You are assuming the environment of the game never changes, when it is constantly changing. This can be attributed to new skills being introduced, new methods of handling curing, use of skills beyond… (View Post)
I certainly want combat to be challenging, but the type of challenge surrounding things like this isn't the right type of challenge, and again, comes to coding simple bypasses rather than tweaking ar… (View Post)
Randomizing curing orders or screwing with discernment would drastically change the way combat is now. Honestly, there is a reason that I've never been able to get into the combat in other IRE games,… (View Post)