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Some nifty things for everyone

These are just some of the things i thought might be useful to some people.

Comments

  • edited June 2018
    After you input all three of these You have a permanent mist counter every time you type pg
    Alias: ^pg$
    Script:
    send("probe gauntlet")
    mist_counter = 0

    Trigger: (\d+) coalescences of (\w+) mist.$
    Script:
    mist_counter = mist_counter + matches[2]

    Trigger (\d+) coalescences of white mist.$
    Script:
    cecho("\n You have "..mist_counter.." mists")
  • edited June 2018
    Not rainbow but I think these Crits are pretty

    Change colors and type of critical for your other crits
  • edited June 2018
    Bring color to your inks!
  • Need a list of curable afflictions? (and some not so curable but good to track none-the-less) Here ya go!
    myAfflictions = myAfflictions or {
    ablaze = false,
    addiction = false,
    agoraphobia = false,
    allergies = false,
    anorexia = false,
    asleep = false,
    asthma = false,
    aeon = false,
    asphyxiation_weakness = false,
    baldness = false,
    blighted = false,
    blisters = false,
    blood_curse = false,
    blood_poison = false,
    blurry_vision = false,
    body_odor = false,
    burnt_eyes = false,
    burnt_skin = false,
    claustrophobia = false,
    clumsiness = false,
    collapsed_lung = false,
    commitment_fear = false,
    confusion = false,
    cracked_ribs = false,
    crippled = false,
    crippled_body = false,
    crippled_throat = false,
    crushed_chest = false,
    crushed_kneecaps = false,
    dazed = false,
    deadening = false,
    dementia = false,
    destroyed_throat = false,
    disfigurement = false,
    disrupted = false,
    dizziness = false,
    effused_blood = false,
    egocentric = false,
    embedded_axe = false,
    emberbrand = false,
    epilepsy = false,
    faintness = false,
    frozen = false,
    generosity = false,
    haemophilia = false,
    hallucinations = false,
    heatspear = false,
    hellsight = false,
    hypersomnia = false,
    hypothermia = false,
    impairment = false,
    impatience = false,
    indifference = false,
    infested = false,
    justice = false,
    laxity = false,
    leeched_aura = false,
    left_arm_amputated = false,
    right_arm_amputated = false,
    left_leg_amputated = false,
    right_leg_amputated = false,
    head_amputated = false,
    torso_amputated = false,
    left_arm_broken = false,
    right_arm_broken = false,
    left_leg_broken = false,
    right_leg_broken = false,
    head_broken = false,
    torso_broken = false,
    left_arm_bruised = false,
    left_arm_bruised_moderate = false,
    left_arm_bruised_critical = false,
    right_arm_bruised = false,
    right_arm_bruised_moderate = false,
    right_arm_bruised_critical = false,
    left_leg_bruised = false,
    left_leg_bruised_moderate = false,
    left_leg_bruised_critical = false,
    right_leg_bruised = false,
    right_leg_bruised_moderate = false,
    right_leg_bruised_critical = false,
    torso_bruised = false,
    torso_bruised_moderate = false,
    torso_bruised_critical = false,
    head_bruised = false,
    head_bruised_moderate = false,
    head_bruised_critical = false,
    left_arm_damage = false,
    right_arm_damage = false,
    left_leg_damage = false,
    right_leg_damage = false,
    head_damage = false,
    torso_damage = false,
    left_arm_dislocated = false,
    right_arm_dislocated = false,
    left_leg_dislocated = false,
    right_leg_dislocated = false,
    forestbrand = false,
    gorged = false,
    hatred = false,
    head_amputated = false,
    heartflutter = false,
    head_mangled = false,
    torso_mangled = false,
    torso_amputated = false,
    hubris = false,
    left_arm_mangled = false,
    right_arm_mangled = false,
    left_leg_mangled = false,
    right_leg_mangled = false,
    idiocy = false,
    lethargy = false,
    loneliness = false,
    lovers_effect = false,
    magic_fire = false,
    magnanimity = false,
    masochism = false,
    mauled_face = false,
    mental_disruption = false,
    merciful = false,
    migraine = false,
    mirroring = false,
    mistbrand = false,
    muddled = false,
    nyctophobia = false,
    pacifism = false,
    paralysis = false,
    paranoia = false,
    paresis = false,
    patterns = false,
    peace = false,
    penance = false,
    physical_disruption = false,
    plodding = false,
    premonition = false,
    prone = false,
    recklessness = false,
    rend = false,
    ringing_ears = false,
    ripped_groin = false,
    ripped_spleen = false,
    ripped_throat = false,
    sadness = false,
    salve_seared = false,
    sandrot = false,
    sapped_dexterity = false,
    sapped_constitution = false,
    sapped_intelligence = false,
    sapped_strength = false,
    vampiric_seduction = false,
    self_pity = false,
    sensitivity = false,
    shadowbrand = false,
    shadow = false,
    shivering = false,
    shyness = false,
