With a zig-zagging step, you gouge yourself's head with your dhurive and disengage, leaving you reeling from the blow.
Your head has taken 2.57% damage.
Health Lost: 387, cutting.
You are afflicted with impatience.
You use Dhuriv Gouge on you.
With a zig-zagging step, you gouge yourself's head with your dhurive and disengage, leaving you reeling from the blow.
You parry the attack to your head with a deft maneuver.
This is what he's talking about. It definitely is a headache and requires excessive coding to deal with. The thing is it applies to a lot of parried attacks, not just Sentinels.
You rip the length of an iron-tipped whip across yourself, tearing her up.
You parry the attack to your head with a deft maneuver.
It's a good thing there's a quality of life liaison round coming up! Ironically, Carnifex are actually cool and hip and have a special parry message for parried attacks.
You strike out at yourself with a lace-work locustwood halberd and slash at her head, but she parries it aside.
Spinning a lace-work locustwood halberd deftly in your hands, you bring it about for another strike.
You strike out at yourself with a lace-work locustwood halberd and slash at her head, but she parries it aside.
It would be nice if ALL classes had this sort of easy management. They don't, as far as I can tell, though:
You kick your leg high and scythe downwards at yourself.
You parry the attack to your head with a deft maneuver.
You let fly at Oleis with a snap kick.
Oleis parries the attack on His right leg with a deft maneuver.
You ball up one fist and hammerfist Oleis.
Oleis parries the attack on His right leg with a deft maneuver.
You ball up one fist and hammerfist Oleis.
Oleis parries the attack on His right leg with a deft maneuver.
So, tl;dr, I agree that it's sucky, but it's not a Sent-specific issue. I'll write a report about it, but that's gonna be a ton of work to change I expect.
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AngweI'm the dog that ate yr birthday cakeBedford, VA
Swinging your dhurive at (\w+), \w+ quickly parries the strike.
Yeah, lycans / monks / templars / etc all have this same issue, it's not unique to Sentinels. Custom parry messages could be a nice convenience, but their lack is not anywhere close to being a significant issue, nor should it prevent anyone from participating in combat.
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AngweI'm the dog that ate yr birthday cakeBedford, VA
edited December 2013
Except lycans and monks don't need to track off their attack message. Limb breaks have a separate message they can track off of and lycans DO, in fact, get a different message when rend/hamstring is parried (or else I'd have just used their method of tracking for it). As for Carnifex and Templars, none of the attacks that give special afflictions can be parried. They can (as we can and still can) track venom delivery off of Discernment, so those attacks aren't even relevant to this conversation.
Playing a Lycanthrope doesn't mean you play it successfully.
No one is arguing that it would be a nice quality-of-life change, but it's one that -all- classes should see, not just Sentinels. It is far from a Sentinel-specific issue. Also responding with so much hostility to someone telling you how to work around it really doesn't help anything.
I do it even lazier. I just cure the last aff I gave them on parry/dodge. For venoms, have the dodge message turn my firstattack variable true so it treats the one that does come off as the second venom.
Edit: Also as someone who codes PRIMARILY Limb offenses (Anyone who sees me with maces knows da pain!) and I have Lycan + Monk, as well, as I HATE keeping track of venoms, and running out. God I want a venom rag... ANYWAY - Saying that you 'shouldn't have to do a jinky workaround' which is really simple coding, and if you're not tracking hits right, I have NO idea how you'll make any headway unless you're just facerolling the keyboard. Limb fighting is just as complicated as venom/affs, if not moreso since you have to incorporate Rebounding/Shield/Parry/Dodge/Pre-Resto. VS Venoms @ Rebounding/Shield/Dodge.
SOOOOOOOOOOOOOOOOOO annoyed that HELP files are not updated in game!! Seriously, how are we, as a community, suppose to have new players if the information they are reading in HELP files are not correct??
“Unless someone like you cares a whole awful lot, Nothing is going to get better. It's not.” ― Dr. Seuss, The Lorax
Veritas says, "Sorry for breaking your system Macavity."
Veritas says, "My boss fights crash Macavity's computer now."
I feel where you're coming from. Unfortunately, I can't undo a decade of neglect by sheer willpower alone. Shoot me a message if you know of a helpfile that's inaccurate with a hint as to why it's inaccurate.
For you specifically, @Macavity, I'm guessing that's HELP SIGILS. As they still (sort of) exist for some reason, I'm loath to take them off just yet.
You say to Slyphe, "You're so freaking smart."
[---]
"^," Slyphe agrees with you.
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PhoeneciaThe Merchant of EsterportSomewhere in Attica
I'm kind of annoyed that I STILL can't make pauldrons in forging, but can design custom ones. It's been like that for a while now, and it's been bugging me.
Also, I kind of wish there was a way to tell what wear location you're wearing all of your gear in instead of having to probe each individual item and guess.
For me, the annoying part is that it doesn't follow convention and there's no direction shown as entry/exit. I'm surprised it was approved without that.
Well I know that one thing I hear as a complaint from people who come to Aet from other IREs is that the bardics don't seem to ever be judged. Now it's an official hardly ever.
For me, the annoying part is that it doesn't follow convention and there's no direction shown as entry/exit. I'm surprised it was approved without that.
Every custom one I've seen lacks an enter/exit direction. That, from what I gather, is the whole appeal of the artifact.
Proudly fighting against Greytolia since the [approximately] 3/1/2010 at 18:00.
Comments
All I'm asking.
tl;dr: It IS a Sentinel specific issue.
Edit:
Also as someone who codes PRIMARILY Limb offenses (Anyone who sees me with maces knows da pain!) and I have Lycan + Monk, as well, as I HATE keeping track of venoms, and running out. God I want a venom rag...
ANYWAY - Saying that you 'shouldn't have to do a jinky workaround' which is really simple coding, and if you're not tracking hits right, I have NO idea how you'll make any headway unless you're just facerolling the keyboard. Limb fighting is just as complicated as venom/affs, if not moreso since you have to incorporate Rebounding/Shield/Parry/Dodge/Pre-Resto. VS Venoms @ Rebounding/Shield/Dodge.
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
Also, I kind of wish there was a way to tell what wear location you're wearing all of your gear in instead of having to probe each individual item and guess.
One thing I did notice about Aet Bardics is that a person can win in both artisanals and Bardics, whereas you can't in Lusternia.