Announce post #3159: Multiple Artifacts
1/10/2021 at 2:04
Tiur, the Gnosis
Everyone
Multiple Artifacts
We've made a change to artifacts! They now default to not allowing multiples to be purchased. This is because some of you were clever and figured out how we store cooldowns and realized you could bypass them entirely with multiple artifacs. We'll be refunding some of them, like the fishing spears. Others like the hunting knife set... we're discussing and haven't decided.
It was getting egregious and gold generation was absurd. Also imagine owning multiple reflection wands? Gah. Keroc is currently upgrading our cooldowns system so things can't trick us in the future.
-T
PS. There are still examples of things we didn't flag as able to be multiples, issue if you have questions about specifics!
Penned by my hand on Gosday, the 15th of Niuran, in the year 492 MA.
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Comments
I have had 10 spears (1000 credits) for 7 days and in total I've earned 151583 gold from it. That's around 21500 gold per day. People afk quest for more than that.
Utilizing Czcibor's example of 10 spears for 21.5K gold per day is far from ridiculous. I can bash that in a day (and then some) EASILY. So this isn't really an issue. Not only that, but they are 100 credits each. Which with platinums is five days of work or $40 if someone decides to buy them with RL money. The more money spent on these artifacts, the more money IRE makes. So that's not exactly an issue.
Knife sets: Oh dear almighty gods, just please do not entertain the thought process of trying to eliminate those as non-multiple item. Everyone has spent hundreds of dollars trying to acquire these pieces. Even during the Item Collection loot crate promo (which was one of the MOST lucrative promos that Aetolia has ever had), thousands of dollars were spent collecting various items, OF WHICH the hunters set was one of them. I personally spent nearly $300 on those loot crate sets and I know another person who spent almost double that for their sets. Removing the ability to multiply them would be absolutely DEVASTATING to a lot of the promos because why should we worry about such a unique artifact if we can only have one of them?
Both of these examples are strictly limited by the player's direct usage. So even if Czcibor spent 1000 credits ($300) for 10 spears, he's barely getting any return back. 1000 cr *6000 per = 6,000,000 gold. It would take him roughly 280 days to get anywhere near having paid that out in terms of gold use and that's if he even uses them every day. Same thing with knives. These artifacts are limited directly by player use, but we spend far more money in the attempt to GET THEM. In some cases, we spend 25+ cr per knife piece to buy from other players. This brings in MORE revenue because you either a) buy with money or b) buy with gold. But the gold purchases are only able to be done because someone ELSE bought with real money. It's a cycle.
Let's take a strong step back from limiting multiple artifacts and just look at the ones that DIRECTLY influence PVP like the reflection wand, which isn't exactly utilized in combat much from what I've seen. But I could be wrong and someone could have thought of something nifty and cheesy.
***Edit: Indorani collars would be excluded because they are unique to have considering the hefty cost and limited pacts for them otherwise and they are a one-time use per Chaos Lord.
However, if it does not directly influence or have the capability to directly influence PVP, then I would leave it the same. So what if someone buys 5000 knife sets? There's only 24 hours in a day and they gotta sleep at some point which means a lot of these knife sets aren't going to get used! So what if someone buys 5000 spears, that's more revenue generation for Aetolia because people will continue buying credits for more artifacts, special auctions, or as a trade currency for limited minipets/relics.
***Edit: If the fact of gold generation via spears is "too much" (which I don't think it is considering I can bash that easily), then change their time usage from every 30 minutes to once/day just like a knife set.
In the end, Aetolia loses out on potential revenue as much as the players lose out on fun additional artifacts. Nobody wins and no one is happy.
As of now, the tool sets have kept hunting alive with the abundance of players bashing, while I known a decision hasn't been made - I will say I am concerned as bashing is probably my primary entertainment as of late.
Just asking - please stop and think hard on these before acting hastily.
PK items definitely should be reviewed and adjusted, agreed. The other stuff mentioned, please reconsider.
