Citizens of Sapience, The Celebration Committee of Delve, with full approval of the Council of Five, would like to announce the return of the Celebration of the Stars for the year 470! For this decade's Celebration, the city of Delve is interested in the culture and history of Sapience! To that end, we invite you all to participate in a city-wide culture contest. We would like each city to propose to us a full design document for a cultural exhibit that we will set up on your behalf in the Celebration grounds. Details follow. Requirements ------------ - You must design a minimum of one (1) room, up to a maximum of five (5) rooms, for your city's cultural exhibit. This needs: * Room title. * Room description. * Overall room layout, how they connect to each other. - You can design up to a maximum of five (5) NPCs, but you can only have a maximum of one NPC per room. * These NPCs are citizens from your city that are coming to Delve on your city's behalf to talk about exhibit contents. * Description needs: Appearance, Dropped, Examined, Enter message, Exit Message. * You must design a dialogue script for the NPC. - You must design a response for them being GREETed, where they will introduce what they can talk about. - You can design up to six (6) subjects they can talk about. * You can optionally design random periodic emotes the NPC will do. e.g. cleaning the exhibit, straightening outfit and so on. - You can design up to a maximum of fifteen (15) items/exhibit pieces, with a maximum of three items per room. * These are cultural items that your city should be reasonably be able to bring to an exhibit. * Description needs: Appearance, Dropped, Examined. * You can optionally describe written text so people can READ the item. * You can optionally design a number of simple interactions that the item can respond to. * At maximum, these responses can only simple text responses, up to three sentences long. These sentences can be split up and show one every couple of seconds if desired. - The valid interactions you can supply are: TURN, PULL, PUSH, TOUCH, or targeted with any predefined emote that EMSHOW works for. (e.g. ponder would be valid, since EMSHOW PONDER works). Guidelines ---------- - A culture exhibit in this instance is anything that represents the culture, ideals or history of your city. - Descriptions should follow standard crafting principles for length. While we won't be hard limiting this, we may deduct points from descriptions that grossly exceed traditional maximum length requirements. For reference, crafting description max character limits are: * Appearance, 50 chars. We'll be hardest on this one. * Dropped, 85 chars. More wiggle room on this. - Items/Exhibit Pieces/NPCs must be appropriate for your city. * e.g. no Arqeshi representing Bloodloch, or Nazetu representing Enorian. * No Ascended races. * Items/Exhibit Pieces are something your city could within reason make. - i.e. no full scale statues made from super rare materials. - Or clockwork machinery/magitek. Judging ------- Judging will be based mainly on the following aspects: - Theme * How well does your cultural exhibit tell us about your city and Sapience? - Quality * This includes anything from the actual writing itself, through to the execution. - Appropriateness * This is a contest where your city is submitting a culture exhibit intended to impress a foreign city council, and should be appropriate for such. - Gaudy things like torture and slavery won't go over too well! Prizes ------ - Prizes will only be awarded to those that successfully submit a complete proposal that gets implemented. - All cities will get the cultural exhibit area linked up permanently to their city after the Celebration has ended (It'll be linked to the Delve celebration grounds until then). - The winning city will receive: * 1000 credits to distribute how they please. * The Epicurus in Meditation statue, until such a time we run another city-wide contest with this as a prize. * 100 copies of a new 'starry' style scroll to distribute how they please. * 30-day star aura. * 1x each of the leystone types. * Exclusive access to a new 'model/exhibit' design in Furniture. - Second place city will receive: * 700 credits to distribute how they please. * 30 copies of a new 'starry' style scroll to distribute how they please. - Third place city will receive: * 500 credits to distribute how they please * 10 copies of a new 'starry' style scroll to distribute how they please. - Fourth place city will receive: * 300 credits to distribute how they please. Submission ---------- For ease of submission, please have your nominated project leader e-mail the complete design document to support@aetolia.com. Each city leader will need to message me (Suresh) with the name of someone they want to act as the project leader. For Duiran's case, we will speak to the leader council and nominate someone to act as the proposal leader for submission via majority agreement. All designs must be submitted by 1ST DECEMBER 2017, MIDNIGHT GMT (i.e. the Howling between 30th November and 1st December, GMT). This time will be added to the EVENTS schedule for ease of translation to your local times. Make sure to update your CONFIG TIMEZONE to adjust for daylight savings. Failure to submit a complete proposal by that time will disqualify your city from the contest. Once we have reviewed your design, we will submit it back to you with our requests for revisions needed to make it fit into the world. There is a deadline of 72 hours to make requested revisions and submit it back. Afterword --------- We are still planning out the exact dates and prize details for the rest of the Celebration events and will announce them in the near future. Our local celebrity, Grand Chef Siraj el-Ferar will additionally be announcing sometime soon a cooking contest to exhibit the foods of Sapience.
Comments
A: You should be making new mobs (and items!) as this is partly a design/writing contest as well. Wouldn't be much of a contest if you just copy/pasted something in!
Considering this, they would stay put, so that there is only one in each room.
A: Up to five total per object (we forgot to mention that in the post)
The closer you are to common crafting, the easier it is.
- You can optionally describe written text so people can READ the item.
- You can optionally design a number of simple interactions that the item can respond to.
- At maximum, these responses can only simple text responses, up to three sentences long. These sentences can be split up and show one every couple of seconds if desired.
Does the text for people to READ count as one of the interaction "slots"? Does it also have a maximum of three sentences?@Kodaza - READ does not count as an interaction slot. Read can be longer, though the advice would be to keep it within one reasonably-contained/read paragraph.
Format: Generally keep things grouped as relevant. Example:
For interactions, can references to the room mob be made, suggesting reactions?
(i.e)Touch Crystal: You reach out to touch the crystal earning a discouraging look from a small bug.