Being one of the more prominent crafters and still really enjoying crafting, and having been an approver in the past and gone through designs extensively even when I haven't been an approver, I'm goi… (View Post)
So. Going to inject my opinion based on my own experiences with the game and with events in the past and more recently. What the Indorani did and the repercussions of their actions definitely made fo… (View Post)
So, I've heard the comment of 'oh, they were generating conflict' a few times now. Yes, what the Indorani did generated conflict, but in the greater scope of things? It's not necessarily the good kin… (View Post)
I've said it before in another topic, and I'll say it again here because it totally applies and is relevant to the topic here: a lot of this game, both on an IC and OOC level, is about managing reput… (View Post)
As has been said ad nauseum: Aetolia lacks any large, meaningful conflict mechanic. Beyond events and very loose themes each city has, there aren't any solid goals for people to dedicate themselves t… (View Post)