Hello!
Quite some time ago now, planters and pots were made available in Arget Massai (with, if I recall, very little fanfare; whoops!). The system has not seen much use, and while we have some suspicions as to why, I would love to get some feedback and thoughts on improvements for a second pass on the gardening system.
Thank you in advance!
Three men walk into a café, take a corner booth, and wait for context.
2
Comments
- fairly unforgiving. I had to tend to it all religiously or the plants died on me. I couldn't harvest at my convenience either as they died on me as well.
- more expensive thsn just buying the mats. Why buy pots and seeds abd stuff if I can just buy a potato for 5 gold?
- not all of the results could be incached
- I didn't really need the stuff very much. If there was something more I could do with the items like a quest or vendor or whatever it'd be more motivating to do.
- pots and planters decayed super fast. I tried keeping them in my shop stockroom to stop that but flooding in there (to get water) caused unwrapped errors so I kinda stopped.
I think I posted more feedback on the original release thread a while back. On phone so can't really search for it.
I loved doing the Ultima Online gardening, so I think cross pollinating plants together to get mixes and unique plants.
Unique flowers you can only get in this way, flowers that are a different colours in the room description, or rare plants that you can sell back to a vendor, use in quests, or brew together to create unique concoction effects.
New gardening talent to let you make more unique things? Being able to submit a design for a flower/plant in that when you pollinate (basic plant A) with (basic plant everyone has a chance to create (Neato plant C) that you designed. This helps alleviate all of the design pressure being on admin, in that they can just go through and approve and keep new ones coming in. (Also usable for creating different unique concoctions.)
Also being able to like.. fuse a special plant with the annoying comms to get, sidewinder skin, venom sacs, stags horn, feathers, etc. They're normally free(which this could create a small goldsink) items but if you're trying to get a lot of them it can be ridiculously annoying.
(If it's just plants for cooking supplies, that's kind of eh.. We're heros and magic users of the realm, sprinkle some of that on down to gardening hobbies.)
Also when I ask this question I get the wrong response even though it is one of the scripted questions..
You say, in a feral tongue, "How often do I need to water the plants?"
Scratching his nose, a wizened Grecht gardener says, "Well, flatlander, I have some seeds for sale here. Only a few varieties grow well in our soil."
Also confused, is there a difference in using a pot rather then a planter?
Pot:1000 gold for 60 rl days. 16.6 gold per rl day.
Rose Packet: 300 gold. (Not sure how long to grow or how many roses produced, will update with more numbers later.)
Basically looking at a merchants perspective, does it pay to grow it yourself and sell (or use in floristry/cooking) as opposed to buying it? Is it worth your time?
When I planted the rose packet, it produced a red rose plant, is it always red, or can it be any of the rose colours? Would be more interesting if it can be any.
* I can't remember what the depletion rate of water was, but I recall having to top it off multiple times within a day or else the plant would wither and die. Having to water it once per RL day is fine, but it would be nice if the water depletion was a bit more forgiving.
* Also going to echo @Moirean's gripe about not being able to cache some of the stuff you harvested.
* More variety. I'd have loved it if there were an option to grow things like berries (the ones you'd normally have to harvest, like blueberries) or or grape vines, or shrubs. You can grow an orange tree in your planter, but not a little topiary?
* Gardening as part of quests. There could be an event revolving around food shortage, or maybe smaller events for showing off prized crops like an agricultural fair. Or maybe have quests where you need to grow stuff for research.
edit: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!????
(redrose1): Velvety red roses bloom all across a large bush in an elegant display.
So one, it looks to me like that is fully grown, but I can't seem to harvest anything from the pot, or otherwise? Is it not full grown, do I need to wait for something else to happen, am I just not getting the command right? (I am confused.)
And two, why is this pretty green text not displaying in the room, instead of 'A small clay pot stands here.'? You only get to see it if you probe it, would be nicer for decoration if it was the other way.
Too easy to kill plants by not watering fast enough
Yield not worth it relative to availability of items to buy
no HELP GARDENING
Fast decay of the supplies
To be honest, I had forgotten we had this until I noticed the post >.>