> @Bulrok said: > 1.) He was online today, helping with the very event you are complaining about > 2.) He said it was worthy of ridicule. He didn't actually ridicule her opinion.
Go back up and read. I explained the issue and retracted my complaints. I also said, yes, he was on today.
@Aeryx - What is keeping you from having the wedding? Just host it! Shit/events happen without accounting for what we have schedule, like Galilei's Tanix festival, or Roux's Waterfyre and there's really no helping it. Also, taking a break from the war is allowed! Not every war has to be fought or fully engaged with 24/7.
We are still going to do it, I wasn't complaining about it. I'm okay with how it's going to go down, as I said in my post I more care about how it's not going to be all that it could be otherwise, with all the preparation other people have put in. I understand this is how these things go, but it doesn't make it to where I'm not still a little sad about it.
I am also completely in agreement with your last statement. This is a game, noone is obliged to stay logged in for 13-16 hours a day like some of us do. I am not mad about the outcome of the event, I'm not even mad about how it's going to affect our wedding event tomorrow. What I am annoyed about is this general mentality people have on this game of 'Oh man, this person is so wrong, their opinion is so bad, I'm gonna go ridicule them and dogpile them with 8 of my other friends for it'. It's gross and dumb and childish, and shows the absolute lack of moderation on these forums.
Same people complaining about 'tribalism' are the ones acting with their 8 friends to dogpile someone on an internet forum and say how their posts are worthy of ridicule.
You love to see it. Keep on being classy, Aetolia forums. I'm sure you'll get more than 10-15 regular users again out of the 100+ people logged into the game again some day.
Childhood's over the moment you know you're gonna die.
She had a bad take and was told she had a bad take. She then got clarification and retracted her opinion. The only mentality here that I'm seeing as bad is your continued assault on anyone from shadow who you are at odds with, generally because you put yourself there. You do this everywhere, all the time. Stay classy, Aeryx.
Copperhead of the Third Spoke says to you, "Intelligence matrix in moniker Bulrok reveals above average results when compared alongside proximal presence."
If you think we are going to spend all night prepping aegises, marching troops and setting up the way we have had things set up against us, you are sorely mistaken.
I don't know how y'all do it honestly. We had a great morale boost today, we accomplished what we wanted to accomplish and we're all enjoying NOT fighting right now.
Celebrating the victories is far more satisfying than trying to win the game.
After the recent drama over the past few days which put us in Bloodloch against each other, Guild vs Guild vs Guild, this is something of a welcome breather.
EDIT: PET PEEVE BY THE WAY CAUSE I AM IN THE MIDDLE.
I'm going to take the wins as they come, take it easy, and use the losses as a chance to teach the surge of people who came with us today (24 BLOODLOCHIANS, can you imagine?!) how to be more synergized so I can keep them excited enough to participate where they can, even despite the x2 deathgem explosion.
To encourage the growth of people interested in the PK scene, there always needs to be a give and take.
I know the feeling of being in a reactive event sucks though, but it's only the first day and the event won't last forever.
My pet peeve: The eternal catch 22 that is being in shadow. Damned if we do. Damned if we don't.
There is zero sportsmanship about any of the PK events outside of Sect. My experience in just about every event has been not syncing up time wise with the rest of shadow, and when I'm ready to go, they're taking breaks cus it is exhausting going up against superior numbers. A lot of time I just fly in solo, trying to catch like one person alone which is lucky to happen but will be short lived because easily 3+ people will show up instantly. What that curates is an ambivalence from me for spirit characters coming to contest or thwart the attempts. It feels like if we have the numbers advantage and the momentum we cannot give a single inch because the competition with Spirit is just that close. Spirit is doing competitively well and it's been shown time and again there will be no holding back to even the playing field for a weaker side. This eliminates any kind of sportsmanship in these competitions which, honestly, maybe is fine. I'm willing to accept that wanting to keep it 'fun' by evening the odds when you're in a position to do it isn't realistic or really even the point of the roles we're playing in this game.
Whatever the case it's all exhausting. Losing to Spirit is exhausting. Winning against Spirit is exhausting. Complaints happen regardless.
