I was given permission to make another thread from a Celani after the
last one (in my opinion) was prematurely shut down for reasons that I still don't fully understand. The response really raised more questions than it answered:
Why is deliberating on the Bloodloch Government Situation going to take so long?The first solution, the one that was dictated to us from on high, didn't appear to take very long to formulate, so I'm not sure why it's going to take literal months to process the situation anew. What's the complicating factor keeping the paid staff from putting aside one day to handle it? Is it really that much more complicated than it appears from the outside?
I get that IRE has the brand of being the Scrappy Team with No Resources Making Due, but arriving at a decision on this and communicating it doesn't seem like something that resource intensive to me. Actually
delivering the solution, I buy--but why do we have to wait literal months for an answer on something that, at the end of the day, isn't
that complicated?
Comments
I'm pretty sure most of us would prefer to be treated with respect and to get closure on this issue than to be deflected over and over and over and over again with form responses.
Also, I dunno where you've been but this boat is already thoroughly rocked and possibly dashed against the rocks. We had an entire OOC meeting over this to discuss inter-player turmoil in Bloodloch, which is what kicked all this off to begin with.
In any case, while, yes, you are right, the producer of this game is under no obligation to tell us anything, in cases like these and many others it's really gross to remain silent. He didn't remain silent on the Experimental Changes, and he didn't remain silent on the Bamathis conversation (the latter of which impacted about as many people as the Bloodloch issue).
Dealing with feedback and still doing your job is, like, a PART of why he's paid to do this job.
See again: Bamathis, Experimental Changes, Curse. And that's just the stuff that happened while I was here and paying attention.
The silence on this issue, one that impacts ~50 players of that 200, is really grim.
About as many people were vocal about the Experimental Changes as have been vocal about the Bloodloch issue--and if we count how many people have been loudly complaining about it for years, the number is much larger than just the 8+ that voiced their support in the thread about it. Some people are shy, some are tired and worn down from years of being stonewalled by the Producer on issues like this. Some are banned from the forums. Just becuase 50 people didn't jump into a forum topic doesn't suddenly make this issue unimportant. How many people emailed about The Curse? How many broke OOC/IC barriers to complain about how it was impacting their friends?
How many people really spoke up about Bamathis in public?
This is literally a classic logical fallacy.
With the numbers you've suggested 1/4 of the population being unhappy isn't good, but if it is basically a 51%/49% split rushing runs the risk of potentially just switching to a different quarter being unhappy instead.
To me the next step would be more of a search for a different option. Digging into all those arguments, reaching out to stakeholders that haven't been as vocal so it's not one-sided, etc and figure out something that will try to make as many people as possible happy. Maybe it's changing the political system but adding something else in that wouldn't be as problematic to the other side, maybe it's a different political system, whatever.
But that's something that would take time, it's pretty reasonable to expect that a smaller time-frame is more likely to end up with something that could just cause more issues and would be a waste of time if you need to just need to replace it again later.
I don't think you're pestering them for an answer. I think you're pestering them for an answer you want to hear.
That said, given some of the responses to this thread, I don't overall find myself overconfident in defending the playerbase either. I've done my best to come forward in as good of faith as possible, honestly, voicing my concerns concisely and as fairly as I can, but some people will read what you do as uncharitably as possible.
In any case, I'm sorry you feel this way, And I hope you give the game another shot at some point. Many of our players are extremely kind and understanding people. Most, even.
Alas, however, I think this thread has run its course like the last one. Time to make like Madagascar and shut down everything.
Up above was a very incendiary comment from someone purporting to be a new player. They were using a false registration and low hour character, which appeared to be a newbie, but which shared an ip with an ex player with vastly more playtime/experience. So the comment is deleted, not for it being critical, but for it being disingenuous and purposefully inflammatory.