Experience Gained: 47720 (Special) [total: 2933660]
Needed for LVL: 122.00775356245
I'm going to ask again, why not allow consumable buffs to be paused? That would relieve a good chunk of anxiety that surrounds having to get maximum value / efficiency out of a bashing session. Sure, you can argue that it's the choice you make, that sacrificing all other activities equals commitment, but do we really need everyone feeling like they have to be isolating themselves into long 12+ hr bashing marathons and missing out on everything else?
Maybe I just don't get it but it feels like we've spiraled into some insane arms race with all these bashing enhancements.
Anyway, if gold generation was the issue on knives, I suppose you could just remove the gold drops if a person is knifing a desirable area for it. But that might create weird scenarios where someone is going to bash the area for gold, and is bashing knifed mobs. Idk.
Also kinda seems like maybe there could just be more gold sinks put into the game.
I've been bashing Tcanna for a minimum of 10 hours a day, every day, for the past 30 days, and have seen you perhaps a handful of times. I certainly see Borminchia and Czcibor there far more often, so I don't think that's entirely accurate.
It also takes about an hour and 15 mins or so to bash the entire island solo, fully amped on chocolates and maxed out on artifacts. You can't reasonably be using all 21 knives within a 24 hour period expressly for the purposes of bashing on a regular basis.
"I can, and will burn through them and as for the "plenty to bash" part - that's because the "excessive"ness allows y'all to live on Tcanna with me ๐
I've been bashing Tcanna for a minimum of 10 hours a day, every day, for the past 30 days, and have seen you perhaps a handful of times. I certainly see Borminchia and Czcibor there far more often, so I don't think that's entirely accurate.
It also takes about an hour and 15 mins or so to bash the entire island solo, fully amped on chocolates and maxed out on artifacts. You can't reasonably be using all 21 knives within a 24 hour period expressly for the purposes of bashing on a regular basis." -- End quote
(I guess i suck at quotes too)
Not true. I can do Tcanna in 40 minutes flat. Also, 80% of the time, if you are bashing on Tcanna and another person is there, it is because someone just knifed it. Unless you are bashing some weird time zone. I can't speak for Czcibor, but Borminchia regularly receives knifes from most of shadow side since they have almost none. Which means it is knifed a good 12 hours a day.
It also takes about an hour and 15 mins or so to bash the entire island solo, fully amped on chocolates and maxed out on artifacts. You can't reasonably be using all 21 knives within a 24 hour period expressly for the purposes of bashing on a regular basis." -- End quote
(I guess i suck at quotes too)
Not true. I can do Tcanna in 40 minutes flat. Also, 80% of the time, if you are bashing on Tcanna and another person is there, it is because someone just knifed it. Unless you are bashing some weird time zone. I can't speak for Czcibor, but Borminchia regularly receives knifes from most of shadow side since they have almost none. Which means it is knifed a good 12 hours a day.
I've been bashing about 9 knives a day myself. And an hour 15 is probably on the higher end, but i've done as fast as 50 minutes before. I suppose it just depends. I circle the island twice for each level because the mobs move around so much. Also if I had 21 knife sets, using them every day, I'd be insanely rich and level 200 by now.
Edit: Just timed it. 56 mintes to circle the whole Island, and keep in mind since you bashed to 200 crits got nerfed.
If you're not using on Tcanna, then presumably you're using them elsewhere that's generating extra gold, which was sort of the point brought up in the initial post.
Experience Gained: 47720 (Special) [total: 2933660]
Needed for LVL: 122.00775356245
I think those prizebags were meant to be a gold sink but most of us get massive sticker shock with them and so avoid them entirely.
Edit: I'm sleepy so I skipped the costing gold per knife use thing. Not a bad idea, although kinda weird haha
Experience Gained: 47720 (Special) [total: 2933660]
Needed for LVL: 122.00775356245
And yeah, fully chocolated Tcanna around 40 minutes for me.
As for gold sinks I know Illidan spams transmuted wisdom which is 25k a pop. I've bought some prizebags in the past for the off chance at compendium pages but I've decided it's not worth it. Curatives are extremely minor in the grand scheme of things.
I'd still like to know what constitutes "absurd" gold generation.