EDIT: If Shadow had taken an L tonight, I doubt there'd be any posts in these forums about how things were unfair. Like how overnight we learned that stationed troops meant we couldn't engage with the mechanics or the fact that some spirit characters seemed to react quickly, prior to any public posts made in the news, and seemed to just *know* bad things were afoot from Bloodloch. Nobody complained about these things. We just accepted and adapted and tried and assumed we were not going to be able to engage in the mechanic because we would not be able to get our shit together enough to offer a fight.
What's cool about all of this is that it's been entirely organic and unexpected. The nuances and details of everything leading up to a single win in a night has been the culmination of tons of character driven RP and initiative. It's shaped into a good story. Apologies to anyone reading this and flowing with my stream of thoughts here, but I'm realizing now my true pet peeve is that all the complaints and attitude about an event completely undermine and disregard the story being told. It's a story. I wish people would remember that this is a story and bad things need to happen in order for stories to be good. Bloodloch potentially being successful here is going to make a point in which ENorian is successful that much more meaningful and the world that much more interesting. Respect the stories. Appreciate the fact that there are bad things happening so good guy characters can be good. Don't cry on the forums.
If it's balance you want, how about the admins turn it around next time? Enorian gets to go to Vilimo, Torturers cavern, Mrenadh, Mor and other places with undead people can be found and force the cure down their throats ina purge. And Loch can try to defend their right to undeath. Just because you are on the Spirit side, doesn't mean everything has to be good. If Spirit ever wants the Age of Dawn to come, they will have to start working a bit more pro-actively. Starting purges should be effective.
My personal pet peeve, forgetting commands after having been away from the game for a while. I couldn't remember how to get to an island! I tried "buy ticket to" and nothing happened! And then it took me a few moments to remember I could check ferry departures to figure it out. It's like I have to re-learn the game for the first time in 15 years.
I just don't know, guys. RP spawned some admin assisted conflict, some heads were (and will continue to be) smashed, plenty of people had fun with it. Why's it got to be a big thing? Maybe this thread is just bad.
Didi has expressed her esteem of you for the following reason: Smart organized leader. Experience Gained: 47720 (Special) [total: 2933660] Needed for LVL:122.00775356245
I have an idea that was never brought up as a pet peeve.
How about we have one person play two city leaders in a war and metagame the information between characters during a confli..... oh wait.
(Not everything needs to be a big ordeal to bitch about, sometimes you just should play the game and not the forums) (EDIT: If Bloodloch complained about every L that Bloodloch has taken in recent months, we would need a Bloodloch complaining about Spirit thread and not a Peeves thread.) (THAT WAS NOT A SUGGESTION, I EXPECT BETTER OF MY FELLOW SHADOW FOLK)
I've no complaints about the fights that revolved around the event honestly. Fun fights overall. However, 2 things happened yesterday that are worthy to bring up as peeves:
1.) Summoning people those are not participating in a pk event from irrelevant areas and then killing them in the pk zone because they were forced into aura. (This was at a lesser, so not related to the event pk at all.) I am talking about people who weren't even close to the aura, not even like within 5-6 area range of it. That is just poor form. I thought it was established that being in a pk zone is consent to participate.
2.) Using a customized god curse as a get-away-from-jail card during combat.
I am using the word use here, but 1st one can just be bad sportsmanship sure, 2nd one is honestly just an abuse. And while I do not believe either should have happened, you should be reasonable enough to not attempt a clear abuse to begin with. It's not funny, it's not smart and it's not fair.
I've no complaints about the fights that revolved around the event honestly. Fun fights overall. However, 2 things happened yesterday that are worthy to bring up as peeves:
1.) Summoning people those are not participating in a pk event from irrelevant areas and then killing them in the pk zone because they were forced into aura. (This was at a lesser, so not related to the event pk at all.) I am talking about people who weren't even close to the aura, not even like within 5-6 area range of it. That is just poor form. I thought it was established that being in a pk zone is consent to participate.
2.) Using a customized god curse as a get-away-from-jail card during combat.
I am using the word use here, but 1st one can just be bad sportsmanship sure, 2nd one is honestly just an abuse. And while I do not believe either should have happened, you should be reasonable enough to not attempt a clear abuse to begin with. It's not funny, it's not smart and it's not fair.
