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Issue with your function, Dhraen: you're creating a timer object with the same name as your function object, so it's going to be overwritten. Suggest just renaming the function something like "doKeepAlive()", etc.
if enemy_aura == 0 and enemy_shield == 0 then
for k,v in ipairs(dslafflist) do
if cdaff == 0 then
with the error message
[ERROR:] object:<rend> function:<Alias39>
<./mudlet-lua/lua/TableUtils.lua:91: bad argument #1 to 'pairs' (table expected, got
Edit: Just in case it's important, dslafflist looks like this
Someone powerful says, "We're going to have to delete you."
New fun problem.For my envenomer/empowerer I would like it so very much if when the script fired that if the venom on my blade about to go out wouldn't be re-envenomed e.g.Left hand swordA gleaming scimitar has the following venoms or magical effects on it:1) xentio2) aconite3) curaretyping "EVENOM LEFT WITH XENTIO" would do nothing, because xentio is already the top venom, but typing "EVENOM LEFT WITH ACONITE" would go through because it's not the venom that will be used with DSK.I'm sure there's a table function that I'm just ignorant of, halp plox.
for i,v in ipairs(table) do
if v == value then
Using ^this function(make sure to paste it into a new script first), could either run the check through whatever alias you're using, or a function using the sysDataSendRequest event. I'll post an example for both
"Oh my arms are suddenly lubed"
How effective is that in a combat situation? Or is there a better way of doing it so it pumps out each step if for example you regain balance and do not have paralysis.
Abhorash says, "Ve'kahi has proved that even bastards can earn their place."
Sorry for the double post, but fixed the above issue..Does anyone know a site which helps you/tutorial on how to make a Geyser drop down menu?? As the one Mudlet does through buttons looks ugly! Any help/Advise on this?
Yep doesn't tell you how to make drop down menus.. I think I have it with help from the mudlet forums, but having issues with the last part and making the drop down disappear again as :hide() and hideWindow() dont want to work..