I haven’t been logged in for a minute, but after reading and comparing attitude and approach to other text games that have a higher focus and standard for Rp and story telling, I can only conclude th… (View Post)
I want to highlight this point and speak a bit on this as well: from initiating these kinds of things to ending them, when it's player generated its important to have an actual plan and story directi… (View Post)
I want to highlight this as talking about what I said earlier about a culture of enabling. This is an example of not enabling players. The Teradrim were the gateway into this most recent event. What … (View Post)
So with RP I think there are two approaches. You can go with the method actor's approach and be true, through and through, to what your character would do in all situations. Then you can take more of… (View Post)
It's too hard to abstract the uses of phase in RP from it's potential in combat, especially group situations. Doing anything to alter how phase works is probably going to have a large effect on comba… (View Post)