I am not saying that conflicts planned with parameters to make sure no one feels slighted, occasionally, can work. I just don't think it's sustainable and it certainly cannot make up for actual game-… (View Post)
When I played Achaea, there was a group of Ashtani who raided Shallam on a regular basis. I had developed a rapport with a few of them were I could tell them "hey, we're doing an event right now… (View Post)
Crappy Gossip Girl/Soap Opera-style drama, if that's what you are talking about, is easily avoidable by simply not engaging with the people perpetuating it. That's not the large scale conflict we're … (View Post)
What if the people are just unreasonable and just don't want any conflict? Or, at the very most, don't want conflict that they know they can't/won't win? What happens to the game then? Is it even wor… (View Post)
In practice, this is unrealistic and untenable with the player base we presently have. The players whine enough when they end up on the losing side of Admin-driven conflict, being on the losing side … (View Post)