Hello, there!
I know figuring out what all materials exist in-game, where to find them, and how much they cost can be kind of a pain, so I've constructed this all-encompassing spreadsheet for most crafting needs.
What this isThis set of spreadsheets is essentially a comprehensive listing of MOST of the crafting materials available in the game, their properties, where to find them, and their prices to help in calculating costs for selling finished goods.
Bear in mind, this is still largely INCOMPLETE. A few sections are done, and stuff continues to get added as I find the time, but if anyone feels like helping me out, feel free to give me a poke!
Perfumery: Includes a list of all known oils, including the rare god oils from giftbag promos and the seasonal hanmuth oil. Also includes a handy scent generator where you can see what each oil smells like in each slot, and also a price calculator. Complete.
Fumology: Same as the above. Ingredient listing, including rare stuff, scent and smoke generator. No price calculator, though. Mostly complete.
**NEW** Farming: List of all crops color coded to season, and list of growing times/regrow times to help you in optimizing your seasonal crop output! I'll be adding new crop seeds as I come across them, or as people send them to me. WIP
Brewing: Primarily a reference with bartending terminology and general guidelines of where different strengths of alcohol might fall, and what ingredients are primarily in things like vodka, rum, or gin. Complete.
Cooking: List of most, if not all, available ingredients for cooking broken down by type (meat, vegetable, fruit, etc) with a list of price and where to find them or harvest them from along with vnums. As far as I know, these locations are up to date. Also has a price calculator.
Metals: Intended to be a listing of metals with prices, locations, and properties. INCOMPLETE
Gemstones: Same as above. VERY INCOMPLETE.
Flowers: A complete listing of available flowers in the game with prices and locations. Also supposed to include a price calculator, but then I got lazy.
Wood: A listing of the different types of wood along with their properties, prices, and locations. WIP
Textiles: Same as above. WIP
Fishing: Meant to be a listing of all available fish caught from fishing and fishing holes. WIP.
The Crafting List
https://docs.google.com/spreadsheets/d/1l34iNJOf743lP0O1lUXaqq60Ny4IMAAtWE7ByU5mTv8/edit?usp=sharing
Comments
At some point I'll get the tabs for metals/minerals, gemstones, woods, and textiles completed.
The Cooking materials tab has been updated with a lot of new stuff that got added recently, and also some ingredients I missed the first time. I don't think I've quite gotten everything yet, but getting there.
The Fumology and Floristry tab has been updated with a new flower that can be used in both.
The Metals and Gemstones tabs are gradually being worked on because there's a lot, and my attention kind of jumps a lot.
First tab is now a Crafting for Dummies along with a ranking of crafting/shopkeeping artifacts.
* Updated the fishing tab. Libec Cay and fishing holes in the Newbie areas have been added (yes, there's fishing holes in some newbie areas).
* The Wood tab is now complete.
* I have added a new tab for useful/handy terms for various crafts that crafters can use to enhance their writing.
* Apothecary tab has been updated to reflect mob changes.
In Progress
* Metals tab is slow going, as is the gems tab.
* It's been a while, so I've un-redacted the location for volcano blooms.
* I'll likely be adding an animals tab because animals are too numerous to fit under the meat section of the cooking tab.
* Textiles will likely be close to done soon.
I'm constantly updating this doc, so feel free to distribute it to other crafters. If I've missed something on a tab not still in progress or just want to help out, feel free to let me know on Discord or in-game! I like making crafting more accessible to people, especially new players, and taking the guesswork out of figuring out where to find things.
Also added some of the special gems.
Metals tab is still a WIP.
Ditto on the terminology tab, but I might redo that completely.
Added the new perfumery recipe expansion on the Idiot's Guide to Crafting tab.
Animals tab is in the works, but it's going to be a massive undertaking as it'll require trying to figure out where various animals are located.
The master list is getting closer and closer to completion, so once it's there, all I'll really need to do is add new things as they get added to the game.
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
(Sure wish I lived in a neighborhood where I could trust something being left on my front gate in a bundle with an attached note and it NOT BE STOLEN.)
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
Hi.
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax
>field summon watersprite
[Gold]: You have lost 100 gold.
Looking down into the well, you ask that your crops remain hydrated and cared for over the coming month. With a flick of your hand, follow this by dropping exactly a hundred gold coins into the well and wait expectantly. Suddenly a rush of water comes from within the well, and a jet of froth launches a water sprite from within and into your hands. The small being's face lights up at its new home before it practically leaps from your palms to begin floating around the field and care for the plantlife around it.
Hi.
Nothing is going to get better. It's not.”
― Dr. Seuss, The Lorax