I've been having some trouble with combat and stupidity. I had these issues before I quit playing awhile back and finally decided to look into it. After looking into it, I learned that it's not what it's doing to my defense but what it's doing to my offense. So now I'm curious, how many commands does all the other classes have to send? Here is my longest block of commands:
secure whip, wield dirk, hypnotise target, envenom dirk with poison, envenom dirk with poison, dstab target, suggest target hypnoaffliction, shadow sleight target. That's a total of 8 commands.
What have others noticed on stupidity and sending commands? Does it seem to have the same affect on you?
Comments
if gmcp.Vitals.Char.wield_right == "whip" or gmcp.Vitals.Char.wield_left == "whip" then
send("secure whip")
end
Similar checks with the "hypnotise target" command, so on and so forth. Unless I misunderstood you and this is just an example of the longest your offensive stack -can- get, then carry on!
envenom dirk with poison, envenom dirk with poison, dstab target, suggest target suggestion, shadow sleight target.
Granted, with rebounding.. the secure/wield is going to be happening pretty often as well.
Honestly, the topic is more just seeing how many commands most have to send. Wanting to get a bearing if
we are the only class having to fight this problem.
Target head left
target head right
cleanse left
cleanse right
wipe left
wipe right
envenom left with x
envenom right with x
dsk target
engage target
envenom left with x *for when engage procs*
envenom right with x *for when maingauche procs*
And thats if I don't use a blade release, so you could add another, or 2 if i am using two hands. thats 11 possibly 12 or 13
On a 1.96 weapon, its stupidly ridiculous.... but I've been asking for in-line envenom/empowering for a long time, with stupidity still factored into each action in the "combo" but so as to seriously take out some of the commands, also that with double target we can combine it into one syntax for both arms, such as target left arm and right arm, or target head and head, and I've "heard" that the venom empower stack will be combined finally, and that cleanse will clear the stack, and also not drain us of obsene amounts of mana...50 per cleanse, plus the mana for the empower itself, is a lot to throw around every 2 seconds. But our second batch of reworks, the parts where they actually balance out the sweeping nerfs they laid out. Been waiting almost a month, but I've got high hopes to finally get back.
Geeze, lol
That was one fix I was thinking of submitting...
envenom dirk with curare aconiate
if (@venom) {Your weapon is already envenomed, you'll have to wipe it first.}
elseif
{You envenom your weapon.}
That way during stupidity you could stack without worrying about wasting poisons