For those wondering about the release here: next few days, probably. Working on ironing out the bugs that existed before I was hospitalised and getting the MUDs on as equal a keel as possible, then g… (View Post)
I have it going pretty well with Imperian, Aetolia needs changes due to backend changes to fully separate the MUD scripts and make it so that you can use different parts individually. It also now has… (View Post)
The latest version of mudlet seems to have changed things and broken stuffm. Trying to assess why its not working propeely since sometimes it works properly and others it does not (View Post)
Regarding autobashing, a couple things: 1: Right now its balance based, because Ive been coding it towards Praenomen which uses balance. It'll be easy enough to make it work for eq based classes prop… (View Post)
It occurs to me I could probably use the IRE client maps too, if I wanted to and could figure out a way Mudlet supports, to resize them to fit. I think I will give that a try. Here's where I'm at rig… (View Post)