able to move on (what a shocker..the Duiran trolls are unable to let something drop and are attempting to post up kills yelling "Look at my Epeen!"). I actually enjoyed myself and use it as proof of my commitment to corruption, you see, unlike the regular trolls that inhabit your org, I actually try to let my gameplay have more meaning then "oooh new class is OP, let's grab it".
I would do the same and post about how Duiran has currently the largest population of the trolls/dense people/ignorant players of the game, and how the Duiran leadership seems to have no control over them beating, tormenting and raiding others just for the "lol my epeen!", but to lower myself to level of people like @Illidan and co? I'd rather do something more beneficial.
toodles.
-11
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
It's called conflict, Calipso. Maybe, instead of waging a forum RP war, you could gather up some of your buddies and do something more interesting than exterminating a location when no one is looking. Just sayin', cuz right now, we're all pretty much laughing.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Jhugyr, the Tsinkin mayor says, "Aho aho ahello there, Trask! Don't suppose you'd like to have a good old-fashioned snowball throw? Maybe you could roll one up for me!" You reach down and scoop up a small pile of snow into your hands, carefully molding the pliable material into a roughly spherical shape. Balance Used: 2.00 seconds You begin to wield a round snowball in your right hand. You throw a round snowball at Jhugyr, the Tsinkin mayor, but it does little more than startle him. Balance Used: 2.00 seconds --> You appear to have caused an untrapped error in the code. Please don't execute this command again right now.
Your alarm at 'Before the walls of the Citadel' has been set off by Calipso! Your alarm at 'Before the walls of the Citadel (southeast)' has been set off by Calipso! (5236) From your knowledge, that room is in (Dry Plains.) Your alarm at 'The hill's crest (down)' has been set off by Calipso! (5237) From your knowledge, that room is in (Dry Plains.) Your alarm at 'At the base of the overlook' has been set off by Calipso! Your alarm at 'At the base of the overlook (west)' has been set off by Calipso! (5251) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Dusty path near an ascent' has been set off by Calipso! Your alarm at 'Dusty path near an ascent (south)' has been set off by Calipso! (5252) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Over a sandstone canyon' has been set off by Calipso! Your alarm at 'Over a sandstone canyon (south)' has been set off by Calipso! (5253) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Winding road among the foothills' has been set off by Calipso! Your alarm at 'Winding road among the foothills (southwest)' has been set off by Calipso! (5254) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Approaching a vantage point' has been set off by Calipso! Your alarm at 'Approaching a vantage point (southwest)' has been set off by Calipso! (5258) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Sparsely wooded vantage point' has been set off by Calipso! Your alarm at 'Sparsely wooded vantage point (down)' has been set off by Calipso! (5261) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Small grassland canyon' has been set off by Calipso! Your alarm at 'Small grassland canyon (south)' has been set off by Calipso! (5284) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Narrow path leading to hills' has been set off by Calipso! Your alarm at 'Narrow path leading to hills (southwest)' has been set off by Calipso! (5285) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Rocky grasslands before foothills' has been set off by Calipso! Your alarm at 'Rocky grasslands before foothills (southeast)' has been set off by Calipso! (5267,...) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Grasslands approaching the foothills' has been set off by Calipso! Your alarm at 'Grasslands approaching the foothills (south)' has been set off by Calipso! (5282) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Deep in the plains (southwest)' has been set off by Calipso! (5269) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Dead grasslands (southeast)' has been set off by Calipso! (5270) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Center of the grasslands (south)' has been set off by Calipso! (5277) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Patch of hardy wildflowers (southwest)' has been set off by Calipso! (5271) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Base of a grassy hill (southwest)' has been set off by Calipso! (5272) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Barren stretch of grassland (southeast)' has been set off by Calipso! (5265) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Sparse plains dotted with scrub' has been set off by Calipso! Your alarm at 'Sparse plains dotted with scrub (south)' has been set off by Calipso! (5264) From your knowledge, that room is in (Dry Plains.