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Announce 2149 & 2150

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  • Penalizing shielding would have more implications than I'd be comfortable with, personally. The ongoing direction of adding ways to deal with it, such as the recently added berserking change, feels like a better approach.

    AtrapoemaXavinOleis
  • EzalorEzalor Emperor D'baen Canada
    I had a similar liaison report for shielding as the one that went in for Fitness, but @Ilyon called me a troll :(.
    image
    Ilyon
  • OleisOleis Producer Emeritus Administrator, Immortal
    Ultimately, no matter how much we want to support active combat (and I do hate turtling), actively discouraging shielding is not an even-handed solution to the problem. Like @Ilyon, I'd personally much rather pursue avenues that allow the aggressor to better deal with the shield through intelligent strategy.
    You say to Slyphe, "You're so freaking smart."
    [---]
    "^," Slyphe agrees with you.
    Atrapoema
  • LinLin Blackbird The Moonglade
    If only we had Soul Calibur's guard impacting.
  • RiluoRiluo The Doctor
    edited August 2013

     

    ANNOUNCE NEWS #2160
    Date: 8/29/2013 at 5:09
    From: Razmael, the Synthesist
    To  : Everyone
    Subj: New artifacts - part 1

    Over the new few weeks, we'll be releasing several new artifacts. Here's
    the first batch! All of these are available in Qeddwyn's store as of
    this moment.

    A resonating micro-cistern
    --------------------------
    Power: residual_expand
    Cost:  100/200/400cr

    Expands the maximum capacity of your residual energy reserves by
    100%/150%/200%.


    A collapsible anvil
    -------------------
    Power: portable_forge
    Cost:  500cr

    Allows you to forge items anywhere that you drop this item. Bonus
    feature: While flying, you can DROP ANVIL ON <target>.


    An aventurine labret
    ---------------------Power: gentle_break
    Cost:  250cr

    Should your mindlock break from your victim for unexpected reasons, the
    victim will not receive any message about the mindlock while you are
    wearing this ring.


    An inscribed bandage
    --------------------
    Power: artifact_bandage
    Cost:  40cr

    This artifact bandage will never decay and will contain twice the normal
    amount of presses.


    A collapsible shelf
    -------------------
    Power: stockroom_expand
    Cost:  100cr/200cr/400cr

    When placed in a shop's stockroom, this artifact will expand the
    stockroom's max size by 100/200/400. Only one shelf per stockroom will
    work.


    An Amulet of Imal
    -----------------
    Power: essence_regen
    Cost:  400cr

    Wearing this amulet will triple the amount of life essence you gain from
    the natural essence regen.


    An Amulet of Lenci
    ------------------
    Power: devotion_regen
    Cost:  400cr

    Wearing this amulet will triple the amount of energy you gain from the
    natural Devotion regen.


    A holy relic of Sahmie
    ----------------------
    Power: lightwall_cast
    Cost:  125cr

    Usage: POINT RELIC <direction>
    Bestows the creation of lightwalls upon the holder.


    A shock sigil
    -------------
    Power: shock_sigil
    Cost:  50cr

    Acts like a flame sigil in all respects, except it allows only the owner
    to pick up the item it's attached to, or remove the sigil from an item
    it's attached to.


    An icon of Divinity
    -------------------
    Power: artifact_icon
    Cost:  500cr

    A permanent holy icon that contains an unlimited amount of charges. You
    can TOUCH ICON TO SHRINE to change the appearance of the icon to the
    shrine patron's.


    A rune of transformation
    ------------------------
    Power: transformation
    Cost:  125cr

    Can store customization information on one weapon type. When attached to
    a weapon of that type, it will transform the weapon into the customized
    description. First description with the rune is free, changing it
    thereafter costs standard
    customization fee. Use the HELP CUSTOMIZATION system on the rune to set
    its appearance. Allows you to create magical weapons (within reason)
    that normal forging otherwise wouldn't.


    A venantium magnet
    ------------------
    Power: rune_remove
    Cost:  600cr

    Allows the owner of the magnet to remove any runes belonging to them
    from a weapon, simply ATTACH the magnet to the weapon. Can only be used
    once every 60 minutes.


    A target dummy
    --------------
    Power: substitution
    Cost:  200cr

    33% chance of dodging mob_impale by quickly substituting yourself with
    the target dummy.
     
    Penned by my hand on the 21st of Arios, in the year 399 MA.

     

    A few of these sounds good, and I really want to see someone drop the anvil!

    Abhorash says, "Ve'kahi has proved that even bastards can earn their place."

  • MacavityMacavity Chicago, Il
    I am going for the Magnet!!  For someone who has all 10 dark classes, this is a MUST have!!
    “Unless someone like you cares a whole awful lot,
    Nothing is going to get better. It's not.” 
    ― Dr. Seuss, The Lorax

    Veritas says, "Sorry for breaking your system Macavity."
    Veritas says, "My boss fights crash Macavity's computer now."
  • EleanorEleanor FOR SCIENCE
    Boy, I can't wait for Daskalos to get a shock sigil. That will be so fun.

  • A lot of those items are really rather nice. The customization item in particular is pretty cool, though it does cost more than than customization used to cost.

