While it would be a bit more of a project, the racial help files could use with some updating and fleshing out.
Things like clearer references for where communities of those races live (npc villages, general geography, etc), the styles of clothing or notes on culture and ritual and god tendencies/communal values in those areas (maybe updated in the area name files for that?).
These would both help give some depth and enrich the world but also give new people (or old people) trying to develop characters, histories, and roleplay, a bit more to work with with the rest of what makes a character other than basic anatomy.
While it would be a bit more of a project, the racial help files could use with some updating and fleshing out.
Things like clearer references for where communities of those races live (npc villages, general geography, etc)
I started editing the wiki to reflect the information that can be found about races throughout the forums and such, there was also some infobox template that wasn't used on all pages. If I wasn't sure about something then I just left those parts around, because I'm pretty neev (ha) around here so won't make guesses.
I think I may have bugged this before, but I guess it's more of a help file thing - AB [skillset] RANKS doesn't show lesson requirements for tiered skillsets. For example:
You can use the following hammer attacks: Bash 0% Inept. Swatting 0% Adept. Crush 33% Skilled. DoubleBash 66% Skilled. HammerThrow 66% Gifted. BruteForce 0% Expert. GutCheck 0% Fabled. HerculeanRage 50% Fabled. Batter 75% Fabled. Pulverize 0% Transcendent.
You can use the following polearm attacks: Hack 0% Inept. Carve 75% Apprentice. Sweep 33% Adept. Spinning 66% Skilled. Razehack 0% Gifted. Skewer 33% Gifted. Deepwound 33% Expert. Precision 66% Expert. Hooking 25% Virtuoso. Whirlwind 75% Virtuoso. Dismember 0% Mythical. -------------------------------------------------------------------------------
As you can see, the BASIC skills show lessons, but hammer and polearm don't have lesson costs next to them. They don't line up either (eg both hammer and polearm have a 75% virt skill, while basic doesn't) so people have to sit and do math to figure out skill costs.
Now that the weather has been altered, updating HELP WEATHER to accurately describe the various states of undress as well as required levels of it for different areas would be appreciated.
1) could HELP FIRSTAID be updated for the various syntaxes to be listed in completion?
FIRSTAID CURESET SHARE is missing , etc, which is pretty important to making it work!
Additionally, could CURESETS/CURESET be given its own printing of syntaxes for how to work with FIRSTAID CURESET, so saving/sharing doesn't require you to HELP FIRSTAID and then hit MORE to the end of the file repeatedly?
The ones that bug me the most right now are HELP ARTISANALS and HELP BARDICS, and they are so outdated that I personally wouldn't even know where to begin with changing them.
and HELP 11 https://pastebin.com/AvW0WTKV Also, see the note above, where it requests information about how to choose Patrons for guilds, as I think that would be a good thing to add.
Since the LOOKUP system does not only refer to word, but brings up people and events as well, perhaps refer to it as an encyclopedia instead of a dictionary, as that makes more sense than just looking up what words mean.
I saw in HELP HELPEDIT after I posted idea 5436 that it recommends using this thread to submit helpfiles. I've fixed up a HELP TIDESAGE ARTIFACTS which doesn't currently exist, here's the pastebin link:
Comments
CLAN RESET clan name TO new head
- For city/guild leaders. Instates a new clan head of a clan pledged
to the city or guild."
While it would be a bit more of a project, the racial help files could use with some updating and fleshing out.
Things like clearer references for where communities of those races live (npc villages, general geography, etc), the styles of clothing or notes on culture and ritual and god tendencies/communal values in those areas (maybe updated in the area name files for that?).
These would both help give some depth and enrich the world but also give new people (or old people) trying to develop characters, histories, and roleplay, a bit more to work with with the rest of what makes a character other than basic anatomy.
http://wiki.aetolia.com/Category:Races
Politics
You possess the following abilities in Savagery:
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
*** Next ability in 7 lessons ***
-------------------------------------------------------------------------------
Raze 0% Novice (7 lessons)
Fearless 33% Novice (10 lessons)
Fluidity 66% Novice (13 lessons)
Block 0% Apprentice (16 lessons)
Fitness 50% Apprentice (25 lessons)
Envenom 0% Capable (34 lessons)
Gripping 33% Capable (52 lessons)
Mastery 66% Capable (70 lessons)
Stalwart 66% Adept (148 lessons)
Cruelty 0% Skilled (178 lessons)
DoubleTarget 0% Virtuoso (600 lessons)
Furor 50% Virtuoso (756 lessons)
Charging 25% Fabled (1006 lessons)
Reveling 33% Mythical (1438 lessons)
Reckless 66% Mythical (1586 lessons)
You can use the following hammer attacks:
Bash 0% Inept.
Swatting 0% Adept.
Crush 33% Skilled.
DoubleBash 66% Skilled.
HammerThrow 66% Gifted.
BruteForce 0% Expert.
GutCheck 0% Fabled.
HerculeanRage 50% Fabled.
Batter 75% Fabled.
Pulverize 0% Transcendent.
You can use the following polearm attacks:
Hack 0% Inept.
Carve 75% Apprentice.
Sweep 33% Adept.
Spinning 66% Skilled.
Razehack 0% Gifted.
Skewer 33% Gifted.
Deepwound 33% Expert.
Precision 66% Expert.
Hooking 25% Virtuoso.
Whirlwind 75% Virtuoso.
Dismember 0% Mythical.
-------------------------------------------------------------------------------
As you can see, the BASIC skills show lessons, but hammer and polearm don't have lesson costs next to them. They don't line up either (eg both hammer and polearm have a 75% virt skill, while basic doesn't) so people have to sit and do math to figure out skill costs.
FIRSTAID CURESET SHARE is missing , etc, which is pretty important to making it work!
Additionally, could CURESETS/CURESET be given its own printing of syntaxes for how to work with FIRSTAID CURESET, so saving/sharing doesn't require you to HELP FIRSTAID and then hit MORE to the end of the file repeatedly?
The ones that bug me the most right now are HELP ARTISANALS and HELP BARDICS, and they are so outdated that I personally wouldn't even know where to begin with changing them.
As of right now, you have to dig through rumors and news posts for it and it's still not clear.
I suggest HELP 10.1.1 since Guild Patron is part of HELP 8.
https://pastebin.com/w9mNHKT5
HELP 1
https://pastebin.com/k1aJ3BnN
and HELP 11
https://pastebin.com/AvW0WTKV
Also, see the note above, where it requests information about how to choose Patrons for guilds, as I think that would be a good thing to add.
Since the LOOKUP system does not only refer to word, but brings up people and events as well, perhaps refer to it as an encyclopedia instead of a dictionary, as that makes more sense than just looking up what words mean.
https://ada-young.com/pastebin/-rbHAXV4