I'm wondering if anyone can give me an idea of where Shapeshfiter combat stands these days, both for duels and for group fights. Here's what I've been able to gather (based on previous experience and reading posts and help files). I last actively played one in 2016 or so.
1) It sounds like there's been some change to how idiocy/plodding is handled as a moss soak and balance/eq lengthener. I can't figure this out. It used to be that you could run both and basically soak up a moss balance while also lengthening EQ or Bal recovery (Moss eq lengthening also worked on the howl that knocked eq).
2) People seem to be saying Bear is still tankiest. I can't see much difference between Brace and Wolf cornering though when it comes to avoiding physical damage. Is the difference that not all physical attacks can be dodged or diverted?
3) I'm struggling with understanding the new jawlock attacks. I understand that Rupture does huge bleeding, Deathroll does huge asphyx (hard to mitigate) damage if you're in water, and that headdrop gives you a way to break someone's head for necklock, but I'm not sure about Gore or Buffet? Basically, what's actually usable?
4) What am I missing change-wise after 6 years of not playing Shapeshifter?
Anything else I should be aware of? What am I missing?
Thanks in advance!