    slickness = false,
    smashed_throat = false,
    squelched = false,
    spiritbrand = false,
    stonebrand = false,
    stormtouched = false,
    stun = false,
    stupidity = false,
    stuttering = false,
    superstition = false,
    temptation = false,
    spinal_rip = false,
    thin_blood = false,
    tree_seared = false,
    vertigo = false,
    vinethorns = false,
    vomitting = false,
    voyria = false,
    weariness = false,
    windbrand = false,
    withering = false,
    writhe = false,
    writhe_armpitlock = false,
    writhe_bind = false,
    writhe_feed = false,
    writhe_impaled = false,
    writhe_lure = false,
    writhe_necklock = false,
    writhe_ropes = false,
    writhe_thighlock = false,
    writhe_transfix = false,
    writhe_vines = false,
    writhe_web = false,
    unconcious = false,
    }
  • I use this one for leyline hunting (Add to this one if you can see any i missed)
    areaList = { "19602", --salma
    "1679", --pash valley
    "1602", --peshwar
    "19344", --mor
    "17612", --torston
    "62102", --saliltul swamp
    "20389", --raim vale
    "13253", --mostyn
    "ilhavon", --ilhavon
    "10041", --putoran hills
    "26920", --chapel garden
    "46341", --mournhold
    "32065", --berain
    "32704", --shastaan warrens
    "14729", --arbothia
    "19602", --salma
    "5598", --riparium
    "23899", --myesis
    "3396", --eastern Wilderness
    "4354", --Siroccian Mnts
    "36677", --xaanhal
    "2047", --Central wilderness
    "983", --western ithmia
    "19323", --dolbodi
    "19810", --kalydian
    "780", --northern ithmia
    "21001", --maghuir fissure
    "11819", --liruma
    "36271", --spiral of the corrupt
    "1576", --mannaseh
    "4877", --aureliana
    "49749", --raugol fissure
    "4740", --morgun
    "56647", --bihrkaen
    "18242", --north strand
    "19626", --ollin
    "64318", --ophidian empire
    "9710", --scidve
    "34760", --scidve cove
    "1773", --azdun
    "3106", --siha dilys
    "11962", --perilaus river
    "11994", --djeir
    "25408", --khauskin
    "59862", --forgotten mausoleum
    "56278", --iviofiyiedu
    "360", --mhojave
    "60142", --el'jazira
    "20835", --festering wastes
    "24628", --vilimo
    "22866", -- lich gardens
    "23202", --torturers caverns
    "27087", --siroccian tunnels
    "38090", --nal'jin depths
    "31576", --shamtota caverns
    "1450", --shamtota hills
    "20450", --masilia
    "56942", --snakepit
    "55276", --teshen caldera
    "2006", --vashnar
    "38894", --tiyen
    "19320", --arurer haven
    "3796", --dun valley
    "5128", --dun fortress
    "38894", --tiyen
    "16274", --feral caves
    "57548", --bloodwood
    "4964", --illdon
    "9853", --western itzatl
    "15761", --ati temple
    "59609", --yuzurai village
    "10090", --saluria
    "16584", --eastern itzatl
    "16706", -- sonn
    "17032", --farsai
    "60726", --itzatl morass
    "15346", --eresh mines
    "21286", --kornar
    "23202", --torturers caverns
    "8808", --mamashi
    "63763", --rotfang
    "20855", --mamashi tunnels
    "19712", --fengard
    "4167", --northern plains
    "9939", --dry plains
    "19562", --rebels ridge
    "20932", -- telfinne
    "20281", --3 rock
    "64569", --tasur'ke
    "54770", --forgotten dome
    "19987", --ayhesa cliffs
    "8795", --tarea mnts
    "three widows", --three widows
    "13425", --mnt hubride
    "23130", --mnt humgurd
    "23777", --augerweald
    "59361", --mnt.heylai
    "22824", --centipede cave
    "22702", --cathedral of gloaming
    "33348", --sterion
    "16976", --southern tundra
    "21908", --tornos
    "53660", --tsinkin
    "18082", --western tundra
    "22071", --nuunva
    "22477", --alaqsii inlett
    "26995", --court of the consortium

    }
    These are either room numbers or places you can PATH FIND/TRACK to for different areas so you too can hunt those pesky foci
    Innuros
  • edited June 2018
    Now you too can web listen!
    Alias: ^wl$
    Script:
    caller = matches[2]
    send("wt Web Listening Enabled for "..matches[2])
    cecho(" Web Listening enabled for "..matches[2])

    Trigger: ^\(Web\)\: (\w+) says\, "Target\: (\w+)."$
    Script:
    if caller:lower() == matches[2]:lower() or caller == "all" then target = matches[3]
    cecho(" Your target is now "..target)
    end
  • For the inks one, you can simplify the whole thing by doing:
    deleteLine() cecho("\n<white>You store <royal_blue>" .. matches[2] .. " <" .. matches[3] .. ">" .. matches[3] .. " ink<white>, bringing the total to <royal_blue>" .. matches[4] .. "<white>" .. matches[5])
    No need for the big if/elseif wall.

  • not true each ink is a different color so each shows up as a different color
  • Galadriel said:

    not true each ink is a different color so each shows up as a different color

    That cecho shows up different colours! That's what the " < .. matches[3] .. ">" part does.

    Galadriel
  • didn't know that, might help me with other things as well so thanks
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