    Riluo
  • RiluoRiluo The Doctor
    I would like to redo my scythe, but that cost makes me change my mind. It is only a description not a game changer. I think in the long run I will wait to see if anything else jumps out over the next few releases.

    Abhorash says, "Ve'kahi has proved that even bastards can earn their place."

  • The shop one will make a lot of people happy though.

    Moirean
  • DaskalosDaskalos Credit Whore Extraordinare Rolling amongst piles of credits.

    What nefarious thing could I do with a shock sigil? *listen*

    Also, yea... I just spent 1700cr

     

    image

    image


    Message #17059 Sent By: Oleis           Received On: 1/03/2014/17:24
    "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."


  • Daskalos said:

    What nefarious thing could I do with a shock sigil? *listen*

    Also, yea... I just spent 1700cr

     

    And this is just release one. Two more releases left!!

  • PhoeneciaPhoenecia The Merchant of Esterport Somewhere in Attica
    edited August 2013
    The collapsible shelf will make lots of shop-owning crafters happy. Especially those of us who have a crap ton of designs. Though, for SOME PEOPLE, the extra space might still not be enough. >_>
  • DaskalosDaskalos Credit Whore Extraordinare Rolling amongst piles of credits.

    Bound Credits  : 3986

     

    image

    image


    Message #17059 Sent By: Oleis           Received On: 1/03/2014/17:24
    "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."

  • DaskalosDaskalos Credit Whore Extraordinare Rolling amongst piles of credits.

     p dummy
    This target dummy is little more than a stuffed bust made of cloth and sawdust, with a painted bullseye directly in the center of its chest. Despite these facts, it has the magical capacity to look astoundingly similar to Razmael in both shape and appearance.

     

    I lol'd

    image

    image


    Message #17059 Sent By: Oleis           Received On: 1/03/2014/17:24
    "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."

    DamonicusEzalor
  • @Phoe: Well,  maybe convince Raz to make it even more expandable 2000 credits = 2000 more spaces for items.

    @Dask: Jelly.

  • MoireanMoirean Chairmander Portland
    The shelves! Eeeee! Now I need to start saving credits!
  • EzalorEzalor Emperor D'baen Canada
    Normal icons right now don't actually collapse when the charges are used up. It just becomes a new one with full charges. Since they're basically identical to the artifact one that should probably be fixed!
    image
  • I could see shock sigils being used to screw with orgs, yeah. I'm curious if they can be attached alongside impact sigils. If -that- is the case....yeah.

  • EzalorEzalor Emperor D'baen Canada
    edited August 2013
    Nevermind actually.
    image
  • If the sparring dummy thing emits a cloud of smoke and turns into a log when it procs, I will buy it straight away.
    RiluoAngweTrigru
  • 'WHY DO I KEEP MISTAKING LOGS FOR PEOPLE!?'

    Arbre-Today at 7:27 PM

    You're a vindictive lil unicorn
    ---------------------------

    Lartus-Today at 7:16 PM

    oh wait, toz is famous

    Karhast-Today at 7:01 PM

    You're a singularity of fucking awfulness Toz
    ---------------------------
    Didi's voice resonates across the land, "Yay tox."
    ---------------------------

    Ictinus11/01/2021

    Block Toz
    ---------------------------

    limToday at 10:38 PM


    you disgust me
    ---------------------------
    (Web): Bryn says, "Toz is why we can't have nice things."

  • Can't attach shock sigil to my sapling. Poor sapling :(

  • MoireanMoirean Chairmander Portland
    Suggestion - increase the damage the icon does back up to the original amount before the recent change. Since the change was designed to increase ylem consumption, an artifact icon isn't factoring into this, and the increased damage will make the icon more tempting as a purchase.
  • MacavityMacavity Chicago, Il
    I am all for new stuff and such, but I would much rather see Liaison stuff done before new artifacts were created.   Makes me wonder what the priorities really are....money (sad face).
    “Unless someone like you cares a whole awful lot,
    Nothing is going to get better. It's not.” 
    ― Dr. Seuss, The Lorax

    Veritas says, "Sorry for breaking your system Macavity."
    Veritas says, "My boss fights crash Macavity's computer now."
  • IosyneIosyne the Lair
    Coding projects aren't linear accomplishments.
    image
    AarbrokRivasTrigru
  • AarbrokAarbrok Breaking things...For Science San Diego, CA
    A quick artifact addition for utility adding a portable, something already coded, is hardly comparison to rebalancing combat based on an addition or deletion, nerfing or buffing of a skill.

    I think the coders/gods/admins/volunteers are well underway with many things already.
    SOON being a typical comment, but how do you really put a timeframe on something that has the potential of creating bugs in what is obviously archaic code that has created this game in the beginning which is probably and no pun intended $Iosyne a hell of a twisted web to sift through at this point what, a decade later.

    We need a national, hug a coder day.  I will make molasses cookies.
  • National hug a coder day? Then Razmael will miss out on hugs because he's not MURRKAN.
  • AarbrokAarbrok Breaking things...For Science San Diego, CA
    Isnt a Merkin a pubic wig...
  • I honestly don't know. You tell me.
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