Why is it, when you do AB RESEARCH.... only the first skill in each skill tree is purple and the rest are greyed out? Makes it a little hard to know which ones your city actually has based off the AB file and which ones it doesn't.
Also....
You are benefiting from the following experience bonuses: Statpack Bonus: 30% Membership Bonus: 25% Artifact Bonus: 15% Book Tattoo Bonus: 5% Yellow Mist Bonus: 5% Double Experience Bonus: 100% Wisdom Bonus: 10% Manipulation Field Bonus: 10%
Bloodloch has the Research skill in Research (First tree, first skill which is supposed to grant 5% xp buff) but yet I don't see it. Is it actually there or is this xp buff something that we don't get to see?
(Oasis): Benedicto says, "There was like 0.5 seconds between "Oh hey, they're in area. That was quick." and "OMFG THEY'RE IN THE AREA STAHP STAHP!""
There are probably a billion different flavor lines and while I love them all trying to track 3p venoms through weapon slashes is like building a system before Aff view.
So. Many. Triggers.
"You ever been divided by zero?" Nia asks you with a squint.
I am sure loads of people like the way the new WHO list looks, but it's really really bad for my ocd. I know that I know my way around Sapience. I've done foci runs since the beginning of ylem and questing like a madman Before that. I know where things are and I never explored to get a high Explorer ranking. However, with this new WHO list, my ocd kicks in, in a really bad way.
Since the remake of the Explorer system, I have very few explored rooms, because I haven't had the energy to do foci runs or much of anything else. Because of that. I have HUGE holes in the WHO list.
Could we at least make the room number part toggle-able? Like config newscore and things like that. Can we at least open up an option for those who don't want to see vnums?
Could the new WHO list at least get back the initial and ending lines so one can trigger opening and closing without having to be a master coder?
Also:
SHOWIDEA 99: For the new who list, it would be good if more (possibly inaccessible) locations were marked off. Havens are shown with a (H) in front of them. Perhaps player houses could have a (C) for castles and Academy rooms could have (A), (I) for instance rooms like Xaanhal, and Newbie areas with (N) so those who are exploring will know it is a room that won't count towards their ranks.
For the love of god, can we please find a way to condense design renewal spam into one message? I logged in to 63 messages. One: Message #6478 Sent By: (aetolia) Received On: 1/02/2016/0:00 "Some designs have just expired and will need to be renewed." And then two - sixty-three just: 100 gold has been automatically deducted from your bank accounts to renew design #whatever.
Alternatively, a way to config the latter batch of messages off, since that's probably less annoying to code?
@Riluo: Ask Trikal. He might have a script for you that does that, if you ask nicely.
I'd really like to see overall percentage though, as in how much am I missing before hitting the next rank up (and possibly how many areas do I have that are unexplored. *hope*).
@Whoever any chance to change ANOINTING to be the same as making analeptic/stimulant since the new fluidcache it's annoying to anoint into a fluidcache and time consuming.
So it takes
1 greenink 1 goldink 1 purpleink 1 liver slice
to make a Jecis poutlice, have it use the same comms but instead of the time-consuming anointing have it incauldron and ferment.
I guess this would also help ALOT when refilling casks too for shop usage
MayhemHunting - Discord Chat - CLANHELP MAY (ingame)
maybe set up a special fluidcache-linked venom rag that lets us apply venoms directly from the fluidcache? Make it worth iron coins, and keep the other venom rag that is already in place?
The rushing sound of waves breaking upon a shore fills your mind as Slyphe imparts to you, "Meltas is a bit..special sometimes..."
This is more a PATHING ISSUE then anything, but @whoever its suppose to go to,
With the path find system I was wondering if we could get a command for taking us a room away from our destination. This will help ALOT when it comes to going to lessers/fights and other things we want to make that 'big' entrance in
So similar to how PATH TRACK works. It takes you to the room without the need of path go.
Have a new Command ' PATH NEAR ' which drops you 1 room from your true destination.
MayhemHunting - Discord Chat - CLANHELP MAY (ingame)
@Xandren the Academy tattoos are more of a Temporary tattoos til you get on your feet in the game and can find someone to tattoo you. They'll disappear just like any other tattoo so personally it's best to get your head/torso/rightarm etc inked with the tattoos you'll be wanting AFTER the academy ones disappear so you know you have room for them.
MayhemHunting - Discord Chat - CLANHELP MAY (ingame)
When using the 'REPORTS' syntax to view liaison reports, make it possible to filter classes. E.g 'reports teradrim' would show the reports for terramancy, desiccation, and animation. Just a small quality of life thing.
Oh I know. And I know that they read these forums, so the idea is that they'll check or someone can bring it up with @Razmael and he can bring it up with higher ups.
Because, realistically, we all probably have lessons gathering dust that we'll never use.
