Someone shouts, "Genocide is not only impossible here, but it is laughably stupid. You're wasting our time. Did you ever think of that?"
Ignoring the one person's obvious misunderstanding of what genocide means, I never completely understood why the relationship between death and both our characters and players alike are the way they are here. It's been an increasingly popular trend for characters to take on an indifferent stance toward death. From things like "It's just one death." to "Don't worry. I'll be back!"
Out of character, quite a bit of people rage about their characters dying but the characters themselves have an amazing lack of respect for it and or an indifference towards it. As a role-playing community shouldn't the relationship be the other way around where the player should at least try not to care too much about character death because Aetolia is ultimately a game (a relatively easy one to regain experience in at that, plus there's no permadeath) while the characters themselves should be the ones that get outraged?
From my understanding of the lore, Varian is only allowing the player's characters to circumvent true death because they haven't quite reached what He intended for them in that life yet. It is implied, however, that once they achieve His goal (which is unknown to everyone) that should they die afterwards then it'll be a true death. Shouldn't there then be some kind of fear or respect for death still for the characters because they never truly know if in their moments of living they've achieved Varian's goals and will die for real the next time? I want to say the Undeath lore is similiar but instead of Varian, it is Ivoln that's pulling the strings.
Some of these stances seem borderline if not out right metagamey to me at times. This is not to say that there are no excuses for such a stance anywhere in Aetolia at all ever. I just think this could be an interesting discussion if nothing else. What do the rest of you think?
¤ Si vis pacem, para bellum. ¤
Someone powerful says, "We're going to have to delete you."
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Comments
Which is kinda mean, poor ol' Genocide.
The way I handle it- or how Elea handles it, I guess- is that for any given death, you'll probably come back fine, but that one death MIGHT just be the one at the end of Varian's story for you- so really, you don't want to be killed ever. Large aversion to death. And you can be angry at people for killing you because it MIGHT have been the one. To yoink the car crash analogy, I guess, you can get pissed off at a truck driver for ramming you and putting you in hospital- sure you're not dead, but you damn well could have been.
Life and death situations are still potent, then, because to err on the side of safety one assumes that the next death could be the one.
"To be awkward or unkempt, to talk or move wrongly is to be a dangerous giant, a destroyer of worlds...any accurately improper move can poke through the thin sleeve of immediate reality." - Erving Goffman