Announce post #2928: Milestone wares
<pre>2/10/2019 at 23:22
Razmael, the Synthesist
Everyone
Milestone wares
The start of the milestone shop is here! Simply use MILESTONE WARES to see what's available and then MILESTONE BUY <#> to purchase that item.
We're still working on the prizes for the golden keystones so you may want to hold onto those rather than convert them to silvers. If you have any suggestions for any other items you'd like to see in the milestone shop, let us know in the accompanying thread.
Penned by my hand on Kinsday, the 21st of Niuran, in the year 478 MA.</pre>
2
Comments
Hi.
1.) How did you come to the value of 1 bronze keystone at 500 gold? It seems like a relatively low number, there are other "quick" or daily quests that can net you 1000+ gold for 10-15 minutes of work, whereas some of the daily milestones feel closer to 45-60 minutes of work on average.
2.) How is the experience amount determined? Does it increase/decrease at higher levels, or is it a flat % of the total amount you need to move up to the next level?
As for my suggestions:
I dont think that trading in milestones for faction experience would be a good idea because the push behind factions is to have a steady playerbase that will grind for it. Not something that can be maxed out in a single day. Additionally, since fishing has absolutely no danger output but 100% gain in terms of stupid easy gold/experience... I dont think there needs to be an increase in skill gain for fishing for the exact reason I stated about faction points.
2) Yeah, the formula takes your current level into account and the experience is scaled accordingly. It's not a percentage of your experience-to-level.
Thanks for the suggestions!
Ie. Spend X bronze milestones to get a silver or gold milestone, or X silver to get a gold one.
Thanks
The only reason I ask about that is because Stathan and I checked the experience keystones and both of us have about 15k each for it. And our levels are severely different.
That said, I probably wont use my keystones for experience because 15k is like 2 mobkills for me but still. Oversight? Bug? Or is it just a static thing because we're both over level 100?
- Cherry chocolate increases the amount of gold mobs drop for you by 30% for 8 hours.
- Fudge chocolate increase your move speed by +2 for 8 hours.
- Almond chocolate increases your balance/equilibrium recovery by 1 level, when attacking PvE targets, for 8 hours.
- White chocolate increases all your resistances by 10% for 8 hours.
(Illuminai): Saltz says, "Moxie is just doing the Moxie thing to do, often misinterpreted."
(Tells): Sir Iames Gallant, the Executioner tells you, "The one Illuminai beyond prayer, I swear."
Valingar: "How could a daughter of me, the most noble man in the south, be so heartless?"
(Tells): Haven Locke, Illuminai Khimaira tells you, "Be that as it may, I've also seen the strength in you. You can take care of yourself."
Would I get 25% xp for 10 hours or 250% xp for 1 hour??
That said, are there any intentions on having/allowing more than one daily milestone mission? Or maybe allow a gold cost to reroll daily milestones... something to the tune that's multiplicative?
First daily reset = 100 gold
Second daily = 1000 gold
Third daily = 10000 gold
Fourth daily = 100000 gold, etc etc?