They don't even try to give Duiran events. No love, no love.
im praying that you are kidding here...
Duiran gets the most attention out of all the other orgs. Heck they even got a remodeling, something the other cities (except probably Bloodloch) badly need.
Edit: Also Duiran are being given the first remakes to the novice program.
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AngweI'm the dog that ate yr birthday cakeBedford, VA
Duiran got remodeled a year ago. And was the last city to get remodeled at all.
They made up for it by changing governments like most people change pants, though.
Arbre-Today at 7:27 PM
You're a vindictive lil unicorn ---------------------------
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oh wait, toz is famous
Karhast-Today at 7:01 PM
You're a singularity of fucking awfulness Toz
--------------------------- Didi's voice resonates across the land, "Yay tox."
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Ictinus — 11/01/2021
Block Toz
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you disgust me
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AngweI'm the dog that ate yr birthday cakeBedford, VA
At any rate, being remodeled before I started playing or being a test dummy =/ RP. Come throw a few emotes around! Everything in Duiran is such a mystery, from the fae creatures kicking around to the various random structures everywhere and none of the NPCs ever respond (not a dig at you, @Haern, I know you have bigger things going on right now) except that one time with the Dryad and the fruit and the fauns doing semaphore. That was an awesome night.
Spinesreach could -badly- need a remodeling, something I was strongly pushing for back when I gave a damn.
Enorian is also quite messy. Duiran has a very well built and clean structure to it. It makes any newcommer's life much easier, and its concept of divided sections makes life quite relaxing. Also the incorporations of mini-flavor things such as the green light around the great oak and the swarming fireflies upon the upper tier branches are quite lovely.
Spinesreach could -badly- need a remodeling, something I was strongly pushing for back when I gave a damn.
Enorian is also quite messy. Duiran has a very well built and clean structure to it. It makes any newcommer's life much easier, and its concept of divided sections makes life quite relaxing. Also the incorporations of mini-flavor things such as the green light around the great oak and the swarming fireflies upon the upper tier branches are quite lovely.
A shame your rebuilding idea was too revolutionary and was rolled back. Maybe you'll have better luck in Bloodloch.
Anyone else indifferent/not bothered by the Nega thing? <_<
Honestly, I am having a hard time taking it seriously because I keep on reading that as Negaverse.. and then I expect Sailor moon to start shouting or something. Other then that, it looks like a fun event and a lot of people are enjoying themselves! Makes it worth it, I guess
Spinesreach could -badly- need a remodeling, something I was strongly pushing for back when I gave a damn.
Enorian is also quite messy. Duiran has a very well built and clean structure to it. It makes any newcommer's life much easier, and its concept of divided sections makes life quite relaxing. Also the incorporations of mini-flavor things such as the green light around the great oak and the swarming fireflies upon the upper tier branches are quite lovely.
A shame your rebuilding idea was too revolutionary and was rolled back. Maybe you'll have better luck in Bloodloch.
That theme wouldnt work in Bloodloch. Also Bloodloch already has a concept, undeath, darkness, underground etc. Where on the other hand, Spinesreach lacks a central focus to build behind. Also if anyone says "Progress", please plunge your own eyes out.
It's funny because, as Iosyne and I were discussing this she was all "So whats Iosyne going to turn into?" And I just go "I dunno, like she comes out as some Nega-Iosyne or something, go with it."
I log in after she's started it up and I see she LITERALLY went with Nega-Iosyne. I don't care what you guys think, its the GREATEST THING EVER!
My first thought was definitely to go find some obscenely stiff and sharp roses, a top hat, and a domino mask. Wasn't zomg-u-breks-mai-emurshun or anything, though.
Can someone explain to me why a city needs to be redesigned? It's not like Seattle is going to be like, "You know what? This layout is just NOT working for our current vision. Let's bulldoze this and start over." I can see small changes over time.
Maybe I'm misunderstanding something, but this line of complaint is baffling me.
Also, surely there are better things to spend time on than remodeling existing cities.
Can someone explain to me why a city needs to be redesigned? It's not like Seattle is going to be like, "You know what? This layout is just NOT working for our current vision. Let's bulldoze this and start over." I can see small changes over time.
Maybe I'm misunderstanding something, but this line of complaint is baffling me.
Also, surely there are better things to spend time on than remodeling existing cities.
Duiran got covered in utterly toxic purple sludge that killed stuff. That's why they had to remodel it.
Oh. I guess I was wrong. I remember the Dreithraki bombing Duiran with the purple sludge thing which burnt the oak and such. I guess my memory is not as good as I want it to be.
PUBLIC NEWS #5537 Date: 7/2/2013 at 21:13 From: Preceptor Aren Qefin-Yaslana, Morning Star To : Grand Duke Draiman Nebre'seir Subj: Blood Hunt
Ha!
Penned by my hand on the 22nd of Lanosian, in the year 394 MA.
Not sure what I'm raging about here, but after reading that post I wanted to break my keyboard. Maybe it's the fact that we won all 3 of the engagements, and afterwards Enorian started talking trash like they hadn't lost anything. I dunno. It made angry enough that I almost sent Aren a string of strongly worded tells that prolly would of ended in me getting hexed. W/e
FYI, not really angry at you specifically, @Aren. Just something about the whole ordeal, and your post just happened to set it all off.
"You ever been divided by zero?" Nia asks you with a squint.
Can someone explain to me why a city needs to be redesigned? It's not like Seattle is going to be like, "You know what? This layout is just NOT working for our current vision. Let's bulldoze this and start over." I can see small changes over time.
