If you mean the appeal to play a mercenary, bandit, freelancer or criminal...there are enough. That requires a different type of style and commitment, presenting uncertainty elements into the clear c… (View Post)
@Rhyot Imperian's problem was that they killed the gods. It was possible to establish cult mechanic without killing the gods. For example, MKO which was the most lore heavy of all IRE (since you cann… (View Post)