Seeking Shop/Stocking Coder Thing
As I add more and more forging designs, stocking my shop is becoming more and more of a headache.
I will pay someone in many credits to write me a thingy that will do the stocking for me, be it CMUD or Mudlet (which I would hop to for stocking purposes because weep).
WHAT I WOULD LIKE IT TO DO:
Automatically price items by type and stat. Some voice in my head is telling me a table would probably be required? Ideally off of Weaponlist and Armourlist by item type, drop all of the item type, then put them onto the appropriate shelves (anything with damage over 140 would go to shelf X, anything with damage under 140 would go to shelf B, all armour and shields to shelf Y), etc.
EXAMPLE:
**********************************[ Bastard ]**********************************
ID Damage Pen Speed Has Rune Decay Artifact
-------------------------------------------------------------------------------
#155416 139 75 127 No 78 No
#30069 140 74 127 No 78 No
#176835 136 74 127 No 78 No
#122357 180 94 77 No 78 No
#235235 177 94 75 No 78 No
*******************************************************************************
- then drop all of the bastard swords and price the first three there to shelf B, the second two to shelf X.
If any of you are up to helping me out, please let me know! I'll be incredibly grateful.
0
Comments
I remember, involve me and I
learn.
-Benjamin Franklin
As you can make a trigger to capture all of the different #numbers into a stringlist and pop them out when you price them
So alias will be like ' bprice 3 b ' and ' bprice 2 x ' etc
It won't always be the first 3, but they will be grouped, as that is what I forge in, groups of stats.
Granted thats one at once but... its less typing