The goal is to give them some value, with the acknowledgement that they'll be a little pricy for the first couple months while people build a supply. The long-term effect is eventual devaluation as t… (View Post)
Some broad benefits to this change: 1. Consistency. Players are able to change sides without huge investments of new curatives. Combat discussions are not just equitable but truly equal -- the same i… (View Post)
I know that we all have different opinions about the state of things, the direction I've chosen to take, and the way we've gone about implementing it. I'm grateful for your support and your construct… (View Post)
While @Rhyot is correct that Bloodloch is in a quiet period, I think it's important to remember that activity in our games is cyclical. If you find that Bloodloch's theme suits your character best, g… (View Post)