@Stathan - Only if you allowed Spinesreach to have a say in it. You could easily restrict it to villages/locations that are in and around Bloodloch and Enorian, maybe grow it up towards Duiran and give them some kind of play in it as well.
Tell me and I forget, teach me and I remember, involve me and I learn. -Benjamin Franklin
We just realized this in web - BL and Spines or Eno and Duiran can't even really compellingly fight against each other anymore, due to the change to focus xp gain.
#2273 - 5/11/2014 at 9:14 - Razmael, the Synthesist Changes * You will no longer gain experience from focus PvP if the person dying is from the same tether as you.
So, yeah, the cities really are mechanically locked in to alliances.
We just realized this in web - BL and Spines or Eno and Duiran can't even really compellingly fight against each other anymore, due to the change to focus xp gain.
#2273 - 5/11/2014 at 9:14 - Razmael, the Synthesist Changes * You will no longer gain experience from focus PvP if the person dying is from the same tether as you.
So, yeah, the cities really are mechanically locked in to alliances.
You're looking at the cause and effect backwards. If the cities were committed to cutting their ties, we'd accommodate that. As-is, the change you pasted was simply the best way to support the current state of things while preventing the XP abuse that cropped up due to the original lesser XP change.
Well, as I've said elsewhere, I don't think it's a smart change (edit: splitting BL and Spines, I mean) for a lot of reasons (it'd rip Carnis apart, for one, so I doubt I'd push a separation while Moi is in power), and the game isn't set up to promote a separation - BL, for example, has a far bigger influx of people through houses, and more credits through house double dipping.
Well, as I've said elsewhere, I don't think it's a smart change (edit: splitting BL and Spines, I mean) for a lot of reasons (it'd rip Carnis apart, for one, so I doubt I'd push a separation while Moi is in power), and the game isn't set up to promote a separation - BL, for example, has a far bigger influx of people through houses, and more credits through house double dipping.
I completely agree. Just didn't want to invest a small detail like that with more power than it was due.
I kind of like how you're encouraged to join a city in Aetolia. Sure, you can go it alone, but it gives you a handicap in quite a few ways. I think of it in real world terms as being part of a nation. Sure, you might be able to exist without being part of one, but you're going to have a much harder time of it because you don't get the benefits that come from being part of a nation state.
Except nations aren't made of 15 people who watch your every move and bash your face in if you do something ICLY they don't like, or that doesn't match their exact idea of what their RP is.
People of nation states don't get rezz'd at the mirror either, they dead-dead. Comparing aetolia to the real world is Nito theorycrafting but it rarely ever directly translates. Aetolia judges things on a fun scale, and tries determines what is acceptable by what is the most enjoyable for the most people in our themed realm.
Except nations aren't made of 15 people who watch your every move and bash your face in if you do something ICLY they don't like, or that doesn't match their exact idea of what their RP is.
I'm going off-topic a bit, but I never viewed any of the cities as nations. Seems more like city-states to me. I guess there's not really a distinction, but, like... one of the cities in Aetolia seems more comparable to ancient Athens than it does to the nation of Greece.
How do y'all admin folk view the cities in terms of territories, standing armies, language, legislation, culture, traditions, etc? Are they four separate empires on the grandest of scales, are they comparable to feudalism-era nations, are they more like city-states of ancient Greece, or something entirely different?
"Aetolia" and "Achaea" evoke Ancient Greece, always fighting, anyways squabbling, nonetheless held together by common linguistic, economic, and religious norms. Foes like the Dreikathi and the Nazedha are reminiscent of the Persians, or Macedon, or even the Roman Empire later on.
Yep - all of the cities in Aetolia constitute city-states. This includes not only the four currently extant player cities, but - as examples - Delos, Delve, Moghedu, and Nazedha.
Hrm. Well. When I was in Spines, OMG... You could get run out of the city just by being seen standing at North of Trees with someone the Ruling Elite didn't approve of. The whole 'Association Laws' thing was crazy. So yeah, Spines was definitely guilty of what @Rashar said. Not so bad now, perhaps. From what I hear, Enorian is about as bad. Seems like Loch has always been the city where one could find the most Freedom. In Loch, we don't care who you hang out with, we just want you to be bloodthirsty!
That said, If you are in Duiran or Enorian, please stay there! We don't need any more defectors! If you all keep streaming over to our side, we will have nobody left to kill! I blame @Moirean for starting this disturbing trend...