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing Northern Ithmia (southwest)' has been set off by Calipso! (9534) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing a river' has been set off by Calipso! Your alarm at 'Nearing a river (southwest)' has been set off by Calipso! (9531,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Crossing the Zaphar (west)' has been set off by Calipso! (9532) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing a river (south)' has been set off by Calipso! (9531,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road (south)' has been set off by Calipso! (9529,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road' has been set off by Calipso! Your alarm at 'Dirt road (west)' has been set off by Calipso! (9529,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Skirting the edge of Western Ithmia (southwest)' has been set off by Calipso! (9522,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest' has been set off by Calipso! Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Skirting Western Ithmia (southwest)' has been set off by Calipso! (9517,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest' has been set off by Calipso! Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Skirting the edge of Western Ithmia (southwest)' has been set off by Calipso! (9522,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road north of a forest (southwest)' has been set off by Calipso! (9518,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Skirting Western Ithmia (south)' has been set off by Calipso! (9517,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing the Ithmian Forests (south)' has been set off by Calipso! (9513,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing the Ithmian Forests (west)' has been set off by Calipso! (9513,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing the Ithmian Forests (southwest)' has been set off by Calipso! (9513,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Nearing the Ithmian Forests (south)' has been set off by Calipso! (9513,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road through grassy plains (south)' has been set off by Calipso! (9509,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road through rolling hills (south)' has been set off by Calipso! (9511) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road through grassy plains (southwest)' has been set off by Calipso! (9509,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road through grassy plains (southwest)' has been set off by Calipso! (9509,...) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road east of a river' has been set off by Calipso! Your alarm at 'Dirt road east of a river (south)' has been set off by Calipso! (9508) From your knowledge, that room is in (Northern Road.) Your alarm at 'Dirt road off the Prelatorian Highway' has been set off by Calipso! Your alarm at 'Dirt road off the Prelatorian Highway (southwest)' has been set off by Calipso! (9507) From your knowledge, that room is in (Northern Road.) Your alarm at 'East of the Shunai Bridge' has been set off by Calipso! Your alarm at 'East of the Shunai Bridge (west)' has been set off by Calipso! (3) From your knowledge, that room is in (Prelatorian Highway.) Your alarm at 'Shunai Bridge' has been set off by Calipso! Your alarm at 'Shunai Bridge (west)' has been set off by Calipso! (4) From your knowledge, that room is in (Prelatorian Highway.) Your alarm at 'The Prelatorian Highway' has been set off by Calipso! Your alarm at 'The Prelatorian Highway (northwest)' has been set off by Calipso! (5,...) From your knowledge, that room is in (Prelatorian Highway.) H:5145/5145 M:5065/5145 E:23168 W:23447 [csdb eb lr] You suddenly perceive the vague outline of an aura of rebounding around Jensen. H:5145/5145 M:5065/5145 E:23168 W:23447 [csdb eb lr] Jensen's aura of weapons rebounding disappears. H:5145/5145 M:5065/5145 E:23168 W:23447 [csdb eb lr] Haydyn tilts her head back, inhaling sharply several times. H:5145/5145 M:5065/5145 E:23176 W:23447 [csdb eb lr] The ethereal guardian angel begins to shimmer with a soft red light. H:5145/5145 M:5065/5145 E:23176 W:23447 [csdb eb lr] Jensen takes a long drag off his pipe filled with skullcap. H:5145/5145 M:5065/5145 E:23176 W:23447 [csdb eb lr]
Calipso has bled to death. You divine the location of this death as North of Trees in the Prelatorian Highway. (1) Located within (Prelatorian Highway.)