I cannot speak to 1) because I am generally not around on the weekends. But while not related to the event, was it related to the war?(not baiting a response, like I said I did not hear about anything)
But as to 2), if you truly believe it was "abuse", and you are not just being a bad sport yourself, I would issue. Getting on the forums and making claims of abuse is bad form. That is a very strong word and claiming it without admin confirmation or input seems rude. To me 2) specifically sounds like a character turning a god cursing them into a win. Which I think is a cool story beat and is both fun and clever. What better way to stick it to a god that cursed you? Turn their curse into a boon. This sounds super similar to a very toxic sentiment echo'ed on the forums earlier of "wishing they would rp being losers."
onto my pet peeve: Stuff always happens when I am irl busy.
If you're mad about being primarily reactive and less proactive, be more proactive. If you're mad about what is essentially a fair fight**, I don't know what to tell you.
**fair conditions in this context. The mechanics are 100% above board here.
If that was just a smart way to utilize the mechanic in an intentional way, it wouldn't have been fixed right away after it happened. I don't think we need an admin to say a thing on it to realize that. So I've no problem with calling the action an abuse. And I am calling it out on the forums, because it doesn't sit right with me.
I personally know a lot of stuff that can be categorized as "fun" and "clever" those are borderline abuseable that currently exist in Aetolia, but instead of using them, I report them. I encourage others to do the same. Once you start blurring the line of unfair advantages you can get through loopholes that exist there will be no end to what you invite into the game. I am not saying just avoiding one death was that big of a deal here.
But this is something that should be categorically opposed by the players for the reasons I elaborated above, not a matter to argue against for the sake of sticking up with your friends.
Tips on how to kill Nipsy: if he used the godcurse to get out from a fight, he gets teleported to NoT with a pretty severe balance knock. Cleave away! But no one did.
My post in the rage thread today is about people who don't know how to use the quote button on the forums
1. click on this
2. now the post is quoted in your post
3. navigate to the very end (after the < /blockquote >) and start typing
aaaaaaaaaaaAAAAAAAAAAAHHHHH
Denied.
Copperhead of the Third Spoke says to you, "Intelligence matrix in moniker Bulrok reveals above average results when compared alongside proximal presence."
I cannot speak to 1) because I am generally not around on the weekends. But while not related to the event, was it related to the war?(not baiting a response, like I said I did not hear about anything) .
I believe this is in reference to the numerology(at least I think it's numerology) skill that swaps you with any random person anywhere on the continent that is outdoors and not on a monolith. He was on clouds when he got pulled into a lesser by it and killed. So not intentional, since it's impossible to target anyone with it, but I can understand the frustration/annoyance about being dragged across the continent into aura by someone else and being killed for it. So completely unrelated to any of the current war/event stuff, to answer the question.
I'm double posting and I don't care if it's against the law. Firstly: Nipsy using his godcurse to escape trouble is objectively hilarious and nothing will convince me otherwise (especially since it comes with a stun/balance knock or something afterward).
Most importantly, however, I think it's worth pointing out that I don't think this was an event that was meant to have a counterplay, at least not this quickly. While the current counterplay seems hasty, maybe, it does seem like one of the fairer ways to impliment some sort of counter to the current drive. All of that said, a lot of this event was admin building mechanics based on player involvement, input, and planning. I think a lot of the energy spent typing in here would be better spent in-game, working with gods and celani.
I don't think there's any real point to complaining OOC about being forced into a reactive role--there's plenty of stuff that can be done, today, right now. Instead of waiting for an admin to mpos an NPC and give you marching orders, you can make news posts (I can't emphasize this enough, I've gotten a ton of organic ADMIN RP just from making news posts), talk in CT, message things, write in logs. Make plans, publicly and loudly. Someone will pick up those threads. The thing I think that's being missed here is that moving from reacitve to proactive is solved...entirely by being proactive. Go. Do. Go be proactive. That's literally the solution here. Solve it. Like, today. Here, have a list of Proactive Good Guy Plans for free, off the top of my head:
Hatch a plan to extend daylight hours to make life more miserable for Vampires
Find a way to induce some sort of poison into the food/water supply of living settlements that's utterly harmless to mortals, but will cause massive terrible symptoms to vampires if they feed from people who have been afflicted
Have an event with totally lopsided mechanics that allows an entire tether to gang up on ~10 people tops, mostly like 4-5 honestly, ensuring a victory and allowing you carte blanche to completely eradicate a territory of Bloodloch's with effectively no resistence or counterplay Sorry, forgot about the Spears event, my bad
Blow up Bloodloch (please).
