We used to have a rants section, and based on the content/results of those threads and how heavily they had to be moderated, it's fairly unlikely to happen again. (View Post)
I just wanted to chime in and say that I'm really happy with this outcome. Part of maturing as a professional/developer is finding your strengths, recognizing your weaknesses, and working out the nic… (View Post)
This is a fairly new addition that was put it to allow players to keep their untethered classes as inactive, rather than completely losing them when switching sides. The help file should be updated t… (View Post)
I am 100% for discussing new ways to bridge these gaps. I agree that tethers are not ideal, but it isn't as if the perfect solution is simply something we're avoiding. We have hundreds of ideas and c… (View Post)
I'm going to avoid responding to the rest of this, because I'm all for letting players voice their frustrations, concerns, and ideas - it does help us move forward and decide where we want the game t… (View Post)