Thanks to everyone who attended the Farkle tournament. Any suggestions for improving the next one?
Couple things I had in mind:
-increasing the number of scoring possibilities (two pairs, 6 of a kind, etc) to make a single devastating roll less likely to win the game outright. This should mean a lot more hot dice and a lot more chances.
-possibly playing to a certain score instead of turns. Do you feel like this would make it a better experience?
-possibly allowing a single die mulligan per turn OR holding a die when rerolling
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I think the best Zilch/Farkle games I played were done at this link: http://zilch.playr.co.uk/zilch.php
The above link also lets you see various scoring possibilities as well. Only reason why I never played Zilch/Farkle in Aetolia is because of how much different it is to how I've always played it.
- If there are groups who want to forego watching the exhibition match, allow them.
These are two suggestions aimed at improving the time it takes for the event to play out. It took 35 minutes for the first game event to start after the 'start time' and that seems a little rough.
I'd also suggest maybe bringing these games to the game rooms of each city, so they get more exposure and usage. I, for one, would love Syssin's Dice... I mean, Liar's Dice to be in Duiran.