From announce #2605:
Hi Aetolians,
You may or may not know me, but I'm Matt Mihaly, the CEO of Iron Realms.
You don't hear from me often, at all, so I'll get right to the point: I know there's a lot of discontent over Aetolia's direction this last year, with much of what was promised at the beginning of the year not materializing. I fully understand that discontent, and agree that this state of affairs is unacceptable.
Recently, Razmael/Mike and I had a talk, and we agreed that he would step down as producer of Aetolia. I'm not looking to cast blame at Razmael here though, and neither should you. He was thrust into the producer role after we fired Galleus/Eric Lamy, and was never really thrilled with it. It's my fault for leaving him in a position where he wasn't comfortable for so long. He was originally hired as a coder, and would vastly prefer to go back to being a straight-up coder, so that's what we're going to do. He'll continue on in Aetolia, but not as the producer going forward.
Now, what we don't have is a permanent producer to replace him with yet. That's something we're going to work on at the beginning of 2017, but in the meantime Oleis/Riley Pagett is going to come back and serve as acting producer. He's not available to be full-time producer going forward due to other things in his life, but he'll fill that role until we find the right person for the job.
Riley's going to be making a statement himself, but what we're going to be focusing on is identifying where we can make the most impact in Aetolia in the next, say, 6 months. Riley will be talking to the existing staff, volunteers, and you - the players - at some length, to gather sentiment on what's important to get done rightr now.
He's got some pre-existing commitments between now and the end of 2016 that'll limit his time in Aetolia more than he'd like for the next two weeks, but he's already back and he and I are talking about how to approach this and really give Aetolia back the energy it deserves.
In any case, the failure here is mine and I apologize for letting you down.
If you've got any comments, I'm opening a forum thread on this, or you can email me directly at matt@ironrealms.com, or Oleis at oleis@aetolia.com
Looking forward to righting this ship, and you'll hear from Oleis/Riley in a post soon.
--matt
10
Comments
Maybe we didn't get everything we wanted as fast as we wanted it, but you were a fair producer, you weren't afraid to make bold and much-needed changes, and you helped push Aetolia's thematic direction into a great and unique place.
I'm so glad you're not leaving us!
Also very encouraged to hear that Riley will be around to set the stage for what's to come, since he's had a hand in running the game for a minute now. I think this is important for a number of reasons; the type of game Aetolia is - its theme, its playerbase, its selling points - are unique among the IRE games and many of us elect to play Aetolia over the other games FOR that direction. @Pericles can you speak to whether that direction (the theme/storyline/current path) is going to be preserved, or is that the direction that was supposedly dissatisfying?
Thanks for opening up this discussion! I'm anxious to see what comes next.
ANNOUNCE NEWS #2606
Date: 12/16/2016 at 3:37
From: Oleis, the Infused
To : Everyone
Subj: Well, Howdy.
Long time no see, Aetolia.
When I said goodbye a year ago, I did so with no shortage of nostalgia
and affection. This community overlooked my outsider status when I first
came to serve as volunteer and welcomed me warmly. As I got myself up to
speed on Aetolia's history and culture, I'd like to think we found a
pretty solid groove. As a team, from Razmael at the top down through
every mortal volunteer and enthusiastic player, we brought the game
through some of its most productive and profitable years.
When Matt got in touch about helping find Aetolia's next producer, I
knew I owed it to Razmael, the volunteers, and you all to give my best efforts
in revitalizing the game and continuing our progress. After all, we're
no strangers to this routine: Matt makes a post, a producer is released, and
a new mind comes in to spackle the holes. Frankly, that's not good
enough this time. Nor am I satisfied to be a placeholder, simply keeping
things flowing while we hunt for a suitable replacement. That's why our
core team - Razmael, Hadrak, Keroc, and I - are fully committed to
continuing and improving everything that makes Aetolia great. With those
elements will come new ones: well-planned strategies to correct the
game's shortcomings and enhance your player experience.
In the coming weeks, I will be holding Town Hall meetings to solicit
your feedback and hear your concerns, including one specifically
scheduled to accommodate the Australia/New Zealand crowd. I'll be using
targeted forum threads to dig down into popular themes and offer
responses for common thoughts. If you'd rather contact me privately,
feel free to do so with in-game messages or email (oleis@aetolia.com).
With this input, our volunteer desires, and my own assessments, we will
begin to make bold plans for the future. Nothing is guaranteed, and
nothing is off-limits.
Let's get to work.
- O
Through all my years as a player and the past one in the Pools I really have nothing but good things to say about @Razmael. I vastly enjoyed my player experience under him and my Celani experience has been even better. He has been attentive, supportive, considerate, and immensely helpful in everything I have hoped to accomplish up here. So thank you Razmael and I hope you stay with us 5ever in whatever capacity suits you best.
While I've had less experience with @Oleis I also have nothing but positivity to add to those experiences and I was very sad when he stepped away as Assistant Producer. I trust that Aetolia is in good hands.
tl;dr whiskey #1 i'll fite u if u disagree
I am very pleased to see Oleis back as well, because I think during his time here before he did help field some of player-based interaction while Razmael could truly put into his passion of code and straining the noodles so to speak deep within. I am pleased to see that Raz isn't leaving us and I am excited albeit a bit nervous to see the direction things go from here on out, I know though with the current volunteers, coders and paid admin that we will do as we do and figure it all out.
It's late and I am rambling, but welcome back Oleis and enjoy the break from managerial responsibility Raz.
This last year has been a little bit rough, but it's not for a lack of trying - there are some incredible things in the works, and with a little bit of reorganization I think you're all going to really enjoy what Aetolia will have to offer in 2017.
I just wanted to also thank @Razmael for his work and transparency with the community. He has been a part of the Aetolia community since its early inception and took the game into a good direction. I'm glad that he is remaining a coder because it's hard to imagine Aetolia without him. I'm also incredibly glad to see @Oleis back even if it's temporary. As someone who used to have the immature mentality of criticizing administrations for content and lack thereof at times, the Pools as a whole really do a fantastic job at delivering quality events, content, and it's clear that they listen to feedback from the community. It's why of all the IRE games that I've played over the last decade and a half, Aetolia is the best that I've played. The Pools have managed to foster a roleplay environment that has not been successfully replicated anywhere else (and believe me, I've tried to find one). It has better roleplay than even roleplay dedicated MUDs like Armageddon.
So yeah. A rave for @Razmael, @Oleis, and the Pools on a whole.
But I also want to personally thank @Oleis for agreeing to come back and guide us through this transition. He has an insane amount of patience (I know, I've tested it) and has shown so much love and affection for Aetolia, and its players, over the years.
As an admin of this game, you have to have the patience of a Saint.
I dub thee, Saint Razmael - Patron Saint of Lonely Sheep.
Thanks so much for your efforts, you sexy, beautiful thing you.