We removed novices and new characters from guilds for the city-centric system it is now, and while it's good for impressing that cities are Aetolia's central driving organizations, and not getting du… (View Post)
The particularly egregious ones that stick out in my mind (without logging in and looking at what they all are again) are Templar/Revanent equalling out to 1600 credits in stat runes, and 10% increas… (View Post)