Maybe I'm misunderstanding something, but this line of complaint is baffling me.
Also, surely there are better things to spend time on than remodeling existing cities.
Redesigns will usually take place if a city's layout is confusing or perhaps to more outline the new (or old) concept of the city. Take Spinesreach for example, it's 'Outer City' area is a complete mess and frankly confusing to any first visitors. It is also 30% farmland, and the general layout of the city doesnt really propose as to what the city is about. One could frankly assume it is just a large central town-hall with commoners and farmland surrounding it and some ruins here and there. In general these rooms were designed very long ago and small additions more and more to spinesreach have just added to the cluster-issue.
Now take Duiran's current setup. It is very structured, having had everything in their own quadrant. It also is built to be an easy and memorizing layout that any novice could used to. The map layout is also quite beautiful, with a central sort of 'moat' like structure around a large giant tree. It frankly gives the feeling of a nature commune in touch with a more spiritual side.
Spinesreach's central theme is secular independence and scientific -- wait for it -- PROGRESS.
Enorian and Spinesreach are probably the cities with the most admin interaction, historically, with Bloodloch in third. Duiran didn't get a lot of attention until the Moirean/Sibatti era, and even then it enjoyed about two and a half years of not sucking, a small proportion compared to how long it has existed as an org. And at present? No, things are pretty dull there.
Haern's piss is mistakenly believed to be caustic when, in fact, it is chemically identical to Johnny Walker Red Label.
And we've gone over numerous reasons why the forced remodeling attempt of Spinesreach was a bad idea. It was lot more than "one player pushing their forestal agenda".
Oh. I guess I was wrong. I remember the Dreithraki bombing Duiran with the purple sludge thing which burnt the oak and such. I guess my memory is not as good as I want it to be.
The Dreikathi did bomb Duiran's Ancient Heartwood, which just made it barren and lifeless. However, there was no sludge. The bombing was done around the same time Ashtan and Enorian got hit.
The sludge didn't come until way later, and that was when the Dreikathi were attempting to escape to Albedos.
Spinesreach has -nothing- on old Duiran for being confusing to navigate. It's actually pretty straight forward.
Having farmland inside of the external city walls actually makes perfect sense in a land where there is violence everywhere. I really disagree with you that Spines doesn't suit its history/role.
As for being confusing to novices, it really only takes a handful of days playing the game to get the hang of where stuff is. Path finding eliminates the awkward learning period (since you can path find post to get to the post office and every city appears to have a directions file with vnums).
Oakstone-reeking is a legit reason to redesign. As is major catastrophic events occurring in the city that make a redesign necessary (Take Seattle for example! Major fire. Too muddy to bother tearing down and starting fresh. Build the new city atop the old.)
Edit: @Draiman I, at least, found the Bloodhunt amusing. Especially watching deathsight while I ran around phased taking care of business.
Comments
Duiran gets the most attention out of all the other orgs. Heck they even got a remodeling, something the other cities (except probably Bloodloch) badly need.
Edit: Also Duiran are being given the first remakes to the novice program.
Spinesreach could -badly- need a remodeling, something I was strongly pushing for back when I gave a damn.
Enorian is also quite messy. Duiran has a very well built and clean structure to it. It makes any newcommer's life much easier, and its concept of divided sections makes life quite relaxing. Also the incorporations of mini-flavor things such as the green light around the great oak and the swarming fireflies upon the upper tier branches are quite lovely.
A shame your rebuilding idea was too revolutionary and was rolled back. Maybe you'll have better luck in Bloodloch.
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(The Front Line): Daskalos says, "<-- artifacts."
Maybe I'm misunderstanding something, but this line of complaint is baffling me.
Also, surely there are better things to spend time on than remodeling existing cities.
Duiran got covered in utterly toxic purple sludge that killed stuff. That's why they had to remodel it.
Date: 7/2/2013 at 21:13
From: Preceptor Aren Qefin-Yaslana, Morning Star
To : Grand Duke Draiman Nebre'seir
Subj: Blood Hunt
Ha!
Penned by my hand on the 22nd of Lanosian, in the year 394 MA.
Not sure what I'm raging about here, but after reading that post I wanted to break my keyboard. Maybe it's the fact that we won all 3 of the engagements, and afterwards Enorian started talking trash like they hadn't lost anything. I dunno. It made angry enough that I almost sent Aren a string of strongly worded tells that prolly would of ended in me getting hexed. W/e
FYI, not really angry at you specifically, @Aren. Just something about the whole ordeal, and your post just happened to set it all off.
Now take Duiran's current setup. It is very structured, having had everything in their own quadrant. It also is built to be an easy and memorizing layout that any novice could used to. The map layout is also quite beautiful, with a central sort of 'moat' like structure around a large giant tree. It frankly gives the feeling of a nature commune in touch with a more spiritual side.
Spinesreach has -nothing- on old Duiran for being confusing to navigate. It's actually pretty straight forward.
Having farmland inside of the external city walls actually makes perfect sense in a land where there is violence everywhere. I really disagree with you that Spines doesn't suit its history/role.
As for being confusing to novices, it really only takes a handful of days playing the game to get the hang of where stuff is. Path finding eliminates the awkward learning period (since you can path find post to get to the post office and every city appears to have a directions file with vnums).
Oakstone-reeking is a legit reason to redesign. As is major catastrophic events occurring in the city that make a redesign necessary (Take Seattle for example! Major fire. Too muddy to bother tearing down and starting fresh. Build the new city atop the old.)
Edit: @Draiman I, at least, found the Bloodhunt amusing. Especially watching deathsight while I ran around phased taking care of business.