So, am i right in my understanding that to get comms currently we are to buy out all the comm shops across the land? If I'm correct in my understanding of the way it works at present, then basically a single person could just run around all day buying out all the comm shops for their city.
Is this truly the only way? I ask because when I survey I get this intriguing message that the area I'm in (Stathan's mom's house) is capable of producing abundant wood but I'm told that no longer really serves any purpose.
Is this entertaining anyone? I'm just curious because I can imagine some other ways comms could be directly gathered from the land which might be a little more interesting. ie. certain monsters having a % chance to drop leather based on how rich with leather the area is, stone that could be mined from mountains and cave areas, wood that could be harvested from forest areas, etc. Those are just some quick ideas but seriously.. there has to be some way to make this a little more interesting.
This would also make room for new harvesting skill trees to spend my massive amount of useless lessons on.
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Mob loot is always the biggest way to keep an economy afloat in most other games I've enjoyed. I also thought appropriate farming quests having a chance to reward with comms is a good way as well.
The harvesting skills could actually be as simple as talents like fishing, maybe? I can already imagine lumberjacks all over Duiran...hrm.
Also, I think the whole monastery is going on a field trip after supper, Stathan's mom's house needs a visit.
Edit: @Stathan
2. Stathan's mom doesn't really log in anymore.
2) Stathan's mom's house provides abundant wood?
Basically: comm shops are a fun mini game of economics!
The shops don't just restock once a howling like they used to, but rather at staggered times throughout the day, which means that you don't really have an effective way to just go run around once a day and buy everything new out without leaving opportunity later for someone else to do the same.
All that said, I agree that it would be nice to see more options for comm creation or harvesting. But, the comm availability is a very carefully managed part of the IC gold economy, so I don't know if the producers think more comms would overall help or hinder.
But I've long learned not to hold my breath or really put too much investment into fringe project ideas like this when there are still really big projects like mage revamps to be done. Priorities gotta be had!
We won't have to raid Stathan's mom's house for wood anymore.
(Illuminai): Saltz says, "Moxie is just doing the Moxie thing to do, often misinterpreted."
(Tells): Sir Iames Gallant, the Executioner tells you, "The one Illuminai beyond prayer, I swear."
Valingar: "How could a daughter of me, the most noble man in the south, be so heartless?"
(Tells): Haven Locke, Illuminai Khimaira tells you, "Be that as it may, I've also seen the strength in you. You can take care of yourself."
So what I'm trying to figure out is if there will be a balance anytime soon? These 3 items are very competitive and used in many things that keep our cities running. Especially steel. If all 4 cities are competing for them, I'm going to find my stock pretty much dead.
(Illuminai): Saltz says, "Moxie is just doing the Moxie thing to do, often misinterpreted."
(Tells): Sir Iames Gallant, the Executioner tells you, "The one Illuminai beyond prayer, I swear."
Valingar: "How could a daughter of me, the most noble man in the south, be so heartless?"
(Tells): Haven Locke, Illuminai Khimaira tells you, "Be that as it may, I've also seen the strength in you. You can take care of yourself."
Edit: I'm a dummy and should've scrolled up. @Tiur said it was on track to be re-worked back in January.
Let's say we get a 3 person dungeon revolving around ambushing a Dreikathi or slaver supply caravan in the Clawhook range on Albedos. In the final boss fight, the caravan catches fire, and each participant can pick a "crate," which is essentially an option for that player to get 150 of whatever commodity they want.
This is something repeatable that can have high level bashers contribute to either their personal stock or sell to the city. The reward could also give the option of sending the crate directly to the city and get a sum of gold, similar to the Rowan Box giving gold and ylem. Sure beats camping village comm stores.
... sorry.
Hi.