Project Source
*** UPDATE: Source 1.0 is now available
here at the Project Souce Support Thread. ***
Years ago there were a very few available good systems for Aetolia. At one point developers started merging the systems. This particular system started as Earth Shaker and was then renamed Tripwire. Kaeus was the primary developer and with the help of martin@pharanyx, Akimoto, Ezalor, myself and others it evolved into an extremely complex system that seemed to be a part of everything users did in Aetolia.
For a long time this system was sold, given away, etc. Today it takes a new form in that of Project Source.
Source will use the last version of Tripwire and be passed between the developers of the Tripwire System clan. We plan to lighten the code, make it faster, more reliable and above all easy to use.
Once the Source 1.0 is ready, probably in the next couple of weeks, we will release it to the public for use. As an open-source project, we can use as many developers as we can find to help make the project better. The Tripwire System clan will be re-purposed as the gathering point of end-users and developers alike to make the system leaner, report and fix bugs and develop and add new features.
The system will be available at no cost. If you would like to be involved in the development of the system, test the system and help improve it, or be able to get guidance on the use of the system, please contact
@Paithan or contact one of the developers or staff on CLANHELP PS to join the development clan.
We hope that this is a project we can get a lot of the community behind to improve everyone's experience in Aetolia. With a large group of developers, rather than a single point of failure, hopefully this will be a project that never becomes abandoned like some before.
The Project Source Support thread is located here.
Comments
Not the best with scripting for mudlet, but I am teaching myself and want to continue learning and growing in my ability. Count me in to help.
I would love to see something developed by the players that is not going to cost us more than the effort we want to put in.
I am very excited to see this and help motivate others to help
Also, look for the line, "You call upon your inner spark to temper your body's toughness." It should be under a trigger named, "temperance." Change addDef("temperance") to addDef("tempered_body")
We're also working on making bashing significantly less involving without going to a completely automated system.
Abhorash says, "Ve'kahi has proved that even bastards can earn their place."
if can:bash() then
send("decay " .. tw.target)
end
end
You should have something like this in your system, check to see if it uses you bash attack or not
Abhorash says, "Ve'kahi has proved that even bastards can earn their place."