Bully Spinesreach (always hilarious)
Try to seal off the Shadow Plane so it causes the sciomancers problems
> @Jhura said: > I believe this is in reference to the numerology(at least I think it's numerology) skill that swaps you with any random person anywhere on the continent that is outdoors and not on a monolith. He was on clouds when he got pulled into a lesser by it and killed. So not intentional, since it's impossible to target anyone with it, but I can understand the frustration/annoyance about being dragged across the continent into aura by someone else and being killed for it. So completely unrelated to any of the current war/event stuff, to answer the question.
Not going to lie, that is kinda funny. But I could see it being frustrating.
If you're mad about being primarily reactive and less proactive, be more proactive. If you're mad about what is essentially a fair fight**, I don't know what to tell you.
**fair conditions in this context. The mechanics are 100% above board here.
The issue is we do not get proactive events. When talking to ictinus, which did a lot to open my eyes and calm me down, he mentioned that we had a lot of wins, including one that banished a God for like a month, and be was right. But even that event was reactive. There are no story beats that allow us to be proactive. You don't ever see us get an event of going to, say, Mor, and purging it. Instead, we get an event where people in our protected lands are being enslaved. He said they never meant this fun little mini game to blow up like this. But I mean... really? Were we supposed to just let it happen? But that is besides the point. We can't force events like purging. Things just respawn. So, ignoring this event completely, now that I understand how things went down: can there please be a conflict where we do not immediately start on the back foot playing defense? Enorian is the city of light, the good guys, blah blah. But we have our own goals. While impossible to achieve as far as story for the game, I do not think that should mean we never get to try and get to that point.
Edit: As I said earlier, yes, we should probably try and force this kind of scenario, so in that, we can agree. I just hope that, when that time comes, something actually comes of it rather than us just, using previous example, us just bash Mor and emote at each other and then everything repops, rinse, repeat.
I've had Enorian leadership say to me OOC that they don't want to initiate proactive RP, so I think y'all should really do some soul-searching on where this perception that you only get reactive events comes from.
I've had Enorian leadership say to me OOC that they don't want to initiate proactive RP, so I think y'all should really do some soul-searching on where this perception that you only get reactive events comes from.
I've never heard anything like that. In fact, I have heard Enorian leadership saying they are tired of being on the backfoot... the ones involved in these events anyways. That is something we should look into.
I don't love the idea of leaking this sort of 1v1 thing, but I'll at least preface it with "it's possible I'm misinterpreting this" and, also, that this person may have changed their mind/tune after this convo, AND I'm going to censor who it is to boot. But I'm not making it up or pulling it from thin air.
Comments
> 1.) He was online today, helping with the very event you are complaining about
> 2.) He said it was worthy of ridicule. He didn't actually ridicule her opinion.
Go back up and read. I explained the issue and retracted my complaints. I also said, yes, he was on today.
I am also completely in agreement with your last statement. This is a game, noone is obliged to stay logged in for 13-16 hours a day like some of us do. I am not mad about the outcome of the event, I'm not even mad about how it's going to affect our wedding event tomorrow. What I am annoyed about is this general mentality people have on this game of 'Oh man, this person is so wrong, their opinion is so bad, I'm gonna go ridicule them and dogpile them with 8 of my other friends for it'. It's gross and dumb and childish, and shows the absolute lack of moderation on these forums.
Same people complaining about 'tribalism' are the ones acting with their 8 friends to dogpile someone on an internet forum and say how their posts are worthy of ridicule.
You love to see it. Keep on being classy, Aetolia forums. I'm sure you'll get more than 10-15 regular users again out of the 100+ people logged into the game again some day.