--- Inside the outer gate ------- 5:-14:0 --- A five-sided pillar of dark, smoky quartz clutches at the sky with lightning-wreathed claws of stone, surrounded by a veil of turbulent air. A granite monument stands here, its surface polished to a shine. A grand pair of gates, seemingly formed from solid ice, stand thrown open here. A sigil in the shape of a small, rectangular monolith is on the ground. A blood red flag flaps in the wind, depicting a snarling white lion. A mule stands stubbornly, hooves planted solidly in the ground. Tiny flames circling its form, a miniature fire elemental spins slowly here. A Syndicate enforcer watches the area, nonchalantly smoking a cigarette. Hands folded in the sleeves of his dark, voluminous robes, a cabalist stands ready to guard his city. Quiet and unmoving as stone, a lupine Atabahi stands guard here. A young cadre mage stands here, wielding a long staff tipped with a glimmering crystal. You see exits leading southeast, west, and up. H:5550(100%) M:4900(89%) W:26400(100%) E:26392(99%) Ess:141% B:100% XP:58.37% [ eb] -2e
se Before the walls of the Citadel. (road) (Dry Plains.) (6236) --- Area 107: The Dry Plains ----- v17039 ---
\ [ ] \ \ [ ] [H]-[+] | \ / [ ] [_] | \ -[ ] [ ] [ ] [ ]-[^] / | | -[ ] [ ]-[ ]-[ ] [ ] [ ] \ / / \ | [ ] [ ] [ ] [ ]-[ ] / \ / \ / \ / [_] \ / ------------------ 5:17:1 ------------------- The stars twinkle in the clear night sky. A beautiful archway of obsidian and prismatic glass stretches overhead. A blood red flag flaps in the wind, depicting a snarling white lion. You see exits leading southeast, west, and northwest. Unmapped: west You spring a trap!! You are catapulted violently out of the room. The hill's crest. (road)
You see exits leading northeast, northwest, and down. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room.
At the base of the overlook. (road) The stars twinkle in the clear night sky. You see exits leading west and up. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room.
Dusty path near an ascent. (road) The stars twinkle in the clear night sky. You see exits leading east and south. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room.
Over a sandstone canyon. (road) The stars twinkle in the clear night sky. An uncovered oak-timber truss bridge spans the canyon here. You see exits leading north and south. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room.
Winding road among the foothills. (road) The stars twinkle in the clear night sky. A sigil in the shape of a small, rectangular monolith is on the ground. You see exits leading north, southeast, and southwest. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room.
Approaching a vantage point. [I guess you can pretty much guess how this goes] -CATAPULT SPAM!-
Dirt road north of a forest. (road) --- Area 173: The Northern Road --- v4088 ---Aetolia vnum is (4088)
--- Dirt road north of a forest - 24:18:0 --- It is raining lightly, and fat drops of rain fall pleasantly past. A massive golem made of clay stands here. The monstrous form of a cloaked figure is here, her stony body towering over you. She is riding on a menacing black rojalli. She wields a tower shield in her left hand and a menacing flail in her right. A vibrant, crackling aura of raw energy cloaking her form, a cloaked figure is here, hidden. She is riding on a donkey. She wields a reinforced tower shield in her left hand and a chipped bone dagger in her right. A vibrant, crackling aura of raw energy cloaking his form, a cloaked figure is here, shrouded. He is riding on a donkey. He wields a buckler in his left hand and a chipped bone dagger in his right. A cloaked figure is here, hidden. She is riding on a donkey. She wields a hunter's spear in her left hand and a buckler in her right. Conner is here. You see exits leading east, south, and west.
~ YO GUYS! I GOTTA RUN!~
You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room. [back on the catapult/line road]
The Prelatorian Highway. (road) ------------------- v1359 -------------------Aetolia vnum is (1359) | | -[ ] [ ] | / [ ]-[ ] [ ] / / [ ] [ ] [ ] / | | [ ] | [$]-[ ]- | | | [ ] [$] [ ] [ ] / | \ | / | [ ] [+]-[ ]-[ ]- - - - -[ ] / | | \ [ ]-[ ] [ ] / [ ] | [ ]- / [ ] | [ ]- | --- The Prelatorian Highway ------ 10 --- It is raining lightly, and fat drops of rain fall pleasantly past. You see exits leading east and northwest. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck. You spring a trap!! You are catapulted violently out of the room. North of Trees. (road) ------------------- v1299 -------------------Aetolia vnum is (1299) | [ ]-[ | / / | -[ ] | / [ ]-[ ] [ ] / / [ ] [ ] / | [ ] | [$]- | | [+] [$] [ ] / | \ | / [ ] [ ]-[ ]-[ ]- - - - - / | [ ]-[ ] [ ] / [ ] | [ ]- / [ ] | --- North of Trees ---------------- 0:0:0 --- It is raining lightly, and fat drops of rain fall pleasantly past. An enormous monument to Slyphe stands here. A small wooden sign is here. Cast aside, this bundle of poles and rope seems useless. A dirty bird has made some dirty droppings here. A sigil in the shape of a small, rectangular monolith is on the ground. You see exits leading north, southeast, south, and southwest. You spring a trap!! A slender rope catches you in the neck as you move, slicing open your neck.
