Herb balance is far too fast for most people to PvP without some kind of AI system handling envenoming for them. Add to this the myriad ways of curing, and the problem is only compounded. Now, building an AI system for a venom class is dependent on one single ability. Discernment. Discernment happens to be the transcendent ability in the skill of Vision. My idea is to move Discernment way, WAY down, giving it access to people who haven't played the game long enough to trans everything and those without the financial means or the time to procure enough credits to do so. This would open up the combat scene to the wider playerbase instead of the current situation, where only endgame and heavily transed/artied people can compete in any meaningful way.
Discuss.
Comments
I'm personally opposed slowing down combat. Fights take long enough as it is.
I often wondered about this as I have heard that in the US my speeds for stuff would be way faster compared to here in Australia, or compared to when I was in the UK. Why is this and what is needed to fix it?
Discernment is only meant to catch stuff like tree/recon/angel curing/necklace purity/purity and any other hidden healing skills..
the herb/salve/focusing/smoking everyone has a system to track.. so moving discernment down in vision seems silly considering IF you want to be a 'good' combat then you would have to invest into being it... otherwise in my books its just like picking a class you can bash people to death in.. pointless and not really combat.
But Imperian also has no ability, ever, for anyone, that is even comparable to discernment. I saw that at trans vision here and my jaw literally dropped. It essentially reduces any sort of affliction based offense down to nothing more than having a dedicated lock priority. I have no idea why lesser healing systems that are slower and do not do things like, you know, automatically clear amnesia, or automatically know when stupidity has successfully outcached and eaten for the cure, are not just utterly destroyed by any sort of affliction based offense from a player that knows #IF (%ismember("slickness",@targetafflictions)) {envenom rapier with asthma;slash target;dwhisper anorexia impatience target} {}. I guess I'm going to figure that out, once I bash a bunch and trans vision and survival.
I would totally welcome that! I've been wondering whether there's some (ooc) clan or something where you can just quickly toss combat related questions at people that can't really be asked IC and/or ask people for a quick spar (and with that I mean people <> @Daskalos who would probably one-shot me).
To sort of echo @Edhain here...
Don't go with an auto offense unless you're sure there's nothing more you can do manually.
You're going to lose flexibility, you're going to have it malfunction, but worst of all? You're going to start blaming your class when your auto-offense isn't killing someone. Keep your mind open, because there are many, many ways to beat what may seem like pretty straight numbers.
I never went with an auto-offense. I wrote a half-succesful auto-offense for someone else in a class I never used, but I never wrote one for myself. It wasn't for lack of ability.
0_o
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