So this is something other forums have that I tend to enjoy as a forum junkie. Basically it's an off topic thread for people to blab about random game stuff without needing a specific thread. Think of it kinda like a conversation about random game stuff you like chatting about simply for fun, boredom alleviation and also as a great way to know the community better. Anything aet related goes. Feel free to spin off specific conversations into actual productive threads.
RULES:
1. Be nice. This is a thread for fun and interaction.
2. Have fun. Newer members to forums are especially invited to post here to get to know the community in a fun environment.
3. Everyone's ideas and posts are valid. This isn't really a spot for debates although disagreements and discussion is allowed. Highly contentious stuff should be spun off into its own thread however.
4. Downvotes must only be used for lulz. Positive atmosphere!
5. Anyone can pose random discussion topics or questions to steer the discussion if they like!
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Comments
I remember, involve me and I
learn.
-Benjamin Franklin
I think in the end it was a strong and solid choice to make by the admin. Actually losing ashtan had huge ripple effects and really made the event exciting and intense. Heck I built parts of the carni guildhall to look out at what's left of the bay and lecture recruits on the lessons we learned from it. There feels like there is very little threat of danger in the game these days and I think that's kinda a shame. I wouldn't really want to lose a whole city or see spinesreach destroyed after all the work I've done to add stuff to it but then again I dunno. The threat of that would be intense and thrilling. I think most of us don't think we'll ever really lose anything tangible these days so we mostly just see events as something to act out and rp around. Loss and setbacks are great rp catalysts. Then again it can kinda be frustrating if you feel like you're losing actual things you've put time and resources into...
Well, I can't really give TOO many details, but...Ishin definitely made off with Malorea once back in the day. She came willingly, too. >:}
I remember, involve me and I
learn.
-Benjamin Franklin
I also loved having tea with Ivoln and offering him a biscuit.
I've missed a lot of the pivotal game-wide events, so most of my favorite memories are smaller, and most of them are connected to Omei in one way or another.
Some of you may remember the event with Jaunt, the Rajamalan kid -- he died in Emelle's arms and she buried him. It was before she'd had any children of her own and sort of the turning point when she realized how desperately she wanted a family, so the whole thing was very moving for me.
I also loved the events connected with Zoyla. Emelle also took a sort of maternal role toward her, and that tattered blanket at the bottom of the temple ruins in Tecpatl's Cradle is what's left of a quilt Emelle once brought Zoyla.
Now that I think about it, maybe I should post some of these snippets...
"The smell of dusty fur, sweet smoke, waiting and patience, a thing that time cannot kill. The moth that candles won't burn."
Plus it inspired this, which I love too:
Also, I was apparently the first to try to talk to Kerrithrim and get mind raped dead as a result of it. I then tricked a few others to try to talk to it. Lulz.
Hadoryu-Desian-Elene-Phoenecia-Chakrasul drama. Was set up in Spinesreach and ousted because of it, subsequently became Bloodlochian, lost a husband and became metalmouth over it, then left an Order as a reunited couple to save relationship. Kek.
From a player angle I was kinda scandalized tho cuz omg that's racy stuff for a God to do! Definitely caused some memorable rp tho.
Also, new people. I often find myself feeling more stretched when I'm meeting a new character for the first time, and sometimes really great writing comes out of those situations. I wish more people would feel comfortable RPing at strangers!
"The smell of dusty fur, sweet smoke, waiting and patience, a thing that time cannot kill. The moth that candles won't burn."
...you'd think it'd suck, right? I mean...Mantera. But the premise in the summary sounded neat, so I was like, fuck it. Why not. Right?
.....it actually isn't a bad movie at all. If it lost some of its cheese, it'd have been pretty awesome.
I remember, involve me and I
learn.
-Benjamin Franklin
I'm not really a fan of big, giant admin events. I feel weird emoting or interacting, with everyone there and watching, like being on stage. Even though I'm really trying to play Kendri with a forceful personality, I find it intimidating.
I do love when the mobs come to life, even briefly, that is very memorable and enjoyable.
An example of perfect size for an event was probably the whole Shadowplague deal with Iosyne and the order. Small enough group to make things fun in our interactions with each other, plus the event itself was just awesome. After playing a vamp that can't die and whatnot, getting to RP out Aldric actually being terrified of not only him dying, but some of his closest friends too? Perfect.
I'm completely there with @Emelle when it comes to that feeling. I want to be pushed out of my comfort zone and made to approach my character in a way I can't say I would have seen coming without intervention. It gets you in their head, and it's fantastic and terrifying at the exact same time.
I think most of my big rp arcs that I've really enjoyed have always involved loss or setback. The shadowplague and khepri dying both stand out in my mind as well as the enorian vs bloodloch wars and ivolns torment. All of these centered around conflict and loss - at one point moi even confessed to edhain that she didn't want the wars to never end because she didn't know how to live in peace.
That sort of loss and pain is great for inspiring rp but I do think it's a fine line. We all have elements of our gameplay that we want to preserve and would consider too far or too much to sacrifice for an arc or event. For example i really enjoy working for my orgs so if I ended up in a spot where my positions were at stake I would withdraw. The riots in spinesreach felt like that initially and it kinda upset me thinking I was being pushed out of cl simply for rp instead of the work I did. That event evolved though and it ended up being pretty Damn awesome despite my apprehensions and its impact can even be seen in the city with the new government spire.
I do wish there was a bit more tense or risky feeling to things sometimes however. Like I rp that moi does some pretty shady stuff as cl on the down low but nobody's really called her on it...I don't want to push too far however and have it transition from just edgy rp to being voted out you know? Bit of a ramble and musing. I don't really have any conclusion here lol.
I love Reka's work with the Dunnites, I find that incredibly meaningful, as well as her bond with Dam.
I find events that aren't just the 'so and so show' are my favourites - this goes with those interacting with the playerbase as well as with the Divine. Those plays are OK to watch, but get pretty tiring after a while as a brief interlude. I like ones that test whole communities rather than just silver spooning honours lines or events post references, as it detracts from the story itself into a contest of egos, which burns folk out.
I really dislike when there are events and folk crash it and completely ruin the atmosphere for the others involved or watching with their jokes or borderline OOC antics. Keep it to a web yeah? or Skype, or AIM.
I really liked learning the whole vampire cure back when it was new new. The events leading up to it and then after it were neat and yay! Finally a vampire cure!
Zahmekoses when I was a little Paladin knight was a great example of scary vampire baddie. He -could- fight (from what I remember) but I recall him coming into Enorian to warn us about an idol and being all badass without having to get physical.
To be honest I miss the conflict overall. Landmarks. Wars. Hell RP conflict is right up my alley. More things like what Spines does with fight night but between conflicting sides would be great.