You exert your superior mental control over your body and will your wounds to clot before your eyes.
stand stick stimulant outc kidney slice;eat kidney
You remove 1 kidney slice, bringing the total in the cache to 1187.
You feel your health and mana replenished.
You touch the shield tattoo and suddenly a nearly invisible magical shield forms around you.
You have gained the shielded defence. [Soul Reaper]: +DEF+ SHIELDED Equilibrium Used: 4.00 seconds
You exert your superior mental control over your body and will your wounds to clot before your eyes.
You exert your superior mental control over your body and will your wounds to clot before your eyes.
[Soul Reaper]: AFF LINK Your constitution wears off. [Soul Reaper]: -DEF- CONSTITUTION [Soul Reaper]: 'elicit constitution' added to queue
You fall to the ground as the last drops of life-giving blood drain out of your body. Experience Lost: 15000 [total: 2007444] Everything goes dark.
709m -0.43% [/spoiler]
How is this even allowed...
0
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
Lol, kudos to whoever laid those. It's a way to get kills and you never leave the city... maybe people wouldn't have to resort to stuff like that if you'd come out and play instead of just mouthing off all the time.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
Also, Calipso, how is Malak's post abuse if you turned around and posted the same thing from your point of view? Are you abusing yourself now? You know, there's therapists for that.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Lol, kudos to whoever laid those. It's a way to get kills and you never leave the city... maybe people wouldn't have to resort to stuff like that if you'd come out and play instead of just mouthing off all the time.
Your wisdom is always so appreciated Daskalos.
I hope you have the ability to at least pick up on sarcasm
Yeah it took me quite some time to lay them all up.
Hilarity is always worth it though.
1
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
So you -sarcastically- reported his post as abusive? Let me tell you a story about the boy who cried wolf....
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
So you -sarcastically- reported his post as abusive? Let me tell you a story about the boy who cried wolf....
I cant believe I have to explain this...sigh
The sarcasm was directed at my comment of you having wisdom.
And yes I can flag something that was posted to simply point out a kill on my person to show it off as abuse, much like others seem to be doing. But please carry on, the gameplay atmosphere in Aetolia is obviously as legendary as I was told.
Yeah, thats pretty much what tagging it as abusive means. I don't consider it abusive, personally.
People post combat logs of killing one another all the time. There is actually a thread for that, or was, I believe. It doesn't make it abusive.
1
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
Yea, she did, Malak. Because Calipso has no idea how the forums work and that posting a kill isn't abuse, and if she can't handle a log of her dying on the forums, then she should probably either a) quit reading them or b) put on her big girl panties.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
So you -sarcastically- reported his post as abusive? Let me tell you a story about the boy who cried wolf....
And yes I can flag something that was posted to simply point out a kill on my person to show it off as abuse, much like others seem to be doing. But please carry on, the gameplay atmosphere in Aetolia is obviously as legendary as I was told.
..Except on the forums, this is beyond commonplace. See: Owned in the oldforums. Malak certainly didn't make that post in any way shape or form to brag, it was simply an amusing situation - which is the purpose of this thread.
If I'm not mistaken, the abuse flag is supposed to be for things that are actually, y'know, abusive. Insults, profanity, abuse of the rules, etc.
Feelings, sensations that you thought were dead. No squealin' remember, that it's all in your head.
Oh right. Didn't occur to me to put this in owned since the amusing part is actually the WALL OF TEXT ALARM BELLS rather than the actual death.
2
DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
You should post it on owned.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
0
AngweI'm the dog that ate yr birthday cakeBedford, VA
With having 2 previous quotes of my deaths with the regular trolls of Aetolia attempting to mock by laughing over, it is common sense that posting yet -another- death log is another form of mocking. Common sense is a funny idea I know.
Comments
^^ Made me laugh....
