For people who don't read liaison reports, @Ilyon
submitted a report that may essentially make all the Hematurgy rituals visible to everyone who joins the Bloodborn, removing the need for new Bloodborn player characters to solve the guildhall puzzles.
Some of the puzzles are terribly out of date and wrong, which leads to frustration, and I do understand why people dislike some of the puzzles. However, my Skype and mobile have both blown up with both former and current players asking me how I feel about the idea that one of the defining features of the Bloodborn may perish, so I wanted to invite some discussion from people. I realize that neither I nor anyone else has any control over what @Oleis
, or @Valdus
do to any class and that nothing is guaranteed to stay the same forever.
The Bloodborn were originally designed as Aetolia's first stab at an advanced class. Ten years ago, the only people who could join the Bloodborn were those who were already fully Embraced vampires. That didn't last a terribly long time as we (the guild leadership and the administration) came to understand that not having actual novices was extremely detrimental to the guild's ability to thrive.
So, I completely understand the desire to make Hematurgy just like any other skillset in any other guild, where the only work you have to do to learn skills to to acquire the lessons and type LEARN SKILL FROM TUTOR.
That said? I'm a little melancholy when I think that the old method of learning hematurgy may disappear. In the early days of the guild many of us found it enjoyable to solve the puzzles. They were a great source of social interaction for the new guild. It also fit with the whole premise that the practice of hematurgy required sacrifice, because it was often literally true. I can't remember how many times Veovis died tried to figure out Sanguispect or how many afflictions he got when I couldn't figure out Acid Blood.
So, what do you folks think? Does anyone have any reasonable ideas about how we can have our cake and eat it too? Is there a way to make the acquisition of the rituals painless without removing the idea that hematurgy actually requires study, patience, and perseverance? Maybe a quest from Geryon after Rebirth to acquire a tome of rituals? Only revealing certain rituals at particular skillranks?