I don't know how y'all do it honestly. We had a great morale boost today, we accomplished what we wanted to accomplish and we're all enjoying NOT fighting right now.
Celebrating the victories is far more satisfying than trying to win the game.
EDIT: PET PEEVE BY THE WAY CAUSE I AM IN THE MIDDLE.
I'm going to take the wins as they come, take it easy, and use the losses as a chance to teach the surge of people who came with us today (24 BLOODLOCHIANS, can you imagine?!) how to be more synergized so I can keep them excited enough to participate where they can, even despite the x2 deathgem explosion.
To encourage the growth of people interested in the PK scene, there always needs to be a give and take.
I know the feeling of being in a reactive event sucks though, but it's only the first day and the event won't last forever.
The eternal catch 22 that is being in shadow. Damned if we do. Damned if we don't.
There is zero sportsmanship about any of the PK events outside of Sect. My experience in just about every event has been not syncing up time wise with the rest of shadow, and when I'm ready to go, they're taking breaks cus it is exhausting going up against superior numbers. A lot of time I just fly in solo, trying to catch like one person alone which is lucky to happen but will be short lived because easily 3+ people will show up instantly. What that curates is an ambivalence from me for spirit characters coming to contest or thwart the attempts. It feels like if we have the numbers advantage and the momentum we cannot give a single inch because the competition with Spirit is just that close. Spirit is doing competitively well and it's been shown time and again there will be no holding back to even the playing field for a weaker side. This eliminates any kind of sportsmanship in these competitions which, honestly, maybe is fine. I'm willing to accept that wanting to keep it 'fun' by evening the odds when you're in a position to do it isn't realistic or really even the point of the roles we're playing in this game.
Whatever the case it's all exhausting. Losing to Spirit is exhausting. Winning against Spirit is exhausting. Complaints happen regardless.
EDIT: If Shadow had taken an L tonight, I doubt there'd be any posts in these forums about how things were unfair. Like how overnight we learned that stationed troops meant we couldn't engage with the mechanics or the fact that some spirit characters seemed to react quickly, prior to any public posts made in the news, and seemed to just *know* bad things were afoot from Bloodloch. Nobody complained about these things. We just accepted and adapted and tried and assumed we were not going to be able to engage in the mechanic because we would not be able to get our shit together enough to offer a fight.
What's cool about all of this is that it's been entirely organic and unexpected. The nuances and details of everything leading up to a single win in a night has been the culmination of tons of character driven RP and initiative. It's shaped into a good story. Apologies to anyone reading this and flowing with my stream of thoughts here, but I'm realizing now my true pet peeve is that all the complaints and attitude about an event completely undermine and disregard the story being told. It's a story. I wish people would remember that this is a story and bad things need to happen in order for stories to be good. Bloodloch potentially being successful here is going to make a point in which ENorian is successful that much more meaningful and the world that much more interesting. Respect the stories. Appreciate the fact that there are bad things happening so good guy characters can be good. Don't cry on the forums.
My personal pet peeve, forgetting commands after having been away from the game for a while. I couldn't remember how to get to an island! I tried "buy ticket to" and nothing happened! And then it took me a few moments to remember I could check ferry departures to figure it out. It's like I have to re-learn the game for the first time in 15 years.
Experience Gained: 47720 (Special) [total: 2933660]
Needed for LVL: 122.00775356245
Pet Peeve: I can't war until Monday!
How about we have one person play two city leaders in a war and metagame the information between characters during a confli..... oh wait.
(Not everything needs to be a big ordeal to bitch about, sometimes you just should play the game and not the forums)
(EDIT: If Bloodloch complained about every L that Bloodloch has taken in recent months, we would need a Bloodloch complaining about Spirit thread and not a Peeves thread.)
(THAT WAS NOT A SUGGESTION, I EXPECT BETTER OF MY FELLOW SHADOW FOLK)
A SECOND EDIT *gasp* - We missed you Squidbro
1.) Summoning people those are not participating in a pk event from irrelevant areas and then killing them in the pk zone because they were forced into aura. (This was at a lesser, so not related to the event pk at all.) I am talking about people who weren't even close to the aura, not even like within 5-6 area range of it. That is just poor form. I thought it was established that being in a pk zone is consent to participate.