Calipso was never a member of Duiran. She was around for something like a week, meeting -some- citizens, so most of the leadership would pretty much not know who she is. On top of that, her actions really haven't been that much different than -any other necromancer-, aside from the fact that there have been few that have actually exterminated inside duiran.
With an eerie echo, Osmond's voice reverberates across the lands, "Everyone admire Daskalos now, he
is showing off his penis."
Daskalos' voice shatters the silence, echoing powerfully, "So that's why your mouth is open, Osmond.
With an eerie echo, Osmond's voice reverberates across the lands, "You bet sugar."
Honestly the fact I was able to exterminate the very heart of the 'city' was more than enough fun. also since it seems people here are not able to move on (what a shocker..the Duiran trolls are unable to let something drop and are attempting to post up kills yelling "Look at my Epeen!"). I actually enjoyed myself and use it as proof of my commitment to corruption, you see, unlike the regular trolls that inhabit your org, I actually try to let my gameplay have more meaning then "oooh new class is OP, let's grab it".
I would do the same and post about how Duiran has currently the largest population of the trolls/dense people/ignorant players of the game, and how the Duiran leadership seems to have no control over them beating, tormenting and raiding others just for the "lol my epeen!", but to lower myself to level of people like @Illidan and co? I'd rather do something more beneficial.
toodles.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
-----------------------------------------------------------------
(The Front Line): Daskalos says, "<-- artifacts."
Way to ruin it, ya big jerk.
Alright, here's something postworthy:
Jhugyr, the Tsinkin mayor says, "Aho aho ahello there, Trask! Don't suppose you'd like to have a good old-fashioned snowball throw? Maybe you could roll one up for me!"
You reach down and scoop up a small pile of snow into your hands, carefully molding the pliable material into a roughly spherical shape.
Balance Used: 2.00 seconds
You begin to wield a round snowball in your right hand.
You throw a round snowball at Jhugyr, the Tsinkin mayor, but it does little more than startle him.
Balance Used: 2.00 seconds
--> You appear to have caused an untrapped error in the code. Please don't execute this command again right now.
...the admin are such codeteases sometimes.
-----------------------------------------------------------------
(The Front Line): Daskalos says, "<-- artifacts."
Your alarm at 'Before the walls of the Citadel' has been set off by Calipso!
Your alarm at 'Before the walls of the Citadel (southeast)' has been set off by Calipso! (5236)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'The hill's crest (down)' has been set off by Calipso! (5237)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'At the base of the overlook' has been set off by Calipso!
Your alarm at 'At the base of the overlook (west)' has been set off by Calipso! (5251)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Dusty path near an ascent' has been set off by Calipso!
Your alarm at 'Dusty path near an ascent (south)' has been set off by Calipso! (5252)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Over a sandstone canyon' has been set off by Calipso!
Your alarm at 'Over a sandstone canyon (south)' has been set off by Calipso! (5253)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Winding road among the foothills' has been set off by Calipso!
Your alarm at 'Winding road among the foothills (southwest)' has been set off by Calipso! (5254)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Approaching a vantage point' has been set off by Calipso!
Your alarm at 'Approaching a vantage point (southwest)' has been set off by Calipso! (5258)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Sparsely wooded vantage point' has been set off by Calipso!
Your alarm at 'Sparsely wooded vantage point (down)' has been set off by Calipso! (5261)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Small grassland canyon' has been set off by Calipso!
Your alarm at 'Small grassland canyon (south)' has been set off by Calipso! (5284)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Narrow path leading to hills' has been set off by Calipso!
Your alarm at 'Narrow path leading to hills (southwest)' has been set off by Calipso! (5285)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Rocky grasslands before foothills' has been set off by Calipso!
Your alarm at 'Rocky grasslands before foothills (southeast)' has been set off by Calipso! (5267,...)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Grasslands approaching the foothills' has been set off by Calipso!
Your alarm at 'Grasslands approaching the foothills (south)' has been set off by Calipso! (5282)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Deep in the plains (southwest)' has been set off by Calipso! (5269)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Dead grasslands (southeast)' has been set off by Calipso! (5270)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Center of the grasslands (south)' has been set off by Calipso! (5277)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Patch of hardy wildflowers (southwest)' has been set off by Calipso! (5271)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Base of a grassy hill (southwest)' has been set off by Calipso! (5272)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Barren stretch of grassland (southeast)' has been set off by Calipso! (5265)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Sparse plains dotted with scrub' has been set off by Calipso!
