So, the end of the semester is fast approaching(thank God), which leads me to consider various Aetolia-related... things. One such thing is the preaching system for Mhuns. Mostly this post is directed at the Enorianites and Duirani who attempted it, but curious others are welcome to offer their own opinions.
The idea is, this system or something similar to it could become a 'trait' of many non-city or non-Esterport NPCs. IE, preaching to them would allow one to exert a non-violent form of control over the NPCs opinions, leading them to give you nice things, shout your praises, or smite your enemies. It is intended to be semi-permanent, in the sense that the values raised don't reset the way quest items and NPCs generally do - but could be lowered by other factors or rivals preaching at them instead. This could open up options for future quests, or holy wars, or really just about anything that doesn't involve killing NPCs. Not that there's anything wrong with that.
Questions that I have are primarily about the mechanics of it, from your perspective. Bear in mind: I don't love the mechanics. I don't hate them, but I'm not fond of repetition and there's not much strategy involved in it currently. The underlying theory of what's happening is also not very transparent (I don't think?), which I'd like to change. Also: Should it require something other than willpower? Is the drain from it too high/too low? Does the experience gained seem reasonable? Should there be a more significant consequence for 'losing?' Etc, and any other general suggestions you may have.
I'd appreciate ideas for other ways it could be used, too.