As we continue to push forward in our project to bolster org identity and themes, we're discussing possibilities for increasing support for rogues (read: cityless players) given the relative stark lines being drawn when it comes to city identity in recent months.
I've read over the thread on this: https://forums.aetolia.com/discussion/4363/lets-talk-about-rogue-support-or-if-you-prefer-cities-have-too-much-mechanical-power-over-players
, and we are tentatively willing to explore some options and updates here to make this less of a pain point for those who want to play without a city.
To that end I've made this thread to gather feedback and suggestions so that we can make a more informed decision on how to proceed. Feel free to throw your ideas or comments in.
Thanks in advance!