Mudbot has been around a while now. Rather useful for mapping, I find, and it doesn't seem to have any connection issues for me. Like I've heard other people say.
I want to convert my system to Mudbot format. So .dll file. Thing is... How?
Before all the questions start flying here's what I know, and have done thus far.
1) I researched what Mudbot is exactly and what it was meant to do originally.
2) I know Mudbot can accept LUA based .dll files. So that's perfect for my coding style.
3)You need a specific program in order to make the .dll files. Visual Studios 2017 for Windows, as an example. I've heard SciTE can be used for it too.
Now those are the main points to my question. How do you convert the files to .dll? I've coded enough in SciTE, and even have the exact same codes in my version on Visual Studios 2017. But how do I convert it when I save it? I've tried everything. It doesn't seem to give me an option for .dll. Even when I make a new project and I'm selecting all my options in Visual Studios. No .dll option that I can see. Even tried googling it, but as I assumed most people that use such things, and make such things, know how to do that very of basic commands.
So can someone help me not feel like an idiot? I just want to convert my code to .dll already!
'Those that do not attempt are those with the least stories to tell.'