Yeah, from what I've noticed, Spinesreach is accepting of just about anything. Just drink some booze and you're fine. We don't care who you hang out with, really. Enorian used to be all in a huff if someone stood in the same room as a Vampire for too long. Not sure how that is now, but they've gone from not blanket-enemying to enemying not just Vampires and Undead, but Spireans who've done nothing against them save do Lessers. Duiran is somewhat cool, though they -prefer- if you don't hand out with people outside the Rhythm, and don't help or accept help from them too readily. Bloodloch have always done the stupid blanket enemy thing against living.
Have I mentioned how much I loathe blanket enemying? I loathe it. I really think it's one of the more stupid things you can find in the game.
I actually have no idea when this trend of blanket-enemying Spireans started in Enorian, or why it's being continued and under law now. I know why it was there for Syssin-specific, but it really takes a lot of the dynamics out between factions.
Because Enorian has a cultural divide of 'enemy all of them they're our enemies why should we want them in the city' and 'they're living and haven't -done anything yet-, how can we possibly hope to convert them if we're putting a kill order on their heads if they come too close?'
Outside of Syssin who just repeatedly abuse any wiggle room they've been given.
I miss the days when Syssin were living-only. I think that was a tense distinction. Carnis kinda had a bit of a standoff with vampire houses, but it's really fizzled into not being anything exciting and more tedious than anything else.
I miss the days when Syssin were living-only. I think that was a tense distinction. Carnis kinda had a bit of a standoff with vampire houses, but it's really fizzled into not being anything exciting and more tedious than anything else.
We pretty much still are. There are maybe...two or three vampires in the guild. Four at max. I think there's one noob who went undead before any of us could get to him. Not sure why he did, but it is what it is. All the rest of us are living, and even most of the vampires in the guild have a negative point of view about vampires elsewhere. Like, I know Olethea, for example, pmuch loathes any vampire who isn't in the guild.
Tell me and I forget, teach me and I remember, involve me and I learn. -Benjamin Franklin
I miss the days when Syssin were living-only. I think that was a tense distinction. Carnis kinda had a bit of a standoff with vampire houses, but it's really fizzled into not being anything exciting and more tedious than anything else.
We pretty much still are. There are maybe...two or three vampires in the guild. Four at max. I think there's one noob who went undead before any of us could get to him. Not sure why he did, but it is what it is. All the rest of us are living, and even most of the vampires in the guild have a negative point of view about vampires elsewhere. Like, I know Olethea, for example, pmuch loathes any vampire who isn't in the guild.
It's true. Ollie really hates vampires. Being a contradiction is really fun, I feed off the confusion of others.
Comments
Just jokes, no need to lynch me.
But mah gaaaaaad the apathy.
I remember, involve me and I
learn.
-Benjamin Franklin
You're looking at the cause and effect backwards. If the cities were committed to cutting their ties, we'd accommodate that. As-is, the change you pasted was simply the best way to support the current state of things while preventing the XP abuse that cropped up due to the original lesser XP change.
Eh.
Maybe another would be better for you.
I'm going off-topic a bit, but I never viewed any of the cities as nations. Seems more like city-states to me. I guess there's not really a distinction, but, like... one of the cities in Aetolia seems more comparable to ancient Athens than it does to the nation of Greece.
How do y'all admin folk view the cities in terms of territories, standing armies, language, legislation, culture, traditions, etc? Are they four separate empires on the grandest of scales, are they comparable to feudalism-era nations, are they more like city-states of ancient Greece, or something entirely different?
I remember, involve me and I
learn.
-Benjamin Franklin
That said, If you are in Duiran or Enorian, please stay there! We don't need any more defectors! If you all keep streaming over to our side, we will have nobody left to kill! I blame @Moirean for starting this disturbing trend...
Enorian used to be all in a huff if someone stood in the same room as a Vampire for too long. Not sure how that is now, but they've gone from not blanket-enemying to enemying not just Vampires and Undead, but Spireans who've done nothing against them save do Lessers.
Duiran is somewhat cool, though they -prefer- if you don't hand out with people outside the Rhythm, and don't help or accept help from them too readily.
Bloodloch have always done the stupid blanket enemy thing against living.
Have I mentioned how much I loathe blanket enemying? I loathe it. I really think it's one of the more stupid things you can find in the game.
Outside of Syssin who just repeatedly abuse any wiggle room they've been given.
I remember, involve me and I
learn.
-Benjamin Franklin