Full forum rules can be found at http://www.aetolia.com/forum-rules as always.
The Gods
Aetolia attempts to foster a roleplaying atmosphere, but we can't do it alone. We need the help of volunteers (almost all of the Gods are volunteers) and the players to help nurture an RP atmosphere. One of the things that we've been told by many players is that interaction with Gods is very welcome and a big reason they like Aetolia.
That's great! But one of the reasons that Gods sometimes hold back on interaction with players is that they know they're going to get harrassed for it on the forums. Further, it's difficult for Gods to retain any sense of mystery or allure for players when they're reading the forums and seeing Gods discussed like they're (the Gods) waiters at a restaurant. We also discourage Gods from arguing with players on the forums, as it's not Godly, which takes away the only legitimate way for a God to respond to a player who is using the forums to attack Him or Her.
For all these reasons, from now on, criticism of the Gods on the forums that we deem inappropriate will result in post deletion or, in the case of those who insist on continuing after being warned, forum banning. This is at our complete discretion.
However! Nobody on our end is looking to forum ban people, and it's the kind of thing that would only be employed for extreme cases - either from an individual post that's way over the top, or a series of poisonous posts. We don't want to squash discussion amongst Aetolians of good will at all.
If you have constructive criticism to offer about a God that might be the sort that's too blunt to post to the forums, the appropriate thing to do is email Aetolia's producer. razmael -at- aetolia -dot- com
Comments
I think definitely not having those chiming in who may not be aware completely on the current state of things could be a detriment to the progress of the development of classes and skills, and I have found some instances where uncertain statements really give a vague perception to players who are truly looking for information has been pushed aside for what can only be construed as opinion. While I appreciate the responses, I think for the benefit of the community leaving it to particular folks to chime in who work behind the scenes on these sorts of thing is best.
Edit: I mean I get the good behind it. People (myself included) can be royal assholes to people who mean well. But it's still kind of nerve wracking.
Edit:
In all seriousness, some good changes here. Having known volunteers and ex-volunteers, you hear a lot of horror stories about people just -watching- everything that goes on. Web tells, private RP, etc - and then there comes the nervousness of actually realizing you could very well be being watched right at that moment. You also hear of incidents where those roles were abused and volunteers even being punished for that sort of thing, so kudos to that change.
I'm not entirely sure what to think in regards to commenting on God-happenings, to be honest. To what extent is discussing events in the game regarding Divine interaction frowned upon? I suppose I'm just curious to whether the private messages will be answered/replied/etc in a timely fashion. Emails, messages and issues can go days without answer or resolution, while there are definite benefits to bringing up a situation that is troubling or bothersome on the forums. Exposure usually makes it a hot issue.
TL;DR - Nice changes with the spying abilities. Hopefully pleasant changes with the shift from talking about Divine and their actions.
Perfectly acceptable criticism: "I feel like Arion totally blows me off when I try to RP. Can anybody catch me up on how to get involved with his order?"
Not cool: "I'm so sick of Arion's bullshit. If he doesn't stop fellating my goats, I'm going to lose my mind."
Basically, nothing has changed in our handling of these posts, as we've already been pretty direct about God issues. We just have an official rule so that there's no confusion.
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@Draiman -- While you may have a point, we tend to only hear about these things in the vague terms you yourself used. "Things happen" or "people meddle". Rarely do we get an example with details. If anything, this rule is important for your worries, because it codifies what you're to do in a situation where you feel wronged by a volunteer. Putting it on the forums isn't going to resolve anything: it's just going to put the person whom you feel acted inappropriately on the defensive and give them time to work up a counterpoint. An email gives you an opportunity to share your concerns directly with Razmael in a context that cuts down on shadiness.
@Trager -- This rule doesn't apply to things like quests being broken, which are best served with bugs and issues but for which forum posts have lately been a substitute. I still prefer the in-game options, personally. This rule is about interactions with the Gods or volunteers themselves, which are always an issue for direct player-to-producer discussion.
I suppose this doesn't affect how orders will progress and operate then. I was worried the game was taking complete automation too far, and getting rid of the dynamic order experience too.
tl;dr we're finding our zen.
Great changes. Well done!
(Mobtalk) Seir says to chicken430432, "I hate that Razmael guy. I hear he smells bad and is mean."
Seir has been slain by a chicken.
I'm not sure if this is the right place to bring it up, but if you msg someone in the game, and then check on the phone app, it will show you who it forwarded that shell's messages to. So like when I msg'd Becue the other day to apologize for having been so harsh on Crafters, it showed me it forwarded the msgs to Soandso and Soandso. Intentional?
I remember, involve me and I
learn.
-Benjamin Franklin
For example, I tend to message Dristin if/when I have questions about the Vortex or find a bug with it. Is this still allowed/ok, or would you prefer us to just use the (in my opinion) never checked BUG command?
What you, as players, do in-game has not changed at all.
I would also like to say that I've known a few people who have QUIT the game entirely because the oppressive nature of knowing they were constantly watched made them too profoundly uncomfortable to continue roleplaying here. So, as much as I'm sure Omniscience was fun to have... I'm really glad it's gone. It's nice to be able to feel like I don't have to answer later for absolutely everything I say and do while online. That's a little TOO much stress, I think. And I'm sure seeing it is a little too much stress for our volunteers.
USER WAS BANNED FOR THIS POST.
I'm all for the upstairs and such not having to see all the crap and the crud. I can see how that'd absolutely ruin and kill the fun of the game, and the general willingness to help build the game.
Messages have always felt sort of OOC clunky to me and I avoid using them for anything IC that I possibly can. Basically the entire message system exists (for me) for the sole purpose of my sending @Akirash text hearts.
Example:
PRAY TO OLEIS Oh great and powerful Oleis, bless us with the cheese of the goat!!!
Oleis is up in the pools eating some cheetos with Slyphe and they see something along the lines of:
(Prayers): Amberlea says, "Oh great and powerful Oleis, bless us with the cheese of the goat!!!"
Deities can then decide to act, not act, or completely ignore prayers just as they would have if you did something along the lines of < GODNAMEHERE GODKEYWORDHERE but everyone involved gets to feel warm and fuzzy because there's no mistaking the intention of the ding.
As an aside, it could be interesting if gods customized their own mechanics with neat stuff, like maybe Slyphe only hears your prayer if you are in the presence of sea water. You could be on the beach or in the ocean, or maybe you have a vial filled with sea water (not magical or anything, anybody could just fill a vial with water in the ocean). Maybe to properly pray to Chakrasul you have to whisper your prayers into the ear of a recently deceased nazetu cutter. I dunno. Slap those details into the HELP files, or don't for those that are more secretive.
Take something that was bad and turn around and make something really intricate and flavorful. Is it worth the amount of work for the benefit? I don't know. If you skip the part about the special ways to pray it could probably just be hacking an extra bit into tells or something.
Once again, sorry for the necropost!
Rawr