So, while I can probably get most of this from the list of system features listed here and there, I wanted to ask: What makes a good system? I ask because I'm going to be working on my own and like to plan things in my head before hand. Thanks in advance!
Some specific questions:
1. What differentiates a good curing system from a bad one? In particular, what things should a curing system implement to be better than the built-in firstaid system?
2. What should the offense portion of a system do? Venoms, attack groups, ??