Your alarm at 'Sparse plains dotted with scrub (south)' has been set off by Calipso! (5264)
From your knowledge, that room is in (Dry Plains.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing Northern Ithmia (southwest)' has been set off by Calipso! (9534)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing a river' has been set off by Calipso!
Your alarm at 'Nearing a river (southwest)' has been set off by Calipso! (9531,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Crossing the Zaphar (west)' has been set off by Calipso! (9532)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing a river (south)' has been set off by Calipso! (9531,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road (south)' has been set off by Calipso! (9529,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road' has been set off by Calipso!
Your alarm at 'Dirt road (west)' has been set off by Calipso! (9529,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Skirting the edge of Western Ithmia (southwest)' has been set off by Calipso! (9522,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest' has been set off by Calipso!
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Skirting Western Ithmia (southwest)' has been set off by Calipso! (9517,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest' has been set off by Calipso!
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Skirting the edge of Western Ithmia (southwest)' has been set off by Calipso! (9522,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (west)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road north of a forest (southwest)' has been set off by Calipso! (9518,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Skirting Western Ithmia (south)' has been set off by Calipso! (9517,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing the Ithmian Forests (south)' has been set off by Calipso! (9513,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing the Ithmian Forests (west)' has been set off by Calipso! (9513,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing the Ithmian Forests (southwest)' has been set off by Calipso! (9513,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Nearing the Ithmian Forests (south)' has been set off by Calipso! (9513,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road through grassy plains (south)' has been set off by Calipso! (9509,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road through rolling hills (south)' has been set off by Calipso! (9511)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road through grassy plains (southwest)' has been set off by Calipso! (9509,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road through grassy plains (southwest)' has been set off by Calipso! (9509,...)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road east of a river' has been set off by Calipso!
Your alarm at 'Dirt road east of a river (south)' has been set off by Calipso! (9508)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'Dirt road off the Prelatorian Highway' has been set off by Calipso!
Your alarm at 'Dirt road off the Prelatorian Highway (southwest)' has been set off by Calipso! (9507)
From your knowledge, that room is in (Northern Road.)
Your alarm at 'East of the Shunai Bridge' has been set off by Calipso!
Your alarm at 'East of the Shunai Bridge (west)' has been set off by Calipso! (3)
From your knowledge, that room is in (Prelatorian Highway.)
Your alarm at 'Shunai Bridge' has been set off by Calipso!
Your alarm at 'Shunai Bridge (west)' has been set off by Calipso! (4)
From your knowledge, that room is in (Prelatorian Highway.)
Your alarm at 'The Prelatorian Highway' has been set off by Calipso!
Your alarm at 'The Prelatorian Highway (northwest)' has been set off by Calipso! (5,...)
From your knowledge, that room is in (Prelatorian Highway.)
H:5145/5145 M:5065/5145 E:23168 W:23447 [csdb eb lr]
You suddenly perceive the vague outline of an aura of rebounding around Jensen.
H:5145/5145 M:5065/5145 E:23168 W:23447 [csdb eb lr]
Jensen's aura of weapons rebounding disappears.
H:5145/5145 M:5065/5145 E:23168 W:23447 [csdb eb lr]
Haydyn tilts her head back, inhaling sharply several times.
H:5145/5145 M:5065/5145 E:23176 W:23447 [csdb eb lr]
The ethereal guardian angel begins to shimmer with a soft red light.
H:5145/5145 M:5065/5145 E:23176 W:23447 [csdb eb lr]
Jensen takes a long drag off his pipe filled with skullcap.
H:5145/5145 M:5065/5145 E:23176 W:23447 [csdb eb lr]
Calipso has bled to death.
You divine the location of this death as North of Trees in the Prelatorian Highway.
(1) Located within (Prelatorian Highway.)
