Hello, I recently switched to Praenomen. Wayfarer was fun, but I found it wasn't very much for me. I think I have Praenomen roughly worked out;
here's a spar I did with Tymas (who is also working out his own offence) - I know it's gonna be difficult since I don't have any plans to buy a crown, but I like Vampire's playstyle so far regardless.
I just had a few questions:
1) Which path tends to be the preferred choice? I was leaning towards Insidiae because blood_poison seems like a brutal affliction. But I'd also heard Rituos is pretty powerful as well.
2) How long is the stun from Rituos seize, if anyone knows? As well as the stun from the 'overpower' pulse modifier for frenzy, when it fires.
and 3) The AB says nothing about it, and I couldn't seem to find any affliction related to it... What exactly does the 'upset' modifier on frenzy do? Just checking with Tymas, it seemed to give weariness when the effusion triggered? Does it have a list of afflictions it can do, or is it just an added weariness on top of everything else?
Thanks in advance.
Comments
2.) Can't remember xD. The stun on seize is long enough though that you won't lose a whole lot of pressure affliction wise when you use it. The stun wears off before you regain EQ however.
3.) Upset does just that, causes the next successful proc of the effusion to give an affliction. I don't have the full list on me but I know the first 2 are weariness > vomiting.
Regarding 3, yeah I figured as much. Was just curious if it was weariness only, or if there was some pool it chooses from. Source's tracking doesn't seem updated for the newer vampire stuff, so I can't pull any info from there either. It's a slow process!
Can't log back in right now, so I'll just ask here as a (potentially) final question... Can you combo seize with anything? Frenzy / gash? Dwhisper? Or is it something like siphon that has to be used on its own?
Generally speaking, what is the better minion mutation to use? I was just using hallucinate because it was super easy to stick, and the stun was nice (albeit not guaranteed I know).
I'm guessing paresis is better?
Clumsiness (xentio) is just superior to weariness (vernalius). Clumsiness is a better effect and it can't be focused, unlike weariness.
Asthma (kalmia) is the best option to slash with though if you're Insidiae. The standard thinking of using other kelps to bury asthma doesn't apply to Prae because your venom slash is so slow and you have impatience buried pretty much all the time. Basically if you're in a position to stick a venom long enough to slash again with asthma, you might as well have made that stuck venom asthma and just gone for the lock with your second attack.
Weariness worked out for you in this situation because your opponent's cure order is sub-optimal and has impatience above kelps, but you shouldn't rely on opponent error.
You are using blood poisoning too early. You want at least 2 trees stacked before unloading it, else they're most likely just going to cure out as the attack is slower.
You don't want to slash slickness (gecko) because it can be dodged/rebounded. Use Deadbreath instead, it's a guaranteed hit for slickness.
Epilepsy is just straight up better than stupidity. You should be using both, but epilepsy first for sure.
Siphon is not a great post-lock tactic, you should go for the secured lock (add confusion + disrupt). After that just keep piling on slash + whisper affs so stuff like purity necklace has less of a chance to get them out. Once you have every Mentis aff on them you can do whatever. Feed is probably the best choice to get your blood back.
Overall:
Insidiae and Rituos are both great. The offensive shell is the same (slash/whisper) but the two have very different end games. Insidiae tries to stick a big blood poison, then constantly slashes asthma until the opponent's delayed curing can't keep up before you get balance back and you can lock them. Rituos tries to bury blood confusion and a huge amount of Mentis affs before using Seize for an Annihilate kill.
Phreneses
lolhas niche uses.I'm undecided about paresis vs hallucinations minion. It's probably still paresis because it/paralysis are such strong affs, but there's at least a conversation to be had with hallucinations since the stun got buffed. I guess it helps bury blood curse too for Rituos but I think confusion + dementia should accomplish that just fine.
Otherwise I concur with Ted, minus Phreneses. I think it has niche uses.
Blood poison is indeed adaptive, however with the long recovery time they'll most likely be able to cure it if you only use a one-tree hit since you only have one venom to layer over it. Rough numbers but pill balance is something like 2.1, blood poison takes 3.01 seconds with +2 eq (3.26 for you without crown), so you need the poison to keep them from eating 2 pills (one for asthma one for blood poison) in that time. A one-tree delay often won't knock pill bal for long enough to accomplish this, so they get to cure both affs before you regain balance, so then you're at a net negative as far as aff pressure.
You look like you have the general gist of Praenomen down, the rest is just fine tuning really. One tip I'd offer for Rituos is to Contemplate your target before every attack since your whole shtick is based on their mana. Have your system adapt its attack method based on your opponent's mana; queueing is awesome and latency-free but can cause you to miss Annihilates since you can't Contemplate offbal/eq, so once you notice them getting near the threshold (33% or 41% with rune, usually following a Seize), switch your attacks to trigger off the Contemplate mana line instead to ensure you don't miss/fail Annihilates.
Oh and since you look like you've got a superfast weapon, damage really matters for Rituos. The best way is to have a hard-hitting weapon that matches up with your eq time and use that most of the time, while swapping to a much faster weapon if you get hit with lethargy or plodding so you don't slow down from those affs.
I knew that about Impatience, at least, from Achaea and Imperian.
Thanks for all the advice! Certainly unexpected.
The unexpectedness is mostly from an Immortal pitching in so thoroughly! Not something I'm used to Though I'm certainly not complaining, either; it's appreciated.
Prae certainly looks fun!
That said, Insidiae was fun, but I pushed Insidiae into a vlock and then damage kill with sensitivity. Not the most ideal route, but it was fun and it pissed people off. Blood poison is your friend in that case. Make an affliction counter and once you've got about 5 afflictions loaded up, throw up a blood poison. In most cases, people won't cure it as asthma or impatience will be much higher priority than blood poison will be.
Minion selection, I always enjoyed the Festering mutation. Haemophilia, for most, is a low priority cure and it allows them to bleed out more without Moss tattoo helping it much. In most cases, this either secures a damage kill or someone using CLOT so much they enter into Annihilate range on their own.
@Rhyot not focusing so much on locking definitely seems to be working out better for me now, as well. I think without a crown, just pushing for annihilate as rituos is gonna be the better path for me, and keeping locks for groups instead. Maybe one day I'll be able to get one, or it'll just get removed and baked into EQ classes by default to make Toz happy.
This is pretty fun!
As for the stun, it’s just long enough if they don’t have a stun reduce artifact to let you pull off annihilate before they run away!