2.) Using a customized god curse as a get-away-from-jail card during combat.
I am using the word use here, but 1st one can just be bad sportsmanship sure, 2nd one is honestly just an abuse. And while I do not believe either should have happened, you should be reasonable enough to not attempt a clear abuse to begin with. It's not funny, it's not smart and it's not fair.
But as to 2), if you truly believe it was "abuse", and you are not just being a bad sport yourself, I would issue. Getting on the forums and making claims of abuse is bad form. That is a very strong word and claiming it without admin confirmation or input seems rude. To me 2) specifically sounds like a character turning a god cursing them into a win. Which I think is a cool story beat and is both fun and clever. What better way to stick it to a god that cursed you? Turn their curse into a boon. This sounds super similar to a very toxic sentiment echo'ed on the forums earlier of "wishing they would rp being losers."
onto my pet peeve: Stuff always happens when I am irl busy.
**fair conditions in this context. The mechanics are 100% above board here.
I personally know a lot of stuff that can be categorized as "fun" and "clever" those are borderline abuseable that currently exist in Aetolia, but instead of using them, I report them. I encourage others to do the same. Once you start blurring the line of unfair advantages you can get through loopholes that exist there will be no end to what you invite into the game. I am not saying just avoiding one death was that big of a deal here.
But this is something that should be categorically opposed by the players for the reasons I elaborated above, not a matter to argue against for the sake of sticking up with your friends.
1. click on this
2. now the post is quoted in your post
3. navigate to the very end (after the < /blockquote >) and start typing
aaaaaaaaaaaAAAAAAAAAAAHHHHH
Most importantly, however, I think it's worth pointing out that I don't think this was an event that was meant to have a counterplay, at least not this quickly. While the current counterplay seems hasty, maybe, it does seem like one of the fairer ways to impliment some sort of counter to the current drive. All of that said, a lot of this event was admin building mechanics based on player involvement, input, and planning. I think a lot of the energy spent typing in here would be better spent in-game, working with gods and celani.
I don't think there's any real point to complaining OOC about being forced into a reactive role--there's plenty of stuff that can be done, today, right now. Instead of waiting for an admin to mpos an NPC and give you marching orders, you can make news posts (I can't emphasize this enough, I've gotten a ton of organic ADMIN RP just from making news posts), talk in CT, message things, write in logs. Make plans, publicly and loudly. Someone will pick up those threads. The thing I think that's being missed here is that moving from reacitve to proactive is solved...entirely by being proactive. Go. Do. Go be proactive. That's literally the solution here. Solve it. Like, today. Here, have a list of Proactive Good Guy Plans for free, off the top of my head:
- Hatch a plan to extend daylight hours to make life more miserable for Vampires
- Find a way to induce some sort of poison into the food/water supply of living settlements that's utterly harmless to mortals, but will cause massive terrible symptoms to vampires if they feed from people who have been afflicted
-
- Blow up Bloodloch (please).
- Bully Spinesreach (always hilarious)
- Try to seal off the Shadow Plane so it causes the sciomancers problems
- Plan a heist of the Archivist's Vault that's definitely full of real stuff I promise you guys
Go live your best lives!Have an event with totally lopsided mechanics that allows an entire tether to gang up on ~10 people tops, mostly like 4-5 honestly, ensuring a victory and allowing you carte blanche to completely eradicate a territory of Bloodloch's with effectively no resistence or counterplaySorry, forgot about the Spears event, my bad> I believe this is in reference to the numerology(at least I think it's numerology) skill that swaps you with any random person anywhere on the continent that is outdoors and not on a monolith. He was on clouds when he got pulled into a lesser by it and killed. So not intentional, since it's impossible to target anyone with it, but I can understand the frustration/annoyance about being dragged across the continent into aura by someone else and being killed for it. So completely unrelated to any of the current war/event stuff, to answer the question.
Not going to lie, that is kinda funny. But I could see it being frustrating.
Edit: As I said earlier, yes, we should probably try and force this kind of scenario, so in that, we can agree. I just hope that, when that time comes, something actually comes of it rather than us just, using previous example, us just bash Mor and emote at each other and then everything repops, rinse, repeat.