[spoiler]
Inside the outer gate. (portals of Spinesreach.) (6726)
--- Area 105: Spinesreach -------- v11687 ---Aetolia vnum is (11687)
\ | \ | \ / \ | /
[ ] \ | [H] [ ]-[ ]- - -[^] [H]
/ \ | / / |
-[ ] [ ] [ ]-[ ] / / | [ ]
| / \ / / |
- - -[ ] [H]-[ ]-[ ] [H] / [s]-[ ]
| | | / |
[ ] [H] [ ] [ ]-[$]
/ \ | / |
- - -[ ]-[ ] [ ]-[ ]-[H] [ ]
/ \ |
/ [ ]-[ ]-[+]
| / \
-[ ]
\
--- Inside the outer gate ------- 5:-14:0 ---
A five-sided pillar of dark, smoky quartz clutches at the sky with lightning-wreathed claws of stone,
surrounded by a veil of turbulent air. A granite monument stands here, its surface polished to a
shine. A grand pair of gates, seemingly formed from solid ice, stand thrown open here. A sigil in
the shape of a small, rectangular monolith is on the ground. A blood red flag flaps in the wind,
depicting a snarling white lion. A mule stands stubbornly, hooves planted solidly in the ground.
Tiny flames circling its form, a miniature fire elemental spins slowly here. A Syndicate enforcer
watches the area, nonchalantly smoking a cigarette. Hands folded in the sleeves of his dark,
voluminous robes, a cabalist stands ready to guard his city. Quiet and unmoving as stone, a lupine
Atabahi stands guard here. A young cadre mage stands here, wielding a long staff tipped with a
glimmering crystal.
You see exits leading southeast, west, and up.
H:5550(100%) M:4900(89%) W:26400(100%) E:26392(99%) Ess:141% B:100% XP:58.37% [ eb] -2e
se
Before the walls of the Citadel. (road) (Dry Plains.) (6236)
--- Area 107: The Dry Plains ----- v17039 ---
\
[ ]
\ \
[ ] [H]-[+]
| \ /
[ ] [_]
| \
-[ ] [ ] [ ] [ ]-[^]
/ | |
-[ ] [ ]-[ ]-[ ] [ ] [ ]
\ / / \ |
[ ] [ ] [ ] [ ]-[ ]
/ \ / \ /
\ / [_]
\ /
------------------ 5:17:1 -------------------
The stars twinkle in the clear night sky. A beautiful archway of obsidian and prismatic glass
stretches overhead. A blood red flag flaps in the wind, depicting a snarling white lion.
You see exits leading southeast, west, and northwest.
Unmapped: west
You spring a trap!!
You are catapulted violently out of the room.
The hill's crest. (road)
You see exits leading northeast, northwest, and down.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
At the base of the overlook. (road)
The stars twinkle in the clear night sky.
You see exits leading west and up.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
Dusty path near an ascent. (road)
The stars twinkle in the clear night sky.
You see exits leading east and south.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
Over a sandstone canyon. (road)
The stars twinkle in the clear night sky. An uncovered oak-timber truss bridge spans the canyon here.
You see exits leading north and south.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
Winding road among the foothills. (road)
The stars twinkle in the clear night sky. A sigil in the shape of a small, rectangular monolith is
on the ground.
You see exits leading north, southeast, and southwest.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
Approaching a vantage point.
[I guess you can pretty much guess how this goes]
-CATAPULT SPAM!-
Dirt road north of a forest. (road)
--- Area 173: The Northern Road --- v4088 ---Aetolia vnum is (4088)
/
[ ]-[ ]
\ | | \ / |
[ ]-[+]-[ ]-[ ]-[ ]
/ | | / /
[ ] [ ]
/ \
[ ]-[_] [ ]
| |
[ ] [^]
|
[ ]-[ ]
/ | |
--- Dirt road north of a forest - 24:18:0 ---
It is raining lightly, and fat drops of rain fall pleasantly past. A massive golem made of clay
stands here. The monstrous form of a cloaked figure is here, her stony body towering over you. She
is riding on a menacing black rojalli. She wields a tower shield in her left hand and a menacing
flail in her right. A vibrant, crackling aura of raw energy cloaking her form, a cloaked figure is
here, hidden. She is riding on a donkey. She wields a reinforced tower shield in her left hand and a
chipped bone dagger in her right. A vibrant, crackling aura of raw energy cloaking his form, a
cloaked figure is here, shrouded. He is riding on a donkey. He wields a buckler in his left hand and
a chipped bone dagger in his right. A cloaked figure is here, hidden. She is riding on a donkey. She
wields a hunter's spear in her left hand and a buckler in her right. Conner is here.
