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And the people who want to lose weight, care. Telling people their problems don't matter, they should get over it, be happy regardless...they aren't useful things to say. Rather, they're supremely detrimental. So let the convers…
Okay - so I'll try to be impartial. Clears throat. Right! So the bursts of energy are great, they're a characteristic rare enough to stay fresh, often enough to be indicative of the character, and serve a valid purpose in every scene -…
Without question, the idea of altering Aetolia's mechanics to align with emerging roleplay is an important one to consider. I'm not going to wade into an Enorian debate - but if there is a substantial and justified incongruity, between an organizati…
Dasha! Let's see. Such a great, down to earth character. You roleplay her with fantastic consistency. I think you could squeeze more out of your emotes though, purely with the amount of words used to describe certain actions - it can step over the l…
A bit light on the roleplay - we almost had one great scene before it was cut short! I think a few more 'little' emotes, which don't take much time at all, could really flesh out the character for those passing by. But there's a solid character foun…
The Aetolian community! Oh, and whenever Eleanor is in a silly drawing mood. She produces amazing things such as this: in Thank you!Comment by ZunDecember 2012
When using an item in an emote, can we have three things:
- The item is colored according to our CONFIG COLOR ITEMS and not EMOTES.
- If the item is preeceded by an article, trim the article from the item. (eg: 'emote strums his $lute viol…
Yours happened to be the first character mine had the pleasure of interacting with. Since, they've developed such a fantastic bond of camaraderie, and I can't wait for the little moments of politicking an…