(Oasis): Benedicto says, "There was like 0.5 seconds between "Oh hey, they're in area. That was quick." and "OMFG THEY'RE IN THE AREA STAHP STAHP!""
Oh I know. And I know that they read these forums, so the idea is that they'll check or someone can bring it up with @Razmael and he can bring it up with higher ups.
Because, realistically, we all probably have lessons gathering dust that we'll never use.
This is why I never convert credits to lessons, ever. I knew I'd just have membership lessons sitting around and doing nothing. What if we were able to sell lessons over an in game market like we can with credits?
I'm afraid this has been brought up in the past and was a resounding 'no' (from the BIG BOSSES, mind you) as it was considered to be very open to abuse. Definitely good to note the interest though, so I shall pass it on.
If you could trade lessons, the best way for me to power up my character would be for a friend to make alts, get powerbashed up to a point of diminishing time/lesson return , dump the lessons on me, and then repeat. Similarly, you'd also have the cheapest way of buying lessons(outside of lesson sales) would be to buy multiple Iron Elite accounts over multiple newbies and convert/transfer.
This means you'd end up needing high restrictions on who could sell lessons, probably based off of skill levels or time played and you'd end up needing Bound Lessons and Regular Lessons which might end up requiring a third type of credit and so forth. It would end up being a lot more trouble than it was worth in all probability.
Comments
Also....
You are benefiting from the following experience bonuses:
Statpack Bonus: 30%
Membership Bonus: 25%
Artifact Bonus: 15%
Book Tattoo Bonus: 5%
Yellow Mist Bonus: 5%
Double Experience Bonus: 100%
Wisdom Bonus: 10%
Manipulation Field Bonus: 10%
Bloodloch has the Research skill in Research (First tree, first skill which is supposed to grant 5% xp buff) but yet I don't see it. Is it actually there or is this xp buff something that we don't get to see?
Something as simple as:
@Keroc uses Weaponry Attack on Draiman.
There are probably a billion different flavor lines and while I love them all trying to track 3p venoms through weapon slashes is like building a system before Aff view.
So. Many. Triggers.
Since the remake of the Explorer system, I have very few explored rooms, because I haven't had the energy to do foci runs or much of anything else. Because of that. I have HUGE holes in the WHO list.
Could we at least make the room number part toggle-able? Like config newscore and things like that. Can we at least open up an option for those who don't want to see vnums?
Also:
SHOWIDEA 99: For the new who list, it would be good if more (possibly inaccessible) locations were marked off. Havens are shown with a (H) in front of them. Perhaps player houses could have a (C) for castles and Academy rooms could have (A), (I) for instance rooms like Xaanhal, and Newbie areas with (N) so those who are exploring will know it is a room that won't count towards their ranks.
If you like it, please IDEASUPPORT 99
Or am I going to need to use liaison reports to make that request?
Alternatively, a way to config the latter batch of messages off, since that's probably less annoying to code?
What is the chance of modifying the Atlas artifact to included percentage of areas explored when we do a command with it like so:
TOUCH ATLAS
You place your palms upon an atlas as you recall your explorations.
******************************[ Areas Known ]*******************************
Completed: Areas:
25% Riparium
99% The Shastaan Warrens
56% Dovan Hollow
100% Tcanna Island
Stupid forum broke my spaces but you get the idea
Abhorash says, "Ve'kahi has proved that even bastards can earn their place."
I'd really like to see overall percentage though, as in how much am I missing before hitting the next rank up (and possibly how many areas do I have that are unexplored. *hope*).
So it takes
1 greenink
1 goldink
1 purpleink
1 liver slice
to make a Jecis poutlice, have it use the same comms but instead of the time-consuming anointing have it incauldron and ferment.
I guess this would also help ALOT when refilling casks too for shop usage
With the path find system I was wondering if we could get a command for taking us a room away from our destination. This will help ALOT when it comes to going to lessers/fights and other things we want to make that 'big' entrance in
So similar to how PATH TRACK works. It takes you to the room without the need of path go.
Have a new Command ' PATH NEAR ' which drops you 1 room from your true destination.
Maybe let WIPE OFF (TATTOO/LIMB) or WIPE OFF (TATTOO) (LIMB) be a thing?
Because, realistically, we all probably have lessons gathering dust that we'll never use.
@Razmael, @Hadrak, @Keroc: Lets make this happen!!
If you could trade lessons, the best way for me to power up my character would be for a friend to make alts, get powerbashed up to a point of diminishing time/lesson return , dump the lessons on me, and then repeat. Similarly, you'd also have the cheapest way of buying lessons(outside of lesson sales) would be to buy multiple Iron Elite accounts over multiple newbies and convert/transfer.
This means you'd end up needing high restrictions on who could sell lessons, probably based off of skill levels or time played and you'd end up needing Bound Lessons and Regular Lessons which might end up requiring a third type of credit and so forth. It would end up being a lot more trouble than it was worth in all probability.