You see exits leading east, south, and west.
~ YO GUYS! I GOTTA RUN!~
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
[back on the catapult/line road]
The Prelatorian Highway. (road)
------------------- v1359 -------------------Aetolia vnum is (1359)
| |
-[ ] [ ]
| /
[ ]-[ ] [ ]
/ /
[ ] [ ] [ ]
/ | |
[ ] | [$]-[ ]-
| | |
[ ] [$] [ ] [ ]
/ | \ | / |
[ ] [+]-[ ]-[ ]- - - - -[ ]
/ | | \
[ ]-[ ] [ ]
/
[ ]
|
[ ]-
/
[ ]
|
[ ]-
|
--- The Prelatorian Highway ------ 10 ---
It is raining lightly, and fat drops of rain fall pleasantly past.
You see exits leading east and northwest.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You spring a trap!!
You are catapulted violently out of the room.
North of Trees. (road)
------------------- v1299 -------------------Aetolia vnum is (1299)
|
[ ]-[
| / / |
-[ ]
| /
[ ]-[ ] [ ]
/ /
[ ] [ ]
/ |
[ ] | [$]-
| |
[+] [$] [ ]
/ | \ | /
[ ] [ ]-[ ]-[ ]- - - - -
/ |
[ ]-[ ] [ ]
/
[ ]
|
[ ]-
/
[ ]
|
--- North of Trees ---------------- 0:0:0 ---
It is raining lightly, and fat drops of rain fall pleasantly past. An enormous monument to Slyphe
stands here. A small wooden sign is here. Cast aside, this bundle of poles and rope seems useless. A
dirty bird has made some dirty droppings here. A sigil in the shape of a small, rectangular monolith
is on the ground.
You see exits leading north, southeast, south, and southwest.
You spring a trap!!
A slender rope catches you in the neck as you move, slicing open your neck.
You exert your superior mental control over your body and will your wounds to clot before your eyes.
stand
stick stimulant
outc kidney slice;eat kidney
You remove 1 kidney slice, bringing the total in the cache to 1187.
You feel your health and mana replenished.
You touch the shield tattoo and suddenly a nearly invisible magical shield forms around you.
You have gained the shielded defence.
[Soul Reaper]: +DEF+ SHIELDED
Equilibrium Used: 4.00 seconds
You exert your superior mental control over your body and will your wounds to clot before your eyes.
You exert your superior mental control over your body and will your wounds to clot before your eyes.
H:5550(100%) M:1410(25%) W:25680(97%) E:26400(100%) Ess:141% B:100% XP:58.37% [ -b] <orangered>-
1280m -192w
You bleed 11990 health.
[Soul Reaper]: AFF LINK
Your constitution wears off.
[Soul Reaper]: -DEF- CONSTITUTION
[Soul Reaper]: 'elicit constitution' added to queue
You fall to the ground as the last drops of life-giving blood drain out of your body.
Experience Lost: 15000 [total: 2007444]
Everything goes dark.
709m -0.43%
[/spoiler]
How is this even allowed...
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
-----------------------------------------------------------------
(The Front Line): Daskalos says, "<-- artifacts."
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
I hope you have the ability to at least pick up on sarcasm
Hilarity is always worth it though.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
I cant believe I have to explain this...sigh
The sarcasm was directed at my comment of you having wisdom.
And yes I can flag something that was posted to simply point out a kill on my person to show it off as abuse, much like others seem to be doing. But please carry on, the gameplay atmosphere in Aetolia is obviously as legendary as I was told.
-----------------------------------------------------------------
(The Front Line): Daskalos says, "<-- artifacts."
Yea, she did, Malak. Because Calipso has no idea how the forums work and that posting a kill isn't abuse, and if she can't handle a log of her dying on the forums, then she should probably either a) quit reading them or b) put on her big girl panties.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Do you want this thread closed? Because you're all going about it the right bloody way. Now grow up, the lot of you.