Anyone remember what the old Paladin crest/emblem/motif or whatever you want to call it was? The earlier it dates back in Aetolian history the better. Or maybe point me to some source material to read through?
Also, does anyone remember any Bloodlochian history from when Zephy, Inaeternum, and others were around? What was going on in the world? That sort of thing. I'm reading through event and public posts as best as I can and well... >_> They're not all terribly helpful or easy to read. Any assistance is appreciated!
¤ Si vis pacem, para bellum. ¤
Someone powerful says, "We're going to have to delete you."
Anyone remember what the old Paladin crest/emblem/motif or whatever you want to call it was? The earlier it dates back in Aetolian history the better. Or maybe point me to some source material to read through?
Also, does anyone remember any Bloodlochian history from when Zephy, Inaeternum, and others were around? What was going on in the world? That sort of thing. I'm reading through event and public posts as best as I can and well... >_> They're not all terribly helpful or easy to read. Any assistance is appreciated!
I would like to ask, if let's say someone buys a level 1 rune of empowerment and subsequently wants to upgrade it to level 2 or 3, does it have to be traded in for 2/3 price and buy the level 2 or can it be upgraded just for the difference in cost? I.e is artie upgrading available?
I would like to ask, if let's say someone buys a level 1 rune of empowerment and subsequently wants to upgrade it to level 2 or 3, does it have to be traded in for 2/3 price and buy the level 2 or can it be upgraded just for the difference in cost? I.e is artie upgrading available?
Just pay the upgrade price now.
I don't even want to think about how many credits I lost having to do the tradein\buy routine original Varian made us do.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
What is the % of health/mana recovery when healing? Is it 15-20% for elixir and something like 5-10% for Moss?
'Those that do not attempt are those with the least stories to tell.'
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DaskalosCredit Whore ExtraordinareRolling amongst piles of credits.
Moss is a straight 10%. Elixir is a base+% formula I've never taken the time to figure out.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24 "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
While this is sort of a coding question I figured I'd post it here as it isn't really pertaining to coding within Aetolia.
I notice Lanira was able to code a system using the MD-Core as the Systems 'spine'. What kind of coding is used there? Is it C++? Or something else?
Also, I'd figure there has to be some sort of downloadable content in order to actually code something to be used with the MD-Core... Any ideas what that might be? I wouldn't mind taking the System I've coded and seeing if I can add it to Md-Core since I'm using it all the time anyways. Any help would be greatly appreciated.
'Those that do not attempt are those with the least stories to tell.'
Citadel is coded in something of a mishmash of LUA and C+. The only thing you need to code a module for Mudbot is the knowledge of how to code a module for mudbot, Xon and Lanira are your best bets for figuring that out.
Citadel is coded in something of a mishmash of LUA and C+. The only thing you need to code a module for Mudbot is the knowledge of how to code a module for mudbot, Xon and Lanira are your best bets for figuring that out.
I had a feeling it was just a mash of things, but wasn't too sure. I know Mudbot runs off .dll things. So I'm assuming if I can figure out how to make a .dll then I should be good. I hope... Lol. But I'll see if I can't get a hold of either for questions.
'Those that do not attempt are those with the least stories to tell.'
Well I message both, and haven't heard back from either. I'm sure they are busy with their own lives, in other news I figured out how to make the correct things for a new module and I'm starting my new module system now. Thanks for the help anyways!
'Those that do not attempt are those with the least stories to tell.'
I bought the source code for my Lusty mudbot system so I could tweak stuff and that was in C (I think), but there might have been more stuff involved in putting it all together. I think he (it was a teradrim, name started with M) modified whyte's Imperian curing system and just updated it for the various other IRE games.
Comments
Anyone remember what the old Paladin crest/emblem/motif or whatever you want to call it was? The earlier it dates back in Aetolian history the better. Or maybe point me to some source material to read through?
Also, does anyone remember any Bloodlochian history from when Zephy, Inaeternum, and others were around? What was going on in the world? That sort of thing. I'm reading through event and public posts as best as I can and well... >_> They're not all terribly helpful or easy to read. Any assistance is appreciated!
Can you customize the ylem gauntlets and goggles?
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
Just pay the upgrade price now.
I don't even want to think about how many credits I lost having to do the tradein\buy routine original Varian made us do.
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
I have a Health/Moss question.
What is the % of health/mana recovery when healing? Is it 15-20% for elixir and something like 5-10% for Moss?
Message #17059 Sent By: Oleis Received On: 1/03/2014/17:24
"If it makes you feel better, just checking your artifact list threatens to crash my mudlet."