Hello. Neighborhood frog here.
So I will fully preface this with the fact that I am inherently not really good at coding, back in my day we were fancy combatants when we set macros for monk punches, but that also kind of leads in to other things and the bounty of salt I have had the past couple weeks since mage release. I will kind of tell a story here and my opinions, and I want to open it up for others to comment because I think that dialogue is important. I have already somewhat commented to @Keroc
(..very saltily) and @Tiur
(..less salt, just kinda bummed) regarding this and figured I would open it to others as well to share their feelings.
I, like many others was super excited about mage, though I had little input on the theme that would come about or involvement in any testing I would have assumed it to be a more magical experience, though upon testing and confirming with other people as well as the tester who has not had alot of time due to their work, it is pretty clear that Ascendril is another limb-based class, focused on pushing salves, and breaking limbs, there are other routes but they all kind of revolve around limbs. 2 of the three glimpses focus on limbs, the only useful FIRE skill focuses on limb damage, overall you are just playing another glorified limb class and stuck in the same vein of gameplay as Templar or Illuminai, so Enorian is just losing that magical, sorcerer/wizard feel that many people came to the Ascendril for in the first place. Sciomancer seems to have kept theirs with cool new afflictions that require Spirit players to upkeep a new tattoo (firefly) and lots of affliction qualifiers with a mobile singularity that follows the player. Our fulcrum are not as useful, they are more supportive to the route we are ironed out for, we dont have the passive mystical abilities, its just a bunch of kale under a meaty limb steak.
Second note - It's NOT beginner friendly, even bashing requires a rotation, I will be first to admit I feel my failings as a GM for not understanding better how to explain to new players and current players alike how to do things and play the class, I am trying to figure it out but I am getting incredibly frustrated with it. Unfortunately @Eliadon
works alot, @Isia
doesn't play the class and for months prior to release I asked if I could have information to update scrolls or prepare myself for this and was reassured on a few occasions that "It's not going to be that big of a change, don't worry" (Also by risk of spoilers, I forgot to add that...they didn't wanna spoil it for me) - So not only have I lost the vision of what my class is supposed to feel like, but im basically at the point of not wanting to play cause I cant even figure out the class I am supposed to play, meanwhile I see the Sciomancers flourishing with shared information from @Emir
and having a heck of a good time and it just makes me feel like a trash player.
Anyways, I am sorry for using this to vent like I have...I just feel I cant be the only one who feels like Ascendril is half put together, while Sciomancer seems far more fleshed out and MAGE-Y.
Feel free to comment.
EDIT: I really hope my tone doesnt sound bad or anything, I write sometimes and read back and I am not intending it to sound like that, I really just wanna see if others have feedback of their experiences with it and have a discussion to see if there is maybe something I am missing or present to the upstairs folks to improve upon.
Oonagh has been slain by the might of the toxic atmosphere of Ulangi.