rip MKO's whole system for curing/afflictions/pvp/pve and replace Aetolia's with that.
It'd crash all of the automation overnight, as well as utterly wreck all of the markets for curatives, while driving voyria's price through the roof, because voyria in MKO was basically stupidly rare, and to make the -cure- for it, you had to have the plant it was made from... and you potentially used two portions of the plant per cure, versus a single plant per poison, IIRC. I never got ahold of it. It'd also crash this concept of "resetting a fight by running away" because MKO locked you in place and you needed a skill to break from combat. And it was a channeled skill that could be rooster-blocked by both NPCs and PCs
Still. That was a PVP scene I managed to reach middling pvp tiership in... -manualling- everything.
Copperhead of the Third Spoke says to you, "Intelligence matrix in moniker Bulrok reveals above average results when compared alongside proximal presence."
Comments
Triple everyone's WP/Endurance costs.
Thank you, and good night.
It'd crash all of the automation overnight, as well as utterly wreck all of the markets for curatives, while driving voyria's price through the roof, because voyria in MKO was basically stupidly rare, and to make the -cure- for it, you had to have the plant it was made from... and you potentially used two portions of the plant per cure, versus a single plant per poison, IIRC. I never got ahold of it. It'd also crash this concept of "resetting a fight by running away" because MKO locked you in place and you needed a skill to break from combat. And it was a channeled skill that could be rooster-blocked by both NPCs and PCs
Still. That was a PVP scene I managed to reach middling pvp tiership in... -manualling